index
:
pokemon-reverse-engineering-tools
master
path-finding
py3-continued
vba-automation
reverse engineering tools
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
crystal.py
Age
Commit message (
Expand
)
Author
2012-04-26
probably a bad idea - don't use macros inside event headers
Bryan Bishop
2012-04-25
fix MapHeader size and TextScript asm output
Bryan Bishop
2012-04-25
fix dbw error in MapScriptHeader and add ending newline
Bryan Bishop
2012-04-25
dump scripting macros into script_macros.asm
Bryan Bishop
2012-04-25
update last_address in MapScriptHeader to get asm output working again
Bryan Bishop
2012-04-25
oops, make MapScriptHeader and others show up again
Bryan Bishop
2012-04-25
better asm output newline logic
Bryan Bishop
2012-04-25
fix bad placement of MapScriptHeader_0x70000 in asm
Bryan Bishop
2012-04-22
fix some parameter types
Bryan Bishop
2012-04-22
split up insertion and dumping in Asm
Bryan Bishop
2012-04-22
attempts to stop a recursion limit error
Bryan Bishop
2012-04-22
remove duplicate incbins in asm output
Bryan Bishop
2012-04-22
awful newline rules in asm output
Bryan Bishop
2012-04-22
prevent scripts from appearing in MapScriptHeader.to_asm output
Bryan Bishop
2012-04-21
fix MapEventHeader asm formatting
Bryan Bishop
2012-04-21
remove duplicates from Asm output
Bryan Bishop
2012-04-21
hmm duplicate insertions
Bryan Bishop
2012-04-21
TrainerFragments pointing to 0x26ef should be ignored
Bryan Bishop
2012-04-21
insertion of asm dependencies
Bryan Bishop
2012-04-21
fix bug parsing INCBIN lines
Bryan Bishop
2012-04-21
probably right insertion routine for Asm
Bryan Bishop
2012-04-21
Incbin.split method similar to split_incbin_line_into_three
Bryan Bishop
2012-04-21
foundation for asm parsing
Bryan Bishop
2012-04-21
improve to_asm output (newlines)
Bryan Bishop
2012-04-21
fix some bugs in get_dependencies and to_asm
Bryan Bishop
2012-04-21
flatten a list of dependencies into one giant list
Bryan Bishop
2012-04-21
improve TrainerFragment.to_asm
Bryan Bishop
2012-04-21
fix trainer label output
Bryan Bishop
2012-04-20
better get_dependencies and MapEventHeader.to_asm
Bryan Bishop
2012-04-20
starting dependencies work
Bryan Bishop
2012-04-20
improvements to global to_asm
Bryan Bishop
2012-04-20
switch from "r" to "rb" when reading the ROM for Microsoft Windows users
Bryan Bishop
2012-04-19
create maps directory if necessary
Bryan Bishop
2012-04-18
make unit tests work again
Bryan Bishop
2012-04-18
move Script.parse_old into its own file
Bryan Bishop
2012-04-17
Move some data back to avoid a circular import.
C Nelson
2012-04-17
Move a bunch of constant data into separate files.
C Nelson
2012-04-17
Fixing whitespace for real this time.
C Nelson
2012-04-17
Revert "Fix whitespace."
C Nelson
2012-04-17
Fix whitespace.
C Nelson
2012-04-17
use $byte not 0xbyte
Bryan Bishop
2012-04-16
to_asm adds a label and end text
Bryan Bishop
2012-04-15
better asm output for MapScriptHeader
Bryan Bishop
2012-04-15
fix SecondMapHeader asm output
Bryan Bishop
2012-04-15
restrict what shows up in script_parse_table
Bryan Bishop
2012-04-15
keep track of these headers in globals
Bryan Bishop
2012-04-15
fix MapScriptHeader parsing
Bryan Bishop
2012-04-15
MapEventHeader address fix
Bryan Bishop
2012-04-15
SecondMapHeader looks ok
Bryan Bishop
2012-04-15
MapHeader parsing looks correct
Bryan Bishop
[next]