const_def 2 ; object constants const GOLDENRODFLOWERSHOP_TEACHER const GOLDENRODFLOWERSHOP_FLORIA GoldenrodFlowerShop_MapScripts: db 0 ; scene scripts db 0 ; callbacks FlowerShopTeacherScript: checkevent EVENT_GOT_SQUIRTBOTTLE iftrue .Lalala checkflag ENGINE_PLAINBADGE iffalse .Lalala faceplayer opentext writetext UnknownText_0x554c2 promptbutton verbosegiveitem SQUIRTBOTTLE setevent EVENT_GOT_SQUIRTBOTTLE closetext .Lalala: turnobject GOLDENRODFLOWERSHOP_TEACHER, LEFT opentext writetext UnknownText_0x5552e waitbutton closetext end FlowerShopFloriaScript: faceplayer opentext checkflag ENGINE_PLAINBADGE iffalse .NoPlainBadge writetext UnknownText_0x555e6 waitbutton closetext end .NoPlainBadge: writetext UnknownText_0x55561 waitbutton closetext end FlowerShopShelf1: ; unused jumpstd picturebookshelf FlowerShopShelf2: ; unused jumpstd magazinebookshelf FlowerShopRadio: ; unused jumpstd radio2 UnknownText_0x554c2: text "Oh, you're better" line "than WHITNEY." para "Do you know about" line "that moving tree?" para "If you wet it with" line "a SQUIRTBOTTLE, it" cont "attacks." para "But since you" line "have some BADGES," cont "you should be OK." done UnknownText_0x5552e: text "Lalala lalalala." line "Have plenty of" cont "water, my lovely!" done UnknownText_0x55561: text "When I watered" line "that moving tree" para "on ROUTE 36, it" line "jumped!" para "I think it must be" line "a #MON." para "But it would take" line "someone like WHIT-" cont "NEY, our GYM LEAD-" cont "ER, to beat it." done UnknownText_0x555e6: text "Do you know about" line "the moving tree?" para "If you water it," line "it jumps up in" cont "surprise!" done GoldenrodFlowerShop_MapEvents: db 0, 0 ; filler db 2 ; warp events warp_event 2, 7, GOLDENROD_CITY, 6 warp_event 3, 7, GOLDENROD_CITY, 6 db 0 ; coord events db 0 ; bg events db 2 ; object events object_event 2, 4, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FlowerShopTeacherScript, -1 object_event 5, 6, SPRITE_LASS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, FlowerShopFloriaScript, -1