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author | Bryan Bishop <kanzure@gmail.com> | 2013-09-07 23:39:26 -0500 |
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committer | Bryan Bishop <kanzure@gmail.com> | 2013-09-07 23:39:26 -0500 |
commit | c83291b0d00b92c8afd8c8d519e0e7d22a730dae (patch) | |
tree | 5028cf6a40f4162c0ad81cfe5b36a403cb2f9f95 /tests/vba_tests.py | |
parent | eb669fb19a1a7250ddb8167e50f0cf448f1f9521 (diff) |
redo the vba autoplayer
This rewrites the basic methods to use the new primitives for vba
automation. There are still a number of bugs in here.
Also, the level grinding recursion is broken because there's no method
used to detect whether or not a wild battle is starting.
Waiting for a battle to really end is currently broken.
There's a problem when interacting with radios because of the sound
effect check in text_wait.
There should be unit tests, but there aren't any.
Diffstat (limited to 'tests/vba_tests.py')
0 files changed, 0 insertions, 0 deletions