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pokemon-reverse-engineering-tools
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path-finding
py3-continued
vba-automation
reverse engineering tools
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Commit message (
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Author
2013-12-28
audio: fix Noise and size handling for nybble params
yenatch
2013-12-27
don't use children functions in sort_asms
yenatch
2013-12-25
wram: return an empty dict for missing constants files
yenatch
2013-12-25
battle_animations: docstring for battle_anim_label
yenatch
2013-12-25
battle_animations: docstring for BattleAnim, consistent sorting
yenatch
2013-12-25
battle_animations: dont use globals for macros in class BattleAnim
yenatch
2013-12-25
rename battle animation command class Wait to BattleAnimWait
yenatch
2013-12-25
battle_animations: dont combine print and text conversion
yenatch
2013-12-25
audio: more readable asm list sorting
yenatch
2013-12-23
map_gfx: read rgb macros for palettes
yenatch
2013-12-23
map_editor: read rgb macros instead of binary data for palettes
yenatch
2013-12-21
gfx: 1bpp-to-png option
yenatch
2013-12-21
Merge remote-tracking branch 'kanzure/master' into battle-animations
yenatch
2013-12-19
gfx: use RGB asm macros for .pal files
yenatch
2013-12-19
battle animations
yenatch
2013-12-18
Merge pull request #61 from kanzure/path-finding
Bryan Bishop
2013-12-18
Merge branch 'master' into path-finding
Bryan Bishop
2013-12-11
Merge pull request #60 from yenatch/dependencies
Bryan Bishop
2013-12-11
wram: fix section address allocation
yenatch
2013-12-09
Merge pull request #59 from yenatch/dependencies
Bryan Bishop
2013-12-08
audio: sort output by content
yenatch
2013-12-08
scan_includes: join names properly and actually use conf.path
yenatch
2013-12-07
preprocessor: dont write to globals.asm for each process
yenatch
2013-12-06
labels: grab labels from a mapfile instead of an old json dump
yenatch
2013-12-06
wram: cleaner line parsing
yenatch
2013-12-06
sym: rgbds does ram banks now
yenatch
2013-12-05
use file includes in rgbasm objects to generate dependencies
yenatch
2013-12-05
wram: try to determine addresses for section defs without any
yenatch
2013-12-04
crystal: make PointerLabelParam output just a label
yenatch
2013-12-02
preprocessor: str.split() already removes preceding/trailing whitespace
yenatch
2013-12-02
preprocessor: simplify macro_translator
yenatch
2013-12-02
preprocessor: remove some redundant code in macro_translator
yenatch
2013-12-02
preprocessor: get rid of PointerLabel cruft
yenatch
2013-12-02
crystal: fix storetext and rework PointerLabel{Before,After}Bank
yenatch
2013-12-02
wram: more consistent rgbasm value conversion
yenatch
2013-11-29
basic plan for drawing paths
Bryan Bishop
2013-11-29
some code to prep for path planning
Bryan Bishop
2013-11-27
Merge pull request #58 from kanzure/map-editor-stuff
Bryan Bishop
2013-11-24
read sprite images from rom
Bryan Bishop
2013-11-23
draw sprites on each map
Bryan Bishop
2013-11-23
sigh, use a global for caching parsed status
Bryan Bishop
2013-11-23
attempt to improve performance by caching
Bryan Bishop
2013-11-23
draw more than one map group
Bryan Bishop
2013-11-23
generate images of maps
Bryan Bishop
2013-11-23
make a way to remember if parse_rom called
Bryan Bishop
2013-11-22
make parse_rom return map_names
Bryan Bishop
2013-11-22
fix log message with wrong variable in template
Bryan Bishop
2013-11-22
include pokecrystal gbhw.asm and hram.asm
Bryan Bishop
2013-11-22
parse wram labels in crystal.py
Bryan Bishop
2013-11-22
use default config in WRAMProcessor if available
Bryan Bishop
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