Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-11-17 | tabs to spaces in map_editor.py | Bryan Bishop | |
This is to maintain consistency in python source code formatting in the project. | |||
2013-11-17 | Merge pull request #55 from kanzure/fix-map-editor-import | Bryan Bishop | |
Fix configuration import line in map_editor.py | |||
2013-11-17 | fix configuration import line in map_editor.py | Bryan Bishop | |
2013-11-17 | be sure to import romstr into gfx.py | Bryan Bishop | |
2013-11-17 | Merge pull request #54 from kanzure/fix-gfx-config | Bryan Bishop | |
Make gfx.py not depend on crystal.py | |||
2013-11-17 | Merge pull request #53 from kanzure/fix-audio-syntax-error | Bryan Bishop | |
Fix audio syntax error | |||
2013-11-17 | make gfx.py not depend on crystal.py | Bryan Bishop | |
2013-11-17 | fix configuration import in audio.py | Bryan Bishop | |
2013-11-17 | fix syntax error in audio.py | Bryan Bishop | |
2013-11-14 | Merge pull request #52 from kanzure/battle-handling | Bryan Bishop | |
Battles | |||
2013-11-14 | never learn a new move | Bryan Bishop | |
2013-11-14 | fast check for the "move to make room for" text | Bryan Bishop | |
2013-11-14 | detect the evolved screen text | Bryan Bishop | |
2013-11-14 | quick check for the evolved screen | Bryan Bishop | |
This is the message that appears after the pokemon evolved. | |||
2013-11-14 | Merge pull request #51 from yenatch/master | Bryan Bishop | |
sound dumps and from_asm() method in preprocessor macros | |||
2013-11-14 | a quick method to detect the "is evolving" message | Bryan Bishop | |
2013-11-14 | a faster way to detect the stats screen in battles | Bryan Bishop | |
The other way was way too slow since it had to parse 1000 characters every frame. | |||
2013-11-14 | make get_text slightly more configurable | Bryan Bishop | |
Add params to the get_text() function to dump text tiles from screen. | |||
2013-11-14 | a really slow way to check for stats screen | Bryan Bishop | |
2013-11-13 | simplify the date/clock check in text_wait | Bryan Bishop | |
2013-11-13 | a better in-battle check for text_wait | Bryan Bishop | |
2013-11-13 | improve text_wait for in-battle situations | Bryan Bishop | |
2013-11-13 | a really simple, broken battle strategy | Bryan Bishop | |
2013-11-13 | better "is input required" detector | Bryan Bishop | |
2013-11-13 | fix a variable typo in wild prompt detector | Bryan Bishop | |
2013-11-13 | press the "a" button (fix typo) | Bryan Bishop | |
2013-11-13 | self.vba -> self.emulator.vba | Bryan Bishop | |
2013-11-13 | battle move selection | Bryan Bishop | |
2013-11-13 | Merge branch 'master' into battle-handling | Bryan Bishop | |
2013-11-13 | audio: pass in a channel id to sound commands | yenatch | |
2013-11-13 | audio: noise command | yenatch | |
2013-11-12 | Merge pull request #50 from kanzure/include-wram | Bryan Bishop | |
Parse WRAM addresses into a dictionary | |||
2013-11-13 | use the correct wram_labels variable in wram.py | Bryan Bishop | |
2013-11-13 | flip the wram labels dictionary | Bryan Bishop | |
2013-11-13 | include some constants for wram.asm | Bryan Bishop | |
UNfortunately these aren't being parsed from files at the moment. | |||
2013-11-12 | make a simple join function in data/ | Bryan Bishop | |
2013-11-12 | store pokecrystal wram.asm in the repository | Bryan Bishop | |
2013-11-12 | Merge pull request #49 from kanzure/givepoke-todo | Bryan Bishop | |
TODO in givepoke | |||
2013-11-12 | add todo comment to givepoke | Bryan Bishop | |
2013-11-12 | incomplete simple battle strategy | Bryan Bishop | |
2013-11-12 | select a battle menu option | Bryan Bishop | |
2013-11-11 | make a class that shows off the handler methods | Bryan Bishop | |
It doesn't do anything except show some of the methods that need to be implemented. | |||
2013-11-11 | minor function to set battle type | Bryan Bishop | |
This needs to be replaced with something that loads variable names from wram.asm instead of manually repeating everything in python. | |||
2013-11-11 | handle wild yes/no prompt during battle | Bryan Bishop | |
2013-11-11 | wild switch prompt detector | Bryan Bishop | |
2013-11-11 | prepare for a wild-based detector | Bryan Bishop | |
This one isn't implemented yet but might as well get the wrapper functions out of the way. | |||
2013-11-11 | fix a typo in the switch prompt test | Bryan Bishop | |
2013-11-11 | rename the switch prompt detector | Bryan Bishop | |
2013-11-11 | handle the yes/no prompt in the battle run loop | Bryan Bishop | |
2013-11-11 | fix the is_switch_prompt test | Bryan Bishop | |