diff options
author | Bryan Bishop <kanzure@gmail.com> | 2013-09-22 10:50:21 -0500 |
---|---|---|
committer | Bryan Bishop <kanzure@gmail.com> | 2013-09-22 10:50:21 -0500 |
commit | a4c418bc7a2b99ad3da7f421bba8cf7415f9f021 (patch) | |
tree | f24554bc8d91a634046b158710d67af2d66394e4 | |
parent | c1fbb59696876011be7fff57986e8e97f15ece35 (diff) |
fix some func calls in the auto level grinder
-rw-r--r-- | pokemontools/vba/autoplayer.py | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/pokemontools/vba/autoplayer.py b/pokemontools/vba/autoplayer.py index 744b9e3..5ee2ac1 100644 --- a/pokemontools/vba/autoplayer.py +++ b/pokemontools/vba/autoplayer.py @@ -366,7 +366,7 @@ class SpeedRunner(Runner): # wait for the move to be over self.cry.text_wait() - hp = ((self.cry.vba.get_memory_at(0xd218) << 8) | self.cry.vba.get_memory_at(0xd217)) + hp = ((self.cry.vba.memory[0xd218] << 8) | self.cry.vba.memory[0xd217]) print "enemy hp is: " + str(hp) if hp == 0: @@ -377,11 +377,11 @@ class SpeedRunner(Runner): attacks = attacks - 1 - while self.cry.vba.get_memory_at(0xd22d) != 0: + while self.cry.vba.memory[0xd22d] != 0: self.cry.vba.press("a", hold=10, after=1) # wait for the map to finish loading - self.cry.vba.nstep(50) + self.cry.vba.step(count=50) print "okay, back in the overworld" @@ -449,7 +449,7 @@ class SpeedRunner(Runner): self.cry.wait_for_script_running() # wait for it to be really really done - self.cry.vba.nstep(50) + self.cry.vba.step(count=50) self.cry.move("r") self.cry.move("r") @@ -469,7 +469,7 @@ class SpeedRunner(Runner): self.cry.move("d") # check partymon1 level - if self.cry.vba.get_memory_at(0xdcfe) < level: + if self.cry.vba.memory[0xdcfe] < level: self.new_bark_level_grind(level, skip=False) else: return |