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2013-09-22test the walk_into_new_bark_town vba methodBryan Bishop
2013-09-22test autoplayer handle_momBryan Bishop
2013-09-22make SpeedRunner.setup use the right config refBryan Bishop
2013-09-22remove old jython comments from the vba testsBryan Bishop
2013-09-22combine some tests togetherBryan Bishop
2013-09-22make the vba tests passBryan Bishop
2013-09-22weird, why was there no shutdown command?Bryan Bishop
2013-09-22save_state_path is only on self.configBryan Bishop
2013-09-22load_state was called on the wrong objectBryan Bishop
2013-09-22implement a vba helper func for state loadingBryan Bishop
This re-implements the load_state method that previously existed. I forget why it was removed, but basically a similar function is needed again, and it doesn't entirely belong in the emulator or in the emulator wrapper because these save states are game-specific.
2013-09-22fix skippable decorator emulator state setterBryan Bishop
2013-09-22use the state property during test bootstrappingBryan Bishop
2013-09-22use self.registers in text_waitBryan Bishop
2013-09-22fix how autoplayer calls hold/press on buttonsBryan Bishop
2013-09-22re-implement save_stateBryan Bishop
This can be used to dump state to a file based on the current configuration of the running instance.
2013-09-22make vba.crystal accept configBryan Bishop
2013-09-22make the skippable decorator use configBryan Bishop
Use the pokemontools configuration to determine where to save the save states.
2013-09-22fix the autoplayer bootstrapper for test_vba.pyBryan Bishop
2013-09-21make the vba autoplayer use the new methodsBryan Bishop
2013-09-21move tests into test_vba.pyBryan Bishop
They didn't belong in pokemontools/vba/vba.py in the first place.
2013-09-21combine some vba testsBryan Bishop
2013-09-21fix a vba.py test (test_PlaceString)Bryan Bishop
2013-09-21Merge branch 'master' into vba-automationBryan Bishop
2013-09-21version bump to: v1.4.1v1.4.1Bryan Bishop
The previous version was uploaded with .swp files and a large libvba.so that was in my working directory. I regret everything.
2013-09-21also exclude .*.swp filesBryan Bishop
2013-09-21version bump to: v1.4.0v1.4.0Bryan Bishop
2013-09-21Merge pull request #35 from kanzure/include-everythingBryan Bishop
Include all pokemontools/ files in installs
2013-09-21include all pokemontools/ files in installsBryan Bishop
2013-09-21switch vba.crystal to have instance methodsBryan Bishop
2013-09-21remove get_memory_rangeBryan Bishop
2013-09-21move call into vba.crystalBryan Bishop
2013-09-21move get_stack into vba.crystalBryan Bishop
2013-09-21pass vba and registers into get_stackBryan Bishop
2013-09-21pass vba and registers into call()Bryan Bishop
2013-09-21pass vba into get_memory_rangeBryan Bishop
2013-09-21fix some memory manipulation to use vba_wrapperBryan Bishop
2013-09-21placeholder for get_memory_rangeBryan Bishop
But really, the old calls to get_memory_range should just be replaced with code that uses vba.memory[:] directly.
2013-09-21get_memory_at -> vba.read_memory_atBryan Bishop
2013-09-21set_memory_at -> vba.write_memory_atBryan Bishop
The set_memory_at function was moved into vba_wrapper. There's no reason for that one to be defined in pokemontools.
2013-09-21replace one more step() with vba.step()Bryan Bishop
2013-09-21use vba.step() instead of step()Bryan Bishop
2013-09-21remove the custom press() implementationBryan Bishop
This is now handled in vba_wrapper.
2013-09-21fix up some import linesBryan Bishop
2013-09-21Merge branch 'master' into vba-automationBryan Bishop
2013-09-21Merge pull request #31 from yenatch/map-editorBryan Bishop
Another map editor.
2013-09-16Merge pull request #33 from kanzure/dont-always-use-globalsBryan Bishop
Use try/except on globals.asm for preprocessing
2013-09-16use try/except on globals.asm for preprocessingBryan Bishop
2013-09-16Merge pull request #32 from kanzure/fix-an-importBryan Bishop
Fix how pointers are imported
2013-09-16fix how pointers are importedBryan Bishop
2013-09-15map_editor: red: read tileset gfx filenames from sourceyenatch