Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-11-10 | write inject_asm_into_rom | Bryan Bishop | |
This method injects asm straight into the ROM loaded in the emulator. It does not overwrite the ROM on the file system. This method is much slower than the wram version because it involves copying memory multiples and copying the entire ROM into python and then sending it back to the emulator. | |||
2013-11-10 | a working inject_asm implementation | Bryan Bishop | |
2013-11-10 | crude attempt at injecting asm into wram | Bryan Bishop | |
2013-11-10 | allow bank=0 in call() | Bryan Bishop | |
2013-11-10 | fix a few call() calls | Bryan Bishop | |
2013-11-10 | stop writing 0x4000 everywhere | Bryan Bishop | |
2013-11-10 | make call() calculate bank addresses | Bryan Bishop | |
2013-11-10 | broken attempt at calling givepoke | Bryan Bishop | |
2013-11-09 | make sure an attack works (new test) | Bryan Bishop | |
2013-11-09 | draw the menu in skip_until_input_required | Bryan Bishop | |
Step forward 10 frames so that the menu actually draws. Otherwise the user will probably be confused about the actual state of the battle. | |||
2013-11-09 | write another quick battle test | Bryan Bishop | |
2013-11-09 | simplify the battle tests | Bryan Bishop | |
2013-11-09 | simplify the vba-related tests | Bryan Bishop | |
The imports for the emulator-related tests are now simplified in the tests/ folder. The bootstrapping.py file contains some shared functions that multiple test files might choose to use. Those functions probably belong in the actual module instead of in tests/. The battle-related tests have been separated from the other emulator tests. | |||
2013-11-09 | Merge branch 'master' into vba-automation | Bryan Bishop | |
Conflicts: pokemontools/vba/vba.py | |||
2013-11-09 | Merge pull request #47 from kanzure/testing-fixups | Bryan Bishop | |
Testing fixups | |||
2013-11-09 | fix an import in tests.py | Bryan Bishop | |
2013-11-09 | fix some configuration in vba/vba.py | Bryan Bishop | |
2013-11-09 | fix a syntax error in battle.py | Bryan Bishop | |
2013-11-09 | Merge branch 'master' into vba-automation | Bryan Bishop | |
2013-11-09 | import Battle for testing | Bryan Bishop | |
2013-11-09 | Merge pull request #46 from kanzure/fix-old-parsers-test-imports | Bryan Bishop | |
Fix a few imports for testing an old func | |||
2013-11-09 | fix a few imports for testing an old func | Bryan Bishop | |
2013-11-09 | fix move() for lists of commands | Bryan Bishop | |
2013-11-09 | a basic battle test | Bryan Bishop | |
2013-11-09 | even more comments in the battle routines | Bryan Bishop | |
2013-11-09 | add a bunch of docstrings in the battler | Bryan Bishop | |
2013-11-03 | implement more parts of the battler | Bryan Bishop | |
2013-11-03 | attempting a few more trainer battles | Bryan Bishop | |
2013-11-02 | a broken attempt at starting random battles | Bryan Bishop | |
2013-11-02 | a naive implementation of start_trainer_battle | Bryan Bishop | |
This is a really dumb way to start a battle, but the other methods aren't working yet. | |||
2013-11-02 | attempt to start a trainer battle | Bryan Bishop | |
2013-11-02 | fix a call to vba.shutdown in bootstrap() | Bryan Bishop | |
2013-11-02 | autoplayer.bootstrap to call skip_intro | Bryan Bishop | |
There are situations other than just testing where making a bootstrapped game state is a useful ability. | |||
2013-11-02 | fix some hook calls in Battle.run | Bryan Bishop | |
2013-11-02 | simplify the number of battle-related classes | Bryan Bishop | |
2013-11-02 | a basic battle handling framework | Bryan Bishop | |
2013-11-01 | Merge pull request #44 from dannye/master | Bryan Bishop | |
Red Music Tools | |||
2013-11-01 | Update red music tools | U-Fish-PC\Daniel | |
2013-10-22 | Update redmusicdisasm and redsfxdisasm | U-Fish-PC\Daniel | |
2013-10-13 | Add pokered music tools | U-Fish-PC\Daniel | |
2013-10-13 | Add pokered music commands | U-Fish-PC\Daniel | |
2013-10-12 | move() can now take a list of movements to make | Bryan Bishop | |
2013-10-12 | another minor docstring | Bryan Bishop | |
2013-10-12 | even more docstrings | Bryan Bishop | |
2013-10-12 | improve some VBA-related docstrings | Bryan Bishop | |
2013-10-12 | call super __init__() in SpeedRunner | Bryan Bishop | |
2013-10-12 | use get_enemy_hp instead of a custom check | Bryan Bishop | |
2013-10-12 | oops, made a mistake in get_enemy_hp | Bryan Bishop | |
2013-10-12 | write get_enemy_hp to calculate current hp | Bryan Bishop | |
2013-10-12 | Merge branch 'master' into vba-automation | Bryan Bishop | |