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author | Bryan Bishop <kanzure@gmail.com> | 2013-10-12 16:22:53 -0500 |
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committer | Bryan Bishop <kanzure@gmail.com> | 2013-10-12 16:22:53 -0500 |
commit | 80fe5be90664faf03992c160055b9fa061eb74af (patch) | |
tree | 29b9d43c2e622e6d75ff9a4c8cdf17dbb2a41c47 | |
parent | de5a585e5e1f1829ee26bca6e5b7d8aa9dceee25 (diff) |
use get_enemy_hp instead of a custom check
-rw-r--r-- | pokemontools/vba/autoplayer.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/pokemontools/vba/autoplayer.py b/pokemontools/vba/autoplayer.py index 6aa9494..847ebbd 100644 --- a/pokemontools/vba/autoplayer.py +++ b/pokemontools/vba/autoplayer.py @@ -387,7 +387,7 @@ class SpeedRunner(Runner): # wait for the move to be over self.cry.text_wait() - hp = ((self.cry.vba.memory[0xd218] << 8) | self.cry.vba.memory[0xd217]) + hp = self.cry.get_enemy_hp() print "enemy hp is: " + str(hp) if hp == 0: |