Age | Commit message (Collapse) | Author |
|
|
|
map_editor: allow saving new maps + save file dialog
|
|
|
|
saves to newmap.asm by default
|
|
* event command macro storetext actually took one param
* PointerLabel{Before,After}Bank now take a label instead of the redundant BANK(label), label
* use the from_asm() method for all macros
* no more macro logic in the preprocessor
* read and write RGB macros for palettes instead of binary chunks
* battle animation macros
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
also fix tileset graphics handling
|
|
|
|
Conflicts:
pokemontools/wram.py
|
|
simpler to edit by hand than bin dumps
|
|
|
|
Some basic path finding stuff
|
|
|
|
wram: fix section address allocation
|
|
who wrote this?
|
|
Use a mapfile instead of labels.json; object dependency handling
|
|
|
|
|
|
|
|
labels.json had to be deleted manually to be updated, and rgbasm is better at scanning labels anyway
|
|
fixes 0fd121a8
|
|
|
|
|
|
|
|
to match the new from_asm handling
|
|
|
|
|
|
|
|
now pretty much everything uses from_asm
|
|
- storetext only takes one param
- the logic for PointerLabel*Bank was actually in preprocessor.py. theyve also been changed to take a single label
|
|
|
|
|
|
|
|
This doesn't work yet.
|
|
|
|
Minor map editor changes
|
|
|
|
|
|
|