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crystal.py
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2012-05-20
fix duplicate BENNY trainer name
Bryan Bishop
2012-05-20
fix RIVAL1 trainer id labeling
Bryan Bishop
2012-05-20
spit out trainer id constants
Bryan Bishop
2012-05-20
move around the trainers.py import line
Bryan Bishop
2012-05-20
add 'trainer_names' key to each trainer header in trainer_group_names
Bryan Bishop
2012-05-20
make better trainer names
Bryan Bishop
2012-05-19
fix TrainerGroupTable.get_dependencies()
Bryan Bishop
2012-05-19
add missing trainer header for twins lea & pia
Bryan Bishop
2012-05-19
add missing trainer header for kimono girl miki
Bryan Bishop
2012-05-19
add missing blackbelt wai
Bryan Bishop
2012-05-19
add missing jugglers
Bryan Bishop
2012-05-19
add two missing biker trainer headers
Bryan Bishop
2012-05-19
fix missing supernerd markus
Bryan Bishop
2012-05-19
pick up the third CAL trainer header
Bryan Bishop
2012-05-19
add TrainerGroupHeaders to script_parse_table
Bryan Bishop
2012-05-19
parse multiple party mons per trainer
Bryan Bishop
2012-05-19
move trainer parsing classes into crystal.py
Bryan Bishop
2012-05-19
better comments on trainer_group_report
Bryan Bishop
2012-05-19
use report_unreferenced_trainer_ids to show which ids are probably valid but ...
Bryan Bishop
2012-05-19
parse TrainerGroupTable in run_main after everything else
Bryan Bishop
2012-05-18
find last trainer id in each trainer group
Bryan Bishop
2012-05-18
extract trainer group id and trainer id from TrainerFragment objects
Bryan Bishop
2012-05-17
generate helpful labels for maps
Bryan Bishop
2012-05-16
use db instead of item_frag on ItemFragment remote chunks
Bryan Bishop
2012-05-16
don't repeat-parse movement scripts, and set bank=1 for $4000 <= x <= $7FFF
Bryan Bishop
2012-05-16
handle dragon shrine recursion (but not others?)
Bryan Bishop
2012-05-16
tool to help narrow down the problem in a bank
Bryan Bishop
2012-05-16
correct for two route 10 maps
Bryan Bishop
2012-05-16
fix preprocessor/givepoke for variable-number-of-parameter macros
Bryan Bishop
2012-05-16
fix zzyyxx output for MoneyByteParam (checkmoney, takemoney)
Bryan Bishop
2012-05-15
only recalculate a PointerLabelParam parsed_address if necessary
Bryan Bishop
2012-05-14
better asm output for SignpostRemoteItem
Bryan Bishop
2012-05-14
fix PointerLabelParams in signposts
Bryan Bishop
2012-05-13
fix movement param get_dependencies
Bryan Bishop
2012-05-13
remove some output that clutters up the preprocessor output
Bryan Bishop
2012-05-13
better movement command/macro support
Bryan Bishop
2012-05-13
fix unknown MovementCommand parsing
Bryan Bishop
2012-05-13
use deepcopy to create applymovement commands
Bryan Bishop
2012-05-12
let create_movement_commands access a debug parameter
Bryan Bishop
2012-05-12
slightly better applymovement parsing
Bryan Bishop
2012-05-12
apply_movement_command classes doesn't exist
Bryan Bishop
2012-05-11
quick tool for dumping a segment of ApplyMovementData objects into a bank
Bryan Bishop
2012-05-11
set dependencies and get_dependencies on ApplyMovementData for asm dumping
Bryan Bishop
2012-05-11
waitbutton in scripts is not the same as waitbutton in texts
Bryan Bishop
2012-05-11
never show a comma in front of a 7 on a newline
Bryan Bishop
2012-05-11
fix a TextScript/MainText bug where '@' on a newline had an extra comma/param...
Bryan Bishop
2012-05-11
text_from_ram isn't limited to <$8000 like in the text at 0x549a3
Bryan Bishop
2012-05-11
fix TextScript bug - to_asm should not modify self.size
Bryan Bishop
2012-05-10
debugging to figure out the TextScript at 0x5daf1
Bryan Bishop
2012-05-08
consolidate insert_multiple and insert_single on the Asm class
Bryan Bishop
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