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authorBryan Bishop <kanzure@gmail.com>2012-05-12 14:15:42 -0500
committerBryan Bishop <kanzure@gmail.com>2012-05-12 14:15:42 -0500
commit933ecf38231d2f540303c306010f7beb34f4049e (patch)
tree418ee1f436967259380e9ae5d06a1af715a23aa1
parentbde9d3f21e9ee994bc6626e7083a977b3d3d9b39 (diff)
let create_movement_commands access a debug parameter
original-commit-id: b41da5fe1c6a5cfd6c01bdfd89b263c454e048a8
-rw-r--r--crystal.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/crystal.py b/crystal.py
index 3bf84e4..7feb89d 100644
--- a/crystal.py
+++ b/crystal.py
@@ -2019,7 +2019,7 @@ movement_command_bases = {
}
# create MovementCommands from movement_command_bases
-def create_movement_commands():
+def create_movement_commands(debug=False):
""" Creates MovementCommands from movement_command_bases.
This is just a cheap trick instead of manually defining
all of those classes.