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crystal.py
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Author
2012-04-20
switch from "r" to "rb" when reading the ROM for Microsoft Windows users
Bryan Bishop
2012-04-19
create maps directory if necessary
Bryan Bishop
2012-04-18
make unit tests work again
Bryan Bishop
2012-04-18
move Script.parse_old into its own file
Bryan Bishop
2012-04-17
Move some data back to avoid a circular import.
C Nelson
2012-04-17
Move a bunch of constant data into separate files.
C Nelson
2012-04-17
Fixing whitespace for real this time.
C Nelson
2012-04-17
Revert "Fix whitespace."
C Nelson
2012-04-17
Fix whitespace.
C Nelson
2012-04-17
use $byte not 0xbyte
Bryan Bishop
2012-04-16
to_asm adds a label and end text
Bryan Bishop
2012-04-15
better asm output for MapScriptHeader
Bryan Bishop
2012-04-15
fix SecondMapHeader asm output
Bryan Bishop
2012-04-15
restrict what shows up in script_parse_table
Bryan Bishop
2012-04-15
keep track of these headers in globals
Bryan Bishop
2012-04-15
fix MapScriptHeader parsing
Bryan Bishop
2012-04-15
MapEventHeader address fix
Bryan Bishop
2012-04-15
SecondMapHeader looks ok
Bryan Bishop
2012-04-15
MapHeader parsing looks correct
Bryan Bishop
2012-04-15
add the old parsers back in for testing
Bryan Bishop
2012-04-15
debugging statements
Bryan Bishop
2012-04-15
more fixes (sort of)
Bryan Bishop
2012-04-15
corrections to almost make things run
Bryan Bishop
2012-04-15
MapHeader parsing and to_asm
Bryan Bishop
2012-04-15
better code for MapScriptHeader
Bryan Bishop
2012-04-15
code for MapBlockData
Bryan Bishop
2012-04-14
to_asm on SecondMapHeader
Bryan Bishop
2012-04-14
start on SecondMapHeader
Bryan Bishop
2012-04-14
class for MapEventHeader
Bryan Bishop
2012-04-14
XYTrigger class
Bryan Bishop
2012-04-14
making things work
Bryan Bishop
2012-04-14
PeopleEvent class code
Bryan Bishop
2012-04-14
skeleton for PeopleEvent class
Bryan Bishop
2012-04-14
saner warp parsing
Bryan Bishop
2012-04-14
better signpost parsing
Bryan Bishop
2012-04-14
start moving signpost into a class
Bryan Bishop
2012-04-09
0xcc probably ends the script
Bryan Bishop
2012-04-08
fix size computation in GivePoke
Bryan Bishop
2012-04-08
japanese text dumper and some more script changes
Bryan Bishop
2012-04-08
all of these scripting changes are probably wrong
Bryan Bishop
2012-04-08
don't forget the custom GivePoke commad class
Bryan Bishop
2012-04-08
oops forgot to create a command class for writevarcode
Bryan Bishop
2012-04-08
fix pokemart command parsing for the script at 0x9cac7
Bryan Bishop
2012-04-08
winlosstext does not always point to a value
Bryan Bishop
2012-04-08
a working version of compare_script_parsing_methods
Bryan Bishop
2012-04-08
begin compare_script_parsing_methods
Bryan Bishop
2012-04-08
text and script parsing improvements
Bryan Bishop
2012-04-08
get_label_for improvements (use script_parse_table if possible)
Bryan Bishop
2012-04-08
make parse_text_at use script_parse_table and make 2writetext parse target texts
Bryan Bishop
2012-04-08
fix bit setting/checking/clearing commands (their parameters were wrong)
Bryan Bishop
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