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authorBryan Bishop <kanzure@gmail.com>2013-09-01 16:42:05 -0500
committerBryan Bishop <kanzure@gmail.com>2013-09-01 16:42:05 -0500
commit52d4978974263f4f19985632442291c2d30c4b67 (patch)
treebb91bace929310f2787b80424fdada70bba94e81
parent43c912b4ee33fced7b8d9cc598c7d8f50aecb245 (diff)
move the map_names import to the top
Maybe it will get more attention up here. It needs to be cleaned up since it's a global used throughout the source code, plus it gets modified multiple times everywhere. Awful.
-rw-r--r--pokemontools/crystal.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/pokemontools/crystal.py b/pokemontools/crystal.py
index 6ba998b..d6dba89 100644
--- a/pokemontools/crystal.py
+++ b/pokemontools/crystal.py
@@ -61,6 +61,8 @@ import item_constants
import wram
import exceptions
+from map_names import map_names
+
# ---- script_parse_table explanation ----
# This is an IntervalMap that keeps track of previously parsed scripts, texts
# and other objects. Anything that has a location in the ROM should be mapped
@@ -6730,8 +6732,6 @@ class PokedexEntry:
{4}""".format(self.species, self.weight, self.height, self.page1.to_asm(), self.page2.to_asm())
return output
-from map_names import map_names
-
# map names with no labels will be generated
# generate labels for each map name
for map_group_id in map_names.keys():