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author | Bryan Bishop <kanzure@gmail.com> | 2013-11-09 17:55:30 -0600 |
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committer | Bryan Bishop <kanzure@gmail.com> | 2013-11-09 17:55:30 -0600 |
commit | 982cff40af88af1b0c04d1e135ef8ec84007e41a (patch) | |
tree | ceae86d0d6bd15e7b14d9008e265047ac8b693aa | |
parent | d5989b755aeedb3d553d225e29c3b8c7c4d8640f (diff) |
draw the menu in skip_until_input_required
Step forward 10 frames so that the menu actually draws. Otherwise the
user will probably be confused about the actual state of the battle.
-rw-r--r-- | pokemontools/vba/battle.py | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/pokemontools/vba/battle.py b/pokemontools/vba/battle.py index 5aeb923..824f27a 100644 --- a/pokemontools/vba/battle.py +++ b/pokemontools/vba/battle.py @@ -113,6 +113,9 @@ class Battle(EmulatorController): while not self.is_input_required(): self.emulator.text_wait() + # let the text draw so that the state is more obvious + self.emulator.vba.step(count=10) + def run(self): """ Step through the entire battle. |