index
:
pokemon-reverse-engineering-tools
master
path-finding
py3-continued
vba-automation
reverse engineering tools
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
crystal.py
Age
Commit message (
Expand
)
Author
2012-04-27
speed up asm insertion
Bryan Bishop
2012-04-27
Asm.insert_multiple_with_dependencies
Bryan Bishop
2012-04-26
caught a self.label -> self.label.name
Bryan Bishop
2012-04-26
refactor all labels to be Label instances
Bryan Bishop
2012-04-26
refactoring some labels code
Bryan Bishop
2012-04-26
start to write the Label class and is_label_in_asm
Bryan Bishop
2012-04-26
rename textpre.py -> preprocessor.py
Bryan Bishop
2012-04-26
make jumptextfaceplayer point to text
Bryan Bishop
2012-04-26
continue to fix off-by-one error in TextScript
Bryan Bishop
2012-04-26
fix off-by-one error in TextScript
Bryan Bishop
2012-04-26
revert to dbw in MapScriptHeader.to_asm()
Bryan Bishop
2012-04-26
revert '_' prefix to some macro_names
Bryan Bishop
2012-04-26
revert PeopleEvent to use better-looking asm output
Bryan Bishop
2012-04-26
add two filler bytes to MapEventHeader asm output
Bryan Bishop
2012-04-26
add map/group constants into constants.asm
Bryan Bishop
2012-04-26
add DataByteWordMacro for the preprocessor
Bryan Bishop
2012-04-26
add param_types to Signpost
Bryan Bishop
2012-04-26
change Signpost to extend Command and set byte_type in a few places
Bryan Bishop
2012-04-26
return to using warp_def, signpost, person_event macros
Bryan Bishop
2012-04-26
probably a bad idea - don't use macros inside event headers
Bryan Bishop
2012-04-25
fix MapHeader size and TextScript asm output
Bryan Bishop
2012-04-25
fix dbw error in MapScriptHeader and add ending newline
Bryan Bishop
2012-04-25
dump scripting macros into script_macros.asm
Bryan Bishop
2012-04-25
update last_address in MapScriptHeader to get asm output working again
Bryan Bishop
2012-04-25
oops, make MapScriptHeader and others show up again
Bryan Bishop
2012-04-25
better asm output newline logic
Bryan Bishop
2012-04-25
fix bad placement of MapScriptHeader_0x70000 in asm
Bryan Bishop
2012-04-22
fix some parameter types
Bryan Bishop
2012-04-22
split up insertion and dumping in Asm
Bryan Bishop
2012-04-22
attempts to stop a recursion limit error
Bryan Bishop
2012-04-22
remove duplicate incbins in asm output
Bryan Bishop
2012-04-22
awful newline rules in asm output
Bryan Bishop
2012-04-22
prevent scripts from appearing in MapScriptHeader.to_asm output
Bryan Bishop
2012-04-21
fix MapEventHeader asm formatting
Bryan Bishop
2012-04-21
remove duplicates from Asm output
Bryan Bishop
2012-04-21
hmm duplicate insertions
Bryan Bishop
2012-04-21
TrainerFragments pointing to 0x26ef should be ignored
Bryan Bishop
2012-04-21
insertion of asm dependencies
Bryan Bishop
2012-04-21
fix bug parsing INCBIN lines
Bryan Bishop
2012-04-21
probably right insertion routine for Asm
Bryan Bishop
2012-04-21
Incbin.split method similar to split_incbin_line_into_three
Bryan Bishop
2012-04-21
foundation for asm parsing
Bryan Bishop
2012-04-21
improve to_asm output (newlines)
Bryan Bishop
2012-04-21
fix some bugs in get_dependencies and to_asm
Bryan Bishop
2012-04-21
flatten a list of dependencies into one giant list
Bryan Bishop
2012-04-21
improve TrainerFragment.to_asm
Bryan Bishop
2012-04-21
fix trainer label output
Bryan Bishop
2012-04-20
better get_dependencies and MapEventHeader.to_asm
Bryan Bishop
2012-04-20
starting dependencies work
Bryan Bishop
2012-04-20
improvements to global to_asm
Bryan Bishop
[prev]
[next]