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author | Bryan Bishop <kanzure@gmail.com> | 2013-11-11 20:40:28 -0600 |
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committer | Bryan Bishop <kanzure@gmail.com> | 2013-11-11 20:40:28 -0600 |
commit | ab1a60ef461a3ca3ecb621f858fde59a9a9fbc64 (patch) | |
tree | af42834f1e625657a41a55709eb708a1aaea65ca | |
parent | fd10868994edf46180a95329f2eaa48df9ccfd7a (diff) |
README: update introduction to pokemontools
The previous version of the README was leftover from when all of the
source code was just files inside of extras/ in the pokecrystal repo.
-rw-r--r-- | README.md | 46 |
1 files changed, 46 insertions, 0 deletions
@@ -1,3 +1,49 @@ +pokemontools +============================== + +``pokemontools`` is a python module that provides various reverse engineering +components for various Pokémon games. This includes: + +* a utility to disassemble bytes from games into asm +* map editor +* python bindings for Pokémon games running in the vba-linux emulator +* in-game graphics converter (png, lz, 2bpp) +* preprocessor that dumps out rgbds-compatible asm +* stuff that parses and dumps data from ROMs + +# installing + +To install this python library in ``site-packages``: + +``` +pip install --upgrade pokemontools +``` + +And for local development work: + +``` +python setup.py develop +``` + +And of course local installation: + +``` +python setup.py install +``` + +# testing + +Run the tests with: + +``` +nosetests-2.7 +``` + +# see also + +* [Pokémon Crystal source code](https://github.com/kanzure/pokecrystal) +* [Pokémon Red source code](https://github.com/iimarckus/pokered) + Pokémon Crystal utilities and extras ============================== |