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authorBryan Bishop <kanzure@gmail.com>2013-09-22 11:38:35 -0500
committerBryan Bishop <kanzure@gmail.com>2013-09-22 11:38:35 -0500
commit54579ad69962d62a7af874635ff4e3e5fb4738b7 (patch)
treeb45ac4fc52e7972fcc455ff00d92e0e999a63aac /tests
parentd0b0b9c5f2e0d302b9150e6eeb5be9b2467fb792 (diff)
make skippable decorator not always save state
There are some runs where the "skippable" decorator should not save the state of the game before and after, like if the function is given different parameters and the after state should not be the canonical after state.
Diffstat (limited to 'tests')
0 files changed, 0 insertions, 0 deletions