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pokemontools
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vba
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autoplayer.py
Age
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Author
2013-10-12
improve some VBA-related docstrings
Bryan Bishop
2013-10-12
call super __init__() in SpeedRunner
Bryan Bishop
2013-10-12
use get_enemy_hp instead of a custom check
Bryan Bishop
2013-09-26
grind to a higher level
Bryan Bishop
2013-09-22
use explicit skips in vba autoplayer
Bryan Bishop
2013-09-22
go heal if level reached the target
Bryan Bishop
2013-09-22
make skippable decorator not always save state
Bryan Bishop
There are some runs where the "skippable" decorator should not save the state of the game before and after, like if the function is given different parameters and the after state should not be the canonical after state.
2013-09-22
only heal if HP is low or move1 PP is low
Bryan Bishop
2013-09-22
better IsInBattle detection for level grinding
Bryan Bishop
2013-09-22
fix some func calls in the auto level grinder
Bryan Bishop
2013-09-22
get rid of a text_wait when talking to Elm
Bryan Bishop
2013-09-22
fix cyndaquil selection in Elm's Lab
Bryan Bishop
2013-09-22
make SpeedRunner.setup use the right config ref
Bryan Bishop
2013-09-22
load_state was called on the wrong object
Bryan Bishop
2013-09-22
fix skippable decorator emulator state setter
Bryan Bishop
2013-09-22
fix how autoplayer calls hold/press on buttons
Bryan Bishop
2013-09-22
make the skippable decorator use config
Bryan Bishop
Use the pokemontools configuration to determine where to save the save states.
2013-09-21
make the vba autoplayer use the new methods
Bryan Bishop
2013-09-09
vba_autoplayer.py -> autoplayer.py
Bryan Bishop