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Author
2013-11-10
function to start a battle by rocksmash
Bryan Bishop
2013-11-10
method to lower enemy hp during battle
Bryan Bishop
2013-11-10
implement call_script to call CallScript
Bryan Bishop
2013-11-10
write inject_asm_into_rom
Bryan Bishop
2013-11-10
a working inject_asm implementation
Bryan Bishop
2013-11-10
crude attempt at injecting asm into wram
Bryan Bishop
2013-11-10
allow bank=0 in call()
Bryan Bishop
2013-11-10
fix a few call() calls
Bryan Bishop
2013-11-10
stop writing 0x4000 everywhere
Bryan Bishop
2013-11-10
make call() calculate bank addresses
Bryan Bishop
2013-11-10
broken attempt at calling givepoke
Bryan Bishop
2013-11-09
make sure an attack works (new test)
Bryan Bishop
2013-11-09
draw the menu in skip_until_input_required
Bryan Bishop
2013-11-09
write another quick battle test
Bryan Bishop
2013-11-09
simplify the battle tests
Bryan Bishop
2013-11-09
simplify the vba-related tests
Bryan Bishop
2013-11-09
Merge branch 'master' into vba-automation
Bryan Bishop
2013-11-09
Merge pull request #47 from kanzure/testing-fixups
Bryan Bishop
2013-11-09
fix an import in tests.py
Bryan Bishop
2013-11-09
fix some configuration in vba/vba.py
Bryan Bishop
2013-11-09
fix a syntax error in battle.py
Bryan Bishop
2013-11-09
Merge branch 'master' into vba-automation
Bryan Bishop
2013-11-09
import Battle for testing
Bryan Bishop
2013-11-09
Merge pull request #46 from kanzure/fix-old-parsers-test-imports
Bryan Bishop
2013-11-09
fix a few imports for testing an old func
Bryan Bishop
2013-11-09
fix move() for lists of commands
Bryan Bishop
2013-11-09
a basic battle test
Bryan Bishop
2013-11-09
even more comments in the battle routines
Bryan Bishop
2013-11-09
add a bunch of docstrings in the battler
Bryan Bishop
2013-11-08
cry_names: zfill(2)
yenatch
2013-11-08
audio: less ambiguous tuple unpacking
yenatch
2013-11-08
audio: sfx and cries are contiguous
yenatch
2013-11-07
oops forgot the cries
yenatch
2013-11-07
fix spacing for pokered music command classes
yenatch
2013-11-07
add some extra music command classes
yenatch
2013-11-07
crystal: use rom.interval instead of rom_interval
yenatch
2013-11-07
preprocessor: from_asm method and is_rgbasm_macro in command classes
yenatch
2013-11-07
sound parsing actually works now
yenatch
2013-11-07
dont use ambiguous characters in sfx_names
yenatch
2013-11-05
Merge branch 'master' of github.com:kanzure/pokemon-reverse-engineering-tools
yenatch
2013-11-05
audio.py: cleaner key deletion
yenatch
2013-11-05
audio.py: pointer table generation
yenatch
2013-11-03
implement more parts of the battler
Bryan Bishop
2013-11-03
attempting a few more trainer battles
Bryan Bishop
2013-11-02
a broken attempt at starting random battles
Bryan Bishop
2013-11-02
a naive implementation of start_trainer_battle
Bryan Bishop
2013-11-02
attempt to start a trainer battle
Bryan Bishop
2013-11-02
fix a call to vba.shutdown in bootstrap()
Bryan Bishop
2013-11-02
autoplayer.bootstrap to call skip_intro
Bryan Bishop
2013-11-02
fix some hook calls in Battle.run
Bryan Bishop
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