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pokemon-reverse-engineering-tools
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Author
2013-10-12
improve some VBA-related docstrings
Bryan Bishop
2013-10-12
call super __init__() in SpeedRunner
Bryan Bishop
2013-10-12
use get_enemy_hp instead of a custom check
Bryan Bishop
2013-10-12
oops, made a mistake in get_enemy_hp
Bryan Bishop
2013-10-12
write get_enemy_hp to calculate current hp
Bryan Bishop
2013-10-12
Merge branch 'master' into vba-automation
Bryan Bishop
2013-09-30
Merge pull request #42 from yenatch/script-commands
Bryan Bishop
2013-10-01
use 'wait' for events instead of move effects
yenatch
2013-09-30
event script command 0xaa doesnt exist
yenatch
2013-09-30
fix up the last few event scirpt commands
yenatch
2013-09-26
if_greater_than and if_less_than commands were swapped
yenatch
2013-09-26
Merge pull request #41 from kanzure/fix-crystal-config
Bryan Bishop
2013-09-26
fix configuration typo
Bryan Bishop
2013-09-26
fix crystal.py configuration
Bryan Bishop
2013-09-26
Merge branch 'yenatch/map-editor' into master
Bryan Bishop
2013-09-26
crystal.py: no more relative paths
yenatch
2013-09-26
map_editor: create any pngs that don't exist yet
yenatch
2013-09-26
map_editor: skip any nonexistent tiles in map rendering
yenatch
2013-09-26
map_editor: more flexible macro handling
yenatch
2013-09-26
Revert "tabs to spaces (pep8)"
Bryan Bishop
2013-09-25
Merge pull request #38 from kanzure/importable-map-editor
Bryan Bishop
2013-09-26
refactor a global constant to be set in __init__
Bryan Bishop
2013-09-26
put the tk loop into __main__
Bryan Bishop
2013-09-26
minor formatting fix
Bryan Bishop
2013-09-26
tabs to spaces (pep8)
Bryan Bishop
2013-09-26
grind to a higher level
Bryan Bishop
2013-09-26
use config instead of configuration
yenatch
2013-09-24
rename bit1/bit2 script commands to event/flag
yenatch
2013-09-24
script commands wildon and wildoff got mixed up
yenatch
2013-09-22
use explicit skips in vba autoplayer
Bryan Bishop
2013-09-22
additional words for the keyboard testing
Bryan Bishop
2013-09-22
basic level-up stats screen detection
Bryan Bishop
2013-09-22
go heal if level reached the target
Bryan Bishop
2013-09-22
test keyboard typing functions
Bryan Bishop
2013-09-22
pause a few frames before typing on a keyboard
Bryan Bishop
2013-09-22
basic keyboard writing test
Bryan Bishop
2013-09-22
make skippable decorator not always save state
Bryan Bishop
2013-09-22
only heal if HP is low or move1 PP is low
Bryan Bishop
2013-09-22
better IsInBattle detection for level grinding
Bryan Bishop
2013-09-22
fix some func calls in the auto level grinder
Bryan Bishop
2013-09-22
a test for moving in circles
Bryan Bishop
2013-09-22
remove vba.shutdown() from another test
Bryan Bishop
2013-09-22
reduce some duplicated code inside some tests
Bryan Bishop
2013-09-22
remove unnecessary emulator shutdown
Bryan Bishop
2013-09-22
change the walk test after Elm's Lab
Bryan Bishop
2013-09-22
test that the Elm's Lab sequence works
Bryan Bishop
2013-09-22
get rid of a text_wait when talking to Elm
Bryan Bishop
2013-09-22
fix cyndaquil selection in Elm's Lab
Bryan Bishop
2013-09-22
test that the current map is correct
Bryan Bishop
2013-09-22
add more defaults to setup_wram for testing
Bryan Bishop
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