#!/usr/bin/env python3 import os, re from sys import stderr, exit from subprocess import Popen, PIPE from struct import unpack, calcsize from enum import Enum class symtype(Enum): LOCAL = 0 IMPORT = 1 EXPORT = 2 def unpack_file(fmt, file): size = calcsize(fmt) return unpack(fmt, file.read(size)) def read_string(file): buf = bytearray() while True: b = file.read(1) if b is None or b == b'\0': return buf.decode() else: buf += b # Fix broken pipe when using `head` from signal import signal, SIGPIPE, SIG_DFL signal(SIGPIPE,SIG_DFL) import argparse parser = argparse.ArgumentParser(description="Parse the symfile to find unnamed symbols") parser.add_argument('symfile', type=str, help="the filename with the list of symbols") parser.add_argument('-r', '--rootdir', type=str, help="scan the output files to obtain a list of files with unnamed symbols (NOTE: will rebuild objects as necessary)") args = parser.parse_args() # Get list of object files objects = None obj_suffix = '_obj := ' m = re.match('poke(.*)\.sym', args.symfile) sym_game = m.group(1) def match_obj(game, line): return (sym_game == game) and line.startswith(game + obj_suffix) if args.rootdir: for line in Popen(["make", "-C", args.rootdir, "-s", "-p"], stdout=PIPE).stdout.read().decode().split("\n"): if match_obj('gold', line) or match_obj('silver', line): offset = len(sym_game) + len(obj_suffix) objects = line[offset:].strip().split() break else: print("Error: Object files not found!", file=stderr) exit(1) # Scan all unnamed symbols from the symfile symbols_total = 0 symbols = set() for line in open(args.symfile, 'r'): line = line.split(";")[0].strip() split = line.split(" ") if len(split) < 2: continue symbols_total += 1 symbol = " ".join(split[1:]).strip() if symbol[-3:].lower() == split[0][-3:].lower(): symbols.add(symbol) # If no object files were provided, just print what we know and exit print("Unnamed symbols: %d (%.2f%% complete)" % (len(symbols), (symbols_total - len(symbols)) / symbols_total * 100)) if not objects: for sym in symbols: print(sym) exit() # Count the amount of symbols in each file files = {} for objfile in objects: f = open(objfile, "rb") obj_ver = None magic = unpack_file("4s", f)[0] if magic == b'RGB6': obj_ver = 6 elif magic == b'RGB9': obj_ver = 10 + unpack_file("