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pokemon-reverse-engineering-tools
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Author
2012-07-01
fix romstr for compiling (thanks pasky)
Bryan Bishop
2012-06-21
graph.py - parse pokecrystal into a function graph for d3.js
Bryan Bishop
2012-06-20
continue at relative jumps and fix formatting
Bryan Bishop
2012-06-20
use labels in the disassembler output
Bryan Bishop
2012-06-20
load labels into the new disassembler
Bryan Bishop
2012-06-20
more de-dependency-looping
Bryan Bishop
2012-06-20
move code around to avoid dependency loops
Bryan Bishop
2012-06-19
use romstr.py as the new disassembler
Bryan Bishop
2012-06-19
asm output for the new disassembler
Bryan Bishop
2012-06-19
implement a formatted-with-labels version of the opcode line
Bryan Bishop
2012-06-19
remove debug lines
Bryan Bishop
2012-06-19
super duper disassembler fixes
Bryan Bishop
2012-06-14
advance forward when disassembling the rom
Bryan Bishop
2012-06-10
broken disassembler
Bryan Bishop
2012-06-10
backtracking and labeling for the disassembler
Bryan Bishop
2012-06-10
somewhat improved disassembler
Bryan Bishop
2012-06-07
sleepy disassembling
Bryan Bishop
2012-06-07
more awful code for the new disassembler
Bryan Bishop
2012-06-07
almost complete new disassembler version
Bryan Bishop
2012-06-06
more cleaning
Bryan Bishop
2012-06-06
remove more code cruft
Bryan Bishop
2012-06-06
remove some code cruft from gbz80disasm
Bryan Bishop
2012-06-06
get RomStr from romstr.py in gbz80disasm
Bryan Bishop
2012-06-02
make unittest2 error show up in stderr
Bryan Bishop
2012-05-31
temporarily disable label-usage (find_label) in gbz80disasm
Bryan Bishop
2012-05-31
find functions based on first few similar bytes
Bryan Bishop
2012-05-29
hooray PrintNumber_PrintLeadingZero is also shared
Bryan Bishop
2012-05-29
comparator.py - find shared functions between pokered/pokecrystal
Bryan Bishop
2012-05-29
fix up AsmSection and line_has_comment_address
Bryan Bishop
2012-05-29
move AsmList into romstr.py too
Bryan Bishop
2012-05-29
move RomStr into a shared file
Bryan Bishop
2012-05-28
use map constants for wildmons sections
Bryan Bishop
2012-05-28
update to_asm on MapHeader to use the BANK macro
Bryan Bishop
2012-05-28
insert all map connections
Bryan Bishop
2012-05-27
don't use any particular formula for strip-destination west/east
Bryan Bishop
2012-05-27
fix typo in strip destination pointer (north) calculations
Bryan Bishop
2012-05-27
do all the connection to_asm output
Bryan Bishop
2012-05-27
asm output for strip pointer formulas
Bryan Bishop
2012-05-27
better formulas for strip_destination and window
Bryan Bishop
2012-05-27
improve formulas for calculating strip_pointer
Bryan Bishop
2012-05-27
better equations for calculating strip_pointer in connections
Bryan Bishop
2012-05-26
some broken code
Bryan Bishop
2012-05-26
east connections?
Bryan Bishop
2012-05-26
fix MainText/PokedexText interaction
Bryan Bishop
2012-05-26
start to parse the connection data
Bryan Bishop
2012-05-24
minor whitespace fix
Bryan Bishop
2012-05-23
fix more height/weight confusion and whitespacing
Bryan Bishop
2012-05-24
Dumped Pokédex data and entries.
Sanky
2012-05-23
fix PokedexText?
Bryan Bishop
2012-05-23
fix PokedexText
Bryan Bishop
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