Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-11-14 | quick check for the evolved screen | Bryan Bishop | |
This is the message that appears after the pokemon evolved. | |||
2013-11-14 | Merge pull request #51 from yenatch/master | Bryan Bishop | |
sound dumps and from_asm() method in preprocessor macros | |||
2013-11-14 | a quick method to detect the "is evolving" message | Bryan Bishop | |
2013-11-14 | a faster way to detect the stats screen in battles | Bryan Bishop | |
The other way was way too slow since it had to parse 1000 characters every frame. | |||
2013-11-14 | make get_text slightly more configurable | Bryan Bishop | |
Add params to the get_text() function to dump text tiles from screen. | |||
2013-11-14 | a really slow way to check for stats screen | Bryan Bishop | |
2013-11-13 | simplify the date/clock check in text_wait | Bryan Bishop | |
2013-11-13 | a better in-battle check for text_wait | Bryan Bishop | |
2013-11-13 | improve text_wait for in-battle situations | Bryan Bishop | |
2013-11-13 | a really simple, broken battle strategy | Bryan Bishop | |
2013-11-13 | better "is input required" detector | Bryan Bishop | |
2013-11-13 | fix a variable typo in wild prompt detector | Bryan Bishop | |
2013-11-13 | press the "a" button (fix typo) | Bryan Bishop | |
2013-11-13 | self.vba -> self.emulator.vba | Bryan Bishop | |
2013-11-13 | battle move selection | Bryan Bishop | |
2013-11-13 | Merge branch 'master' into battle-handling | Bryan Bishop | |
2013-11-13 | audio: pass in a channel id to sound commands | yenatch | |
2013-11-13 | audio: noise command | yenatch | |
2013-11-12 | Merge pull request #50 from kanzure/include-wram | Bryan Bishop | |
Parse WRAM addresses into a dictionary | |||
2013-11-13 | use the correct wram_labels variable in wram.py | Bryan Bishop | |
2013-11-13 | flip the wram labels dictionary | Bryan Bishop | |
2013-11-13 | include some constants for wram.asm | Bryan Bishop | |
UNfortunately these aren't being parsed from files at the moment. | |||
2013-11-12 | make a simple join function in data/ | Bryan Bishop | |
2013-11-12 | store pokecrystal wram.asm in the repository | Bryan Bishop | |
2013-11-12 | Merge pull request #49 from kanzure/givepoke-todo | Bryan Bishop | |
TODO in givepoke | |||
2013-11-12 | add todo comment to givepoke | Bryan Bishop | |
2013-11-12 | incomplete simple battle strategy | Bryan Bishop | |
2013-11-12 | select a battle menu option | Bryan Bishop | |
2013-11-11 | make a class that shows off the handler methods | Bryan Bishop | |
It doesn't do anything except show some of the methods that need to be implemented. | |||
2013-11-11 | minor function to set battle type | Bryan Bishop | |
This needs to be replaced with something that loads variable names from wram.asm instead of manually repeating everything in python. | |||
2013-11-11 | handle wild yes/no prompt during battle | Bryan Bishop | |
2013-11-11 | wild switch prompt detector | Bryan Bishop | |
2013-11-11 | prepare for a wild-based detector | Bryan Bishop | |
This one isn't implemented yet but might as well get the wrapper functions out of the way. | |||
2013-11-11 | fix a typo in the switch prompt test | Bryan Bishop | |
2013-11-11 | rename the switch prompt detector | Bryan Bishop | |
2013-11-11 | handle the yes/no prompt in the battle run loop | Bryan Bishop | |
2013-11-11 | fix the is_switch_prompt test | Bryan Bishop | |
2013-11-11 | add is_switch_prompt to the input poll detector | Bryan Bishop | |
2013-11-11 | a test for detecting the yes/no prompt | Bryan Bishop | |
2013-11-11 | update docstrings about the switch prompt | Bryan Bishop | |
2013-11-11 | use set_battle_mon_hp in a test | Bryan Bishop | |
2013-11-11 | function to check if it's the yes/no prompt | Bryan Bishop | |
This is the prompt that appears during battles for whether or not to switch pokemon when the other trainer is sending something else out. | |||
2013-11-11 | a quick function to set pokemon hp in battle | Bryan Bishop | |
2013-11-11 | Merge pull request #48 from kanzure/various-readme-updates | Bryan Bishop | |
README: update introduction to pokemontools | |||
2013-11-11 | README: update introduction to pokemontools | Bryan Bishop | |
The previous version of the README was leftover from when all of the source code was just files inside of extras/ in the pokecrystal repo. | |||
2013-11-11 | version bump to: v1.6.0v1.6.0 | Bryan Bishop | |
2013-11-11 | Merge branch 'github/master' into master | Bryan Bishop | |
2013-11-11 | version bump to: v1.5.0v1.5.0 | Bryan Bishop | |
2013-11-11 | Merge pull request #39 from kanzure/vba-automation | Bryan Bishop | |
More VBA automation | |||
2013-11-11 | detect the "mandatory switch" menuvba-automation | Bryan Bishop | |
This requires a slightly slower text_wait function. There is probably a way to refactor that function in a way that doesn't cause cancer. |