TinTower1F_MapScripts: db 0 ; scene scripts db 0 ; callbacks TinTowerSageScript: jumptextfaceplayer TinTowerSageText TinTowerSageText: text "I'm trying to un-" line "cover the secret" para "of the legendary" line "#MON that is" cont "said to land here." para "They say that the" line "#MON has flown" para "continuously ever" line "since the TOWER in" cont "the West burned." para "So, I thought that" line "if I had what the" para "#MON has, it" line "would be attracted" cont "by that item." para "I think that item" line "is probably…" para "A RAINBOW WING!" para "But, where would" line "I find one?" done TinTower1F_MapEvents: db 0, 0 ; filler db 3 ; warp events warp_event 9, 15, ECRUTEAK_CITY, 12 warp_event 10, 15, ECRUTEAK_CITY, 12 warp_event 10, 2, TIN_TOWER_2F, 2 db 0 ; coord events db 0 ; bg events db 1 ; object events object_event 10, 2, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TinTowerSageScript, EVENT_TEAM_ROCKET_DISBANDED