diff options
author | Bryan Bishop <kanzure@gmail.com> | 2013-09-26 01:04:51 -0500 |
---|---|---|
committer | Bryan Bishop <kanzure@gmail.com> | 2013-09-26 01:04:51 -0500 |
commit | 9bea14db798eedcb262d17562a37b1f337fb67eb (patch) | |
tree | 0fea224e3420445d6448e6e9e82a98c92da475b9 | |
parent | 82fb73edc3850e3601f085d84f7bba03fe6d7076 (diff) |
tabs to spaces (pep8)
-rw-r--r-- | pokemontools/map_editor.py | 1078 |
1 files changed, 539 insertions, 539 deletions
diff --git a/pokemontools/map_editor.py b/pokemontools/map_editor.py index 92e4a63..d30d3d2 100644 --- a/pokemontools/map_editor.py +++ b/pokemontools/map_editor.py @@ -14,609 +14,609 @@ version = 'crystal' #version = 'red' if version == 'crystal': - map_dir = os.path.join(conf.path, 'maps/') - gfx_dir = os.path.join(conf.path, 'gfx/tilesets/') - to_gfx_name = lambda x : '%.2d' % x - block_dir = os.path.join(conf.path, 'tilesets/') - block_ext = '_metatiles.bin' + map_dir = os.path.join(conf.path, 'maps/') + gfx_dir = os.path.join(conf.path, 'gfx/tilesets/') + to_gfx_name = lambda x : '%.2d' % x + block_dir = os.path.join(conf.path, 'tilesets/') + block_ext = '_metatiles.bin' - palettes_on = True - palmap_dir = os.path.join(conf.path, 'tilesets/') - palette_dir = os.path.join(conf.path, 'tilesets/') + palettes_on = True + palmap_dir = os.path.join(conf.path, 'tilesets/') + palette_dir = os.path.join(conf.path, 'tilesets/') - asm_dir = os.path.join(conf.path, 'maps/') + asm_dir = os.path.join(conf.path, 'maps/') - constants_dir = os.path.join(conf.path, 'constants/') - constants_filename = os.path.join(constants_dir, 'map_constants.asm') + constants_dir = os.path.join(conf.path, 'constants/') + constants_filename = os.path.join(constants_dir, 'map_constants.asm') - header_dir = os.path.join(conf.path, 'maps/') + header_dir = os.path.join(conf.path, 'maps/') - # todo - display_connections = False + # todo + display_connections = False elif version == 'red': - map_dir = os.path.join(conf.path, 'maps/') - gfx_dir = os.path.join(conf.path, 'gfx/tilesets/') - to_gfx_name = lambda x : '%.2x' % x - block_dir = os.path.join(conf.path, 'gfx/blocksets/') - block_ext = '.bst' + map_dir = os.path.join(conf.path, 'maps/') + gfx_dir = os.path.join(conf.path, 'gfx/tilesets/') + to_gfx_name = lambda x : '%.2x' % x + block_dir = os.path.join(conf.path, 'gfx/blocksets/') + block_ext = '.bst' - palettes_on = False + palettes_on = False - asm_path = os.path.join(conf.path, 'main.asm') + asm_path = os.path.join(conf.path, 'main.asm') - constants_filename = os.path.join(conf.path, 'constants.asm') + constants_filename = os.path.join(conf.path, 'constants.asm') - header_path = os.path.join(conf.path, 'main.asm') + header_path = os.path.join(conf.path, 'main.asm') - # todo - display_connections = False + # todo + display_connections = False else: - raise Exception, 'version must be "crystal" or "red"' + raise Exception, 'version must be "crystal" or "red"' def get_constants(): - lines = open(constants_filename, 'r').readlines() - for line in lines: - if ' EQU ' in line: - name, value = [s.strip() for s in line.split(' EQU ')] - globals()[name] = eval(value.split(';')[0].replace('$','0x').replace('%','0b')) + lines = open(constants_filename, 'r').readlines() + for line in lines: + if ' EQU ' in line: + name, value = [s.strip() for s in line.split(' EQU ')] + globals()[name] = eval(value.split(';')[0].replace('$','0x').replace('%','0b')) get_constants() class Application(Frame): - def __init__(self, master=None): - Frame.__init__(self, master) - self.grid() - Style().configure("TFrame", background="#444") - self.paint_tile = 1 - self.init_ui() - - def init_ui(self): - self.connections = {} - self.button_frame = Frame(self) - self.button_frame.grid(row=0, column=0, columnspan=2) - self.map_frame = Frame(self) - self.map_frame.grid(row=1, column=0, padx=5, pady=5) - self.picker_frame = Frame(self) - self.picker_frame.grid(row=1, column=1) - - self.new = Button(self.button_frame) - self.new["text"] = "New" - self.new["command"] = self.new_map - self.new.grid(row=0, column=0, padx=2) - - self.open = Button(self.button_frame) - self.open["text"] = "Open" - self.open["command"] = self.open_map - self.open.grid(row=0, column=1, padx=2) - - self.save = Button(self.button_frame) - self.save["text"] = "Save" - self.save["command"] = self.save_map - self.save.grid(row=0, column=2, padx=2) - - self.get_map_list() - self.map_list.grid(row=0, column=3, padx=2) - - - def get_map_list(self): - self.available_maps = sorted(m for m in get_available_maps()) - self.map_list = ttk.Combobox(self.button_frame, height=24, width=24, values=self.available_maps) - if len(self.available_maps): - self.map_list.set(self.available_maps[0]) - - def new_map(self): - self.map_name = None - self.init_map() - self.map.blockdata = [self.paint_tile] * 20 * 20 - self.map.width = 20 - self.map.height = 20 - self.draw_map() - self.init_picker() - - def open_map(self): - self.map_name = self.map_list.get() - self.init_map() - self.draw_map() - self.init_picker() - - def save_map(self): - if hasattr(self, 'map'): - if self.map.blockdata_filename: - with open(self.map.blockdata_filename, 'wb') as save: - save.write(self.map.blockdata) - print 'blockdata saved as %s' % self.map.blockdata_filename - else: - print 'dunno how to save this' - else: - print 'nothing to save' - - def init_map(self): - if hasattr(self, 'map'): - self.map.kill_canvas() - self.map = Map(self.map_frame, self.map_name) - self.init_map_connections() - - def draw_map(self): - self.map.init_canvas(self.map_frame) - self.map.canvas.pack() #.grid(row=1,column=1) - self.map.draw() - self.map.canvas.bind('<Button-1>', self.paint) - self.map.canvas.bind('<B1-Motion>', self.paint) - - def init_picker(self): - - self.current_tile = Map(self.button_frame, tileset_id=self.map.tileset_id) - self.current_tile.blockdata = [self.paint_tile] - self.current_tile.width = 1 - self.current_tile.height = 1 - self.current_tile.init_canvas() - self.current_tile.draw() - self.current_tile.canvas.grid(row=0, column=4, padx=4) - - if hasattr(self, 'picker'): - self.picker.kill_canvas() - self.picker = Map(self, tileset_id=self.map.tileset_id) - self.picker.blockdata = range(len(self.picker.tileset.blocks)) - self.picker.width = 4 - self.picker.height = len(self.picker.blockdata) / self.picker.width - self.picker.init_canvas(self.picker_frame) - - if hasattr(self.picker_frame, 'vbar'): - self.picker_frame.vbar.destroy() - self.picker_frame.vbar = Scrollbar(self.picker_frame, orient=VERTICAL) - self.picker_frame.vbar.pack(side=RIGHT, fill=Y) - self.picker_frame.vbar.config(command=self.picker.canvas.yview) - - - self.picker.canvas.config(scrollregion=(0,0,self.picker.canvas_width, self.picker.canvas_height)) - self.map_frame.update() - self.picker.canvas.config(height=self.map_frame.winfo_height()) - self.picker.canvas.config(yscrollcommand=self.picker_frame.vbar.set) - self.picker.canvas.pack(side=LEFT, expand=True) - - self.picker.canvas.bind('<4>', lambda event : self.scroll_picker(event)) - self.picker.canvas.bind('<5>', lambda event : self.scroll_picker(event)) - self.picker_frame.vbar.bind('<4>', lambda event : self.scroll_picker(event)) - self.picker_frame.vbar.bind('<5>', lambda event : self.scroll_picker(event)) - - self.picker.draw() - self.picker.canvas.bind('<Button-1>', self.pick_block) - - def scroll_picker(self, event): - if event.num == 4: - self.picker.canvas.yview('scroll', -1, 'units') - elif event.num == 5: - self.picker.canvas.yview('scroll', 1, 'units') - - - def pick_block(self, event): - block_x = int(self.picker.canvas.canvasx(event.x)) / (self.picker.tileset.block_width * self.picker.tileset.tile_width) - block_y = int(self.picker.canvas.canvasy(event.y)) / (self.picker.tileset.block_height * self.picker.tileset.tile_height) - i = block_y * self.picker.width + block_x - self.paint_tile = self.picker.blockdata[i] - - self.current_tile.blockdata = [self.paint_tile] - self.current_tile.draw() - - def paint(self, event): - block_x = event.x / (self.map.tileset.block_width * self.map.tileset.tile_width) - block_y = event.y / (self.map.tileset.block_height * self.map.tileset.tile_height) - i = block_y * self.map.width + block_x - if 0 <= i < len(self.map.blockdata): - self.map.blockdata[i] = self.paint_tile - self.map.draw_block(block_x, block_y) - - def init_map_connections(self): - if not display_connections: - return - for direction in self.map.connections.keys(): - if direction in self.connections.keys(): - if hasattr(self.connections[direction], 'canvas'): - self.connections[direction].kill_canvas() - if self.map.connections[direction] == {}: - self.connections[direction] = {} - continue - self.connections[direction] = Map(self, self.map.connections[direction]['map_name']) - - if direction in ['north', 'south']: - x1 = 0 - y1 = 0 - x2 = x1 + eval(self.map.connections[direction]['strip_length']) - y2 = y1 + 3 - else: # east, west - x1 = 0 - y1 = 0 - x2 = x1 + 3 - y2 = y1 + eval(self.map.connections[direction]['strip_length']) - - self.connections[direction].crop(x1, y1, x2, y2) - self.connections[direction].init_canvas(self.map_frame) - self.connections[direction].canvas.pack(side={'west':LEFT,'east':RIGHT}[direction]) - self.connections[direction].draw() + def __init__(self, master=None): + Frame.__init__(self, master) + self.grid() + Style().configure("TFrame", background="#444") + self.paint_tile = 1 + self.init_ui() + + def init_ui(self): + self.connections = {} + self.button_frame = Frame(self) + self.button_frame.grid(row=0, column=0, columnspan=2) + self.map_frame = Frame(self) + self.map_frame.grid(row=1, column=0, padx=5, pady=5) + self.picker_frame = Frame(self) + self.picker_frame.grid(row=1, column=1) + + self.new = Button(self.button_frame) + self.new["text"] = "New" + self.new["command"] = self.new_map + self.new.grid(row=0, column=0, padx=2) + + self.open = Button(self.button_frame) + self.open["text"] = "Open" + self.open["command"] = self.open_map + self.open.grid(row=0, column=1, padx=2) + + self.save = Button(self.button_frame) + self.save["text"] = "Save" + self.save["command"] = self.save_map + self.save.grid(row=0, column=2, padx=2) + + self.get_map_list() + self.map_list.grid(row=0, column=3, padx=2) + + + def get_map_list(self): + self.available_maps = sorted(m for m in get_available_maps()) + self.map_list = ttk.Combobox(self.button_frame, height=24, width=24, values=self.available_maps) + if len(self.available_maps): + self.map_list.set(self.available_maps[0]) + + def new_map(self): + self.map_name = None + self.init_map() + self.map.blockdata = [self.paint_tile] * 20 * 20 + self.map.width = 20 + self.map.height = 20 + self.draw_map() + self.init_picker() + + def open_map(self): + self.map_name = self.map_list.get() + self.init_map() + self.draw_map() + self.init_picker() + + def save_map(self): + if hasattr(self, 'map'): + if self.map.blockdata_filename: + with open(self.map.blockdata_filename, 'wb') as save: + save.write(self.map.blockdata) + print 'blockdata saved as %s' % self.map.blockdata_filename + else: + print 'dunno how to save this' + else: + print 'nothing to save' + + def init_map(self): + if hasattr(self, 'map'): + self.map.kill_canvas() + self.map = Map(self.map_frame, self.map_name) + self.init_map_connections() + + def draw_map(self): + self.map.init_canvas(self.map_frame) + self.map.canvas.pack() #.grid(row=1,column=1) + self.map.draw() + self.map.canvas.bind('<Button-1>', self.paint) + self.map.canvas.bind('<B1-Motion>', self.paint) + + def init_picker(self): + + self.current_tile = Map(self.button_frame, tileset_id=self.map.tileset_id) + self.current_tile.blockdata = [self.paint_tile] + self.current_tile.width = 1 + self.current_tile.height = 1 + self.current_tile.init_canvas() + self.current_tile.draw() + self.current_tile.canvas.grid(row=0, column=4, padx=4) + + if hasattr(self, 'picker'): + self.picker.kill_canvas() + self.picker = Map(self, tileset_id=self.map.tileset_id) + self.picker.blockdata = range(len(self.picker.tileset.blocks)) + self.picker.width = 4 + self.picker.height = len(self.picker.blockdata) / self.picker.width + self.picker.init_canvas(self.picker_frame) + + if hasattr(self.picker_frame, 'vbar'): + self.picker_frame.vbar.destroy() + self.picker_frame.vbar = Scrollbar(self.picker_frame, orient=VERTICAL) + self.picker_frame.vbar.pack(side=RIGHT, fill=Y) + self.picker_frame.vbar.config(command=self.picker.canvas.yview) + + + self.picker.canvas.config(scrollregion=(0,0,self.picker.canvas_width, self.picker.canvas_height)) + self.map_frame.update() + self.picker.canvas.config(height=self.map_frame.winfo_height()) + self.picker.canvas.config(yscrollcommand=self.picker_frame.vbar.set) + self.picker.canvas.pack(side=LEFT, expand=True) + + self.picker.canvas.bind('<4>', lambda event : self.scroll_picker(event)) + self.picker.canvas.bind('<5>', lambda event : self.scroll_picker(event)) + self.picker_frame.vbar.bind('<4>', lambda event : self.scroll_picker(event)) + self.picker_frame.vbar.bind('<5>', lambda event : self.scroll_picker(event)) + + self.picker.draw() + self.picker.canvas.bind('<Button-1>', self.pick_block) + + def scroll_picker(self, event): + if event.num == 4: + self.picker.canvas.yview('scroll', -1, 'units') + elif event.num == 5: + self.picker.canvas.yview('scroll', 1, 'units') + + + def pick_block(self, event): + block_x = int(self.picker.canvas.canvasx(event.x)) / (self.picker.tileset.block_width * self.picker.tileset.tile_width) + block_y = int(self.picker.canvas.canvasy(event.y)) / (self.picker.tileset.block_height * self.picker.tileset.tile_height) + i = block_y * self.picker.width + block_x + self.paint_tile = self.picker.blockdata[i] + + self.current_tile.blockdata = [self.paint_tile] + self.current_tile.draw() + + def paint(self, event): + block_x = event.x / (self.map.tileset.block_width * self.map.tileset.tile_width) + block_y = event.y / (self.map.tileset.block_height * self.map.tileset.tile_height) + i = block_y * self.map.width + block_x + if 0 <= i < len(self.map.blockdata): + self.map.blockdata[i] = self.paint_tile + self.map.draw_block(block_x, block_y) + + def init_map_connections(self): + if not display_connections: + return + for direction in self.map.connections.keys(): + if direction in self.connections.keys(): + if hasattr(self.connections[direction], 'canvas'): + self.connections[direction].kill_canvas() + if self.map.connections[direction] == {}: + self.connections[direction] = {} + continue + self.connections[direction] = Map(self, self.map.connections[direction]['map_name']) + + if direction in ['north', 'south']: + x1 = 0 + y1 = 0 + x2 = x1 + eval(self.map.connections[direction]['strip_length']) + y2 = y1 + 3 + else: # east, west + x1 = 0 + y1 = 0 + x2 = x1 + 3 + y2 = y1 + eval(self.map.connections[direction]['strip_length']) + + self.connections[direction].crop(x1, y1, x2, y2) + self.connections[direction].init_canvas(self.map_frame) + self.connections[direction].canvas.pack(side={'west':LEFT,'east':RIGHT}[direction]) + self.connections[direction].draw() class Map: - def __init__(self, parent, name=None, width=20, height=20, tileset_id=2, blockdata_filename=None): - self.parent = parent - - self.name = name - - self.blockdata_filename = blockdata_filename - if not self.blockdata_filename and self.name: - self.blockdata_filename = os.path.join(map_dir, self.name + '.blk') - elif not self.blockdata_filename: - self.blockdata_filename = '' - - asm_filename = '' - if self.name: - if 'asm_dir' in globals().keys(): - asm_filename = os.path.join(asm_dir, self.name + '.asm') - elif 'asm_path' in globals().keys(): - asm_filename = asm_path - - if os.path.exists(asm_filename): - for props in [map_header(self.name), second_map_header(self.name)]: - self.__dict__.update(props) - self.asm = open(asm_filename, 'r').read() - self.events = event_header(self.asm, self.name) - self.scripts = script_header(self.asm, self.name) - - self.tileset_id = eval(self.tileset_id) - - self.width = eval(self.width) - self.height = eval(self.height) - - else: - self.width = width - self.height = height - self.tileset_id = tileset_id - - if self.blockdata_filename: - self.blockdata = bytearray(open(self.blockdata_filename, 'rb').read()) - else: - self.blockdata = [] - - self.tileset = Tileset(self.tileset_id) - - def init_canvas(self, parent=None): - if parent == None: - parent = self.parent - if not hasattr(self, 'canvas'): - self.canvas_width = self.width * 32 - self.canvas_height = self.height * 32 - self.canvas = Canvas(parent, width=self.canvas_width, height=self.canvas_height) - self.canvas.xview_moveto(0) - self.canvas.yview_moveto(0) - - def kill_canvas(self): - if hasattr(self, 'canvas'): - self.canvas.destroy() - - def crop(self, x1, y1, x2, y2): - blockdata = self.blockdata - start = y1 * self.width + x1 - width = x2 - x1 - height = y2 - y1 - self.blockdata = [] - for y in xrange(height): - for x in xrange(width): - self.blockdata += [blockdata[start + y * self.width + x]] - self.blockdata = bytearray(self.blockdata) - self.width = width - self.height = height - - def draw(self): - for i in xrange(len(self.blockdata)): - block_x = i % self.width - block_y = i / self.width - self.draw_block(block_x, block_y) - - def draw_block(self, block_x, block_y): - # the canvas starts at 4, 4 for some reason - # probably something to do with a border - index, indey = 4, 4 - - # Draw one block (4x4 tiles) - block = self.blockdata[block_y * self.width + block_x] - for j, tile in enumerate(self.tileset.blocks[block]): - # Tile gfx are split in half to make vram mapping easier - if tile >= 0x80: - tile -= 0x20 - tile_x = block_x * 32 + (j % 4) * 8 - tile_y = block_y * 32 + (j / 4) * 8 - self.canvas.create_image(index + tile_x, indey + tile_y, image=self.tileset.tiles[tile]) + def __init__(self, parent, name=None, width=20, height=20, tileset_id=2, blockdata_filename=None): + self.parent = parent + + self.name = name + + self.blockdata_filename = blockdata_filename + if not self.blockdata_filename and self.name: + self.blockdata_filename = os.path.join(map_dir, self.name + '.blk') + elif not self.blockdata_filename: + self.blockdata_filename = '' + + asm_filename = '' + if self.name: + if 'asm_dir' in globals().keys(): + asm_filename = os.path.join(asm_dir, self.name + '.asm') + elif 'asm_path' in globals().keys(): + asm_filename = asm_path + + if os.path.exists(asm_filename): + for props in [map_header(self.name), second_map_header(self.name)]: + self.__dict__.update(props) + self.asm = open(asm_filename, 'r').read() + self.events = event_header(self.asm, self.name) + self.scripts = script_header(self.asm, self.name) + + self.tileset_id = eval(self.tileset_id) + + self.width = eval(self.width) + self.height = eval(self.height) + + else: + self.width = width + self.height = height + self.tileset_id = tileset_id + + if self.blockdata_filename: + self.blockdata = bytearray(open(self.blockdata_filename, 'rb').read()) + else: + self.blockdata = [] + + self.tileset = Tileset(self.tileset_id) + + def init_canvas(self, parent=None): + if parent == None: + parent = self.parent + if not hasattr(self, 'canvas'): + self.canvas_width = self.width * 32 + self.canvas_height = self.height * 32 + self.canvas = Canvas(parent, width=self.canvas_width, height=self.canvas_height) + self.canvas.xview_moveto(0) + self.canvas.yview_moveto(0) + + def kill_canvas(self): + if hasattr(self, 'canvas'): + self.canvas.destroy() + + def crop(self, x1, y1, x2, y2): + blockdata = self.blockdata + start = y1 * self.width + x1 + width = x2 - x1 + height = y2 - y1 + self.blockdata = [] + for y in xrange(height): + for x in xrange(width): + self.blockdata += [blockdata[start + y * self.width + x]] + self.blockdata = bytearray(self.blockdata) + self.width = width + self.height = height + + def draw(self): + for i in xrange(len(self.blockdata)): + block_x = i % self.width + block_y = i / self.width + self.draw_block(block_x, block_y) + + def draw_block(self, block_x, block_y): + # the canvas starts at 4, 4 for some reason + # probably something to do with a border + index, indey = 4, 4 + + # Draw one block (4x4 tiles) + block = self.blockdata[block_y * self.width + block_x] + for j, tile in enumerate(self.tileset.blocks[block]): + # Tile gfx are split in half to make vram mapping easier + if tile >= 0x80: + tile -= 0x20 + tile_x = block_x * 32 + (j % 4) * 8 + tile_y = block_y * 32 + (j / 4) * 8 + self.canvas.create_image(index + tile_x, indey + tile_y, image=self.tileset.tiles[tile]) class Tileset: - def __init__(self, tileset_id=0): - self.id = tileset_id - - self.tile_width = 8 - self.tile_height = 8 - self.block_width = 4 - self.block_height = 4 - - self.alpha = 255 - - if palettes_on: - self.get_palettes() - self.get_palette_map() - - self.get_blocks() - self.get_tiles() - - def get_tiles(self): - filename = os.path.join( - gfx_dir, - to_gfx_name(self.id) + '.png' - ) - self.img = Image.open(filename) - self.img.width, self.img.height = self.img.size - self.tiles = [] - cur_tile = 0 - for y in xrange(0, self.img.height, self.tile_height): - for x in xrange(0, self.img.width, self.tile_width): - tile = self.img.crop((x, y, x + self.tile_width, y + self.tile_height)) - - if hasattr(self, 'palette_map') and hasattr(self, 'palettes'): - # Palette maps are padded to make vram mapping easier. - pal = self.palette_map[cur_tile + 0x20 if cur_tile >= 0x60 else cur_tile] & 0x7 - tile = self.colorize_tile(tile, self.palettes[pal]) - - self.tiles += [ImageTk.PhotoImage(tile)] - cur_tile += 1 - - def colorize_tile(self, tile, palette): - width, height = tile.size - tile = tile.convert("RGB") - px = tile.load() - for y in xrange(height): - for x in xrange(width): - # assume greyscale - which_color = 3 - (px[x, y][0] / 0x55) - r, g, b = [v * 8 for v in palette[which_color]] - px[x, y] = (r, g, b) - return tile - - def get_blocks(self): - filename = os.path.join( - block_dir, - to_gfx_name(self.id) + block_ext - ) - self.blocks = [] - block_length = self.block_width * self.block_height - blocks = bytearray(open(filename, 'rb').read()) - for block in xrange(len(blocks) / (block_length)): - i = block * block_length - self.blocks += [blocks[i : i + block_length]] - - def get_palette_map(self): - filename = os.path.join( - palmap_dir, - str(self.id).zfill(2) + '_palette_map.bin' - ) - self.palette_map = [] - palmap = bytearray(open(filename, 'rb').read()) - for i in xrange(len(palmap)): - self.palette_map += [palmap[i] & 0xf] - self.palette_map += [(palmap[i] >> 4) & 0xf] - - def get_palettes(self): - filename = os.path.join( - palette_dir, - ['morn', 'day', 'nite'][time_of_day] + '.pal' - ) - self.palettes = get_palettes(filename) + def __init__(self, tileset_id=0): + self.id = tileset_id + + self.tile_width = 8 + self.tile_height = 8 + self.block_width = 4 + self.block_height = 4 + + self.alpha = 255 + + if palettes_on: + self.get_palettes() + self.get_palette_map() + + self.get_blocks() + self.get_tiles() + + def get_tiles(self): + filename = os.path.join( + gfx_dir, + to_gfx_name(self.id) + '.png' + ) + self.img = Image.open(filename) + self.img.width, self.img.height = self.img.size + self.tiles = [] + cur_tile = 0 + for y in xrange(0, self.img.height, self.tile_height): + for x in xrange(0, self.img.width, self.tile_width): + tile = self.img.crop((x, y, x + self.tile_width, y + self.tile_height)) + + if hasattr(self, 'palette_map') and hasattr(self, 'palettes'): + # Palette maps are padded to make vram mapping easier. + pal = self.palette_map[cur_tile + 0x20 if cur_tile >= 0x60 else cur_tile] & 0x7 + tile = self.colorize_tile(tile, self.palettes[pal]) + + self.tiles += [ImageTk.PhotoImage(tile)] + cur_tile += 1 + + def colorize_tile(self, tile, palette): + width, height = tile.size + tile = tile.convert("RGB") + px = tile.load() + for y in xrange(height): + for x in xrange(width): + # assume greyscale + which_color = 3 - (px[x, y][0] / 0x55) + r, g, b = [v * 8 for v in palette[which_color]] + px[x, y] = (r, g, b) + return tile + + def get_blocks(self): + filename = os.path.join( + block_dir, + to_gfx_name(self.id) + block_ext + ) + self.blocks = [] + block_length = self.block_width * self.block_height + blocks = bytearray(open(filename, 'rb').read()) + for block in xrange(len(blocks) / (block_length)): + i = block * block_length + self.blocks += [blocks[i : i + block_length]] + + def get_palette_map(self): + filename = os.path.join( + palmap_dir, + str(self.id).zfill(2) + '_palette_map.bin' + ) + self.palette_map = [] + palmap = bytearray(open(filename, 'rb').read()) + for i in xrange(len(palmap)): + self.palette_map += [palmap[i] & 0xf] + self.palette_map += [(palmap[i] >> 4) & 0xf] + + def get_palettes(self): + filename = os.path.join( + palette_dir, + ['morn', 'day', 'nite'][time_of_day] + '.pal' + ) + self.palettes = get_palettes(filename) time_of_day = 1 def get_palettes(filename): - pals = bytearray(open(filename, 'rb').read()) + pals = bytearray(open(filename, 'rb').read()) - num_colors = 4 - color_length = 2 + num_colors = 4 + color_length = 2 - palette_length = num_colors * color_length + palette_length = num_colors * color_length - num_pals = len(pals) / palette_length + num_pals = len(pals) / palette_length - palettes = [] - for pal in xrange(num_pals): - palettes += [[]] + palettes = [] + for pal in xrange(num_pals): + palettes += [[]] - for color in xrange(num_colors): - i = pal * palette_length - i += color * color_length - word = pals[i] + pals[i+1] * 0x100 - palettes[pal] += [[ - c & 0x1f for c in [ - word >> 0, - word >> 5, - word >> 10, - ] - ]] - return palettes + for color in xrange(num_colors): + i = pal * palette_length + i += color * color_length + word = pals[i] + pals[i+1] * 0x100 + palettes[pal] += [[ + c & 0x1f for c in [ + word >> 0, + word >> 5, + word >> 10, + ] + ]] + return palettes def get_available_maps(): - for root, dirs, files in os.walk(map_dir): - for filename in files: - base_name, ext = os.path.splitext(filename) - if ext == '.blk': - yield base_name + for root, dirs, files in os.walk(map_dir): + for filename in files: + base_name, ext = os.path.splitext(filename) + if ext == '.blk': + yield base_name def map_header(name): - if version == 'crystal': - headers = open(os.path.join(header_dir, 'map_headers.asm'), 'r').read() - label = name + '_MapHeader' - header = asm_at_label(headers, label) - macros = [ 'db', 'dw', 'db' ] - attributes = [ - 'bank', - 'tileset_id', - 'permission', - 'second_map_header', - 'world_map_location', - 'music', - 'time_of_day', - 'fishing_group', - ] - values, l = read_header_macros(header, attributes, macros) - attrs = dict(zip(attributes, values)) - return attrs - - elif version == 'red': - headers = open(header_path, 'r').read() - - # there has to be a better way to do this - lower_label = name + '_h' - i = headers.lower().find(lower_label) - if i == -1: - return {} - label = headers[i:i+len(lower_label)] - - header = asm_at_label(headers, label) - macros = [ 'db', 'db', 'dw', 'db' ] - attributes = [ - 'tileset_id', - 'height', - 'width', - 'blockdata_label', - 'text_label', - 'script_label', - 'which_connections', - ] - values, l = read_header_macros(header, attributes, macros) - - attrs = dict(zip(attributes, values)) - attrs['connections'], l = connections(attrs['which_connections'], header, l) - - macros = [ 'dw' ] - attributes = [ - 'object_label', - ] - values, l = read_header_macros(header[l:], attributes, macros) - attrs.update(dict(zip(attributes, values))) - - return attrs - - return {} + if version == 'crystal': + headers = open(os.path.join(header_dir, 'map_headers.asm'), 'r').read() + label = name + '_MapHeader' + header = asm_at_label(headers, label) + macros = [ 'db', 'dw', 'db' ] + attributes = [ + 'bank', + 'tileset_id', + 'permission', + 'second_map_header', + 'world_map_location', + 'music', + 'time_of_day', + 'fishing_group', + ] + values, l = read_header_macros(header, attributes, macros) + attrs = dict(zip(attributes, values)) + return attrs + + elif version == 'red': + headers = open(header_path, 'r').read() + + # there has to be a better way to do this + lower_label = name + '_h' + i = headers.lower().find(lower_label) + if i == -1: + return {} + label = headers[i:i+len(lower_label)] + + header = asm_at_label(headers, label) + macros = [ 'db', 'db', 'dw', 'db' ] + attributes = [ + 'tileset_id', + 'height', + 'width', + 'blockdata_label', + 'text_label', + 'script_label', + 'which_connections', + ] + values, l = read_header_macros(header, attributes, macros) + + attrs = dict(zip(attributes, values)) + attrs['connections'], l = connections(attrs['which_connections'], header, l) + + macros = [ 'dw' ] + attributes = [ + 'object_label', + ] + values, l = read_header_macros(header[l:], attributes, macros) + attrs.update(dict(zip(attributes, values))) + + return attrs + + return {} def second_map_header(name): - if version == 'crystal': - headers = open(os.path.join(header_dir, 'second_map_headers.asm'), 'r').read() - label = name + '_SecondMapHeader' - header = asm_at_label(headers, label) - macros = [ 'db', 'db', 'dbw', 'dbw', 'dw', 'db' ] - attributes = [ - 'border_block', - 'height', - 'width', - 'blockdata_bank', - 'blockdata_label', - 'script_header_bank', - 'script_header_label', - 'map_event_header_label', - 'which_connections', - ] - - values, l = read_header_macros(header, attributes, macros) - attrs = dict(zip(attributes, values)) - attrs['connections'], l = connections(attrs['which_connections'], header, l) - return attrs - - return {} + if version == 'crystal': + headers = open(os.path.join(header_dir, 'second_map_headers.asm'), 'r').read() + label = name + '_SecondMapHeader' + header = asm_at_label(headers, label) + macros = [ 'db', 'db', 'dbw', 'dbw', 'dw', 'db' ] + attributes = [ + 'border_block', + 'height', + 'width', + 'blockdata_bank', + 'blockdata_label', + 'script_header_bank', + 'script_header_label', + 'map_event_header_label', + 'which_connections', + ] + + values, l = read_header_macros(header, attributes, macros) + attrs = dict(zip(attributes, values)) + attrs['connections'], l = connections(attrs['which_connections'], header, l) + return attrs + + return {} def connections(which_connections, header, l=0): - directions = { 'north': {}, 'south': {}, 'west': {}, 'east': {} } - macros = [ 'db', 'dw', 'dw', 'db', 'db', 'dw' ] - - if version == 'crystal': - attributes = [ - 'map_group', - 'map_no', - ] - - elif version == 'red': - attributes = [ - 'map_id', - ] - - attributes += [ - 'strip_pointer', - 'strip_destination', - 'strip_length', - 'map_width', - 'y_offset', - 'x_offset', - 'window', - ] - for d in directions.keys(): - if d.upper() in which_connections: - values, l = read_header_macros(header, attributes, macros) - header = header[l:] - directions[d] = dict(zip(attributes, values)) - if version == 'crystal': - directions[d]['map_name'] = directions[d]['map_group'].replace('GROUP_', '').title().replace('_','') - elif version == 'red': - directions[d]['map_name'] = directions[d]['map_id'].title().replace('_','') - return directions, l + directions = { 'north': {}, 'south': {}, 'west': {}, 'east': {} } + macros = [ 'db', 'dw', 'dw', 'db', 'db', 'dw' ] + + if version == 'crystal': + attributes = [ + 'map_group', + 'map_no', + ] + + elif version == 'red': + attributes = [ + 'map_id', + ] + + attributes += [ + 'strip_pointer', + 'strip_destination', + 'strip_length', + 'map_width', + 'y_offset', + 'x_offset', + 'window', + ] + for d in directions.keys(): + if d.upper() in which_connections: + values, l = read_header_macros(header, attributes, macros) + header = header[l:] + directions[d] = dict(zip(attributes, values)) + if version == 'crystal': + directions[d]['map_name'] = directions[d]['map_group'].replace('GROUP_', '').title().replace('_','') + elif version == 'red': + directions[d]['map_name'] = directions[d]['map_id'].title().replace('_','') + return directions, l def read_header_macros(header, attributes, macros): - values = [] - i = 0 - l = 0 - for l, (asm, comment) in enumerate(header): - if asm.strip() != '': - values += macro_values(asm, macros[i]) - i += 1 - if len(values) >= len(attributes): - l += 1 - break - return values, l + values = [] + i = 0 + l = 0 + for l, (asm, comment) in enumerate(header): + if asm.strip() != '': + values += macro_values(asm, macros[i]) + i += 1 + if len(values) >= len(attributes): + l += 1 + break + return values, l def event_header(asm, name): - return {} + return {} def script_header(asm, name): - return {} + return {} def macro_values(line, macro): - values = line[line.find(macro) + len(macro):].split(',') - return [v.replace('$','0x').strip() for v in values] + values = line[line.find(macro) + len(macro):].split(',') + return [v.replace('$','0x').strip() for v in values] def db_value(line): - macro = 'db' - return macro_values(line, macro) + macro = 'db' + return macro_values(line, macro) def db_values(line): - macro = 'db' - return macro_values(line, macro) + macro = 'db' + return macro_values(line, macro) from preprocessor import separate_comment def asm_at_label(asm, label): - label_def = label + ':' - start = asm.find(label_def) + len(label_def) - lines = asm[start:].split('\n') - # go until the next label - content = [] - for line in lines: - l, comment = separate_comment(line + '\n') - if ':' in l: - break - content += [[l, comment]] - return content + label_def = label + ':' + start = asm.find(label_def) + len(label_def) + lines = asm[start:].split('\n') + # go until the next label + content = [] + for line in lines: + l, comment = separate_comment(line + '\n') + if ':' in l: + break + content += [[l, comment]] + return content root = Tk() @@ -624,12 +624,12 @@ root.wm_title("MAP EDITOR") app = Application(master=root) try: - app.mainloop() + app.mainloop() except KeyboardInterrupt: - pass + pass try: - root.destroy() + root.destroy() except TclError: - pass + pass |