ResetMapBufferEventFlags:: ; 2f10 (0:2f10) xor a ld hl, wEventFlags ld [hli], a ret ResetBikeFlags:: ; 2f16 (0:2f16) xor a ld hl, wBikeFlags ld [hli], a ld [hl], a ret ResetFlashIfOutOfCave:: ; 2f1d (0:2f1d) ld a, [wPermission] cp $2 jr z, .turn_off_lights cp $1 jr z, .turn_off_lights ret .turn_off_lights ld hl, wStatusFlags res 2, [hl] ; FLASH ret EventFlagAction:: ld hl, wEventFlags call FlagAction ret FlagAction:: ; 2f36 (0:2f36) ; Perform action b on bit de in flag array hl. ; inputs: ; b: function ; 0 clear bit ; 1 set bit ; 2 check bit ; de: bit number ; hl: index within bit table ; get index within the byte ld a, e and 7 ; shift de right by three bits (get the index within memory) srl d rr e srl d rr e srl d rr e add hl, de ; implement a decoder ld c, 1 rrca jr nc, .one rlc c .one rrca jr nc, .two rlc c rlc c .two rrca jr nc, .three swap c .three ; check b's value: 0, 1, 2 ld a, b cp 1 jr c, .clearbit ; 0 jr z, .setbit ; 1 ; check bit ld a, [hl] and c ld c, a ret .setbit ; set bit ld a, [hl] or c ld [hl], a ret .clearbit ; clear bit ld a, c cpl and [hl] ld [hl], a ret CheckReceivedDex:: ld de, ENGINE_POKEDEX ld b, CHECK_FLAG farcall EngineFlagAction ld a, c and a ret