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path: root/pokemontools
AgeCommit message (Expand)Author
2013-10-01use 'wait' for events instead of move effectsyenatch
2013-09-30event script command 0xaa doesnt existyenatch
2013-09-30fix up the last few event scirpt commandsyenatch
2013-09-26if_greater_than and if_less_than commands were swappedyenatch
2013-09-26fix configuration typoBryan Bishop
2013-09-26fix crystal.py configurationBryan Bishop
2013-09-26Merge branch 'yenatch/map-editor' into masterBryan Bishop
2013-09-26crystal.py: no more relative pathsyenatch
2013-09-26map_editor: create any pngs that don't exist yetyenatch
2013-09-26map_editor: skip any nonexistent tiles in map renderingyenatch
2013-09-26map_editor: more flexible macro handlingyenatch
2013-09-26Revert "tabs to spaces (pep8)"Bryan Bishop
2013-09-26refactor a global constant to be set in __init__Bryan Bishop
2013-09-26put the tk loop into __main__Bryan Bishop
2013-09-26minor formatting fixBryan Bishop
2013-09-26tabs to spaces (pep8)Bryan Bishop
2013-09-26grind to a higher levelBryan Bishop
2013-09-26use config instead of configurationyenatch
2013-09-24rename bit1/bit2 script commands to event/flagyenatch
2013-09-24script commands wildon and wildoff got mixed upyenatch
2013-09-22use explicit skips in vba autoplayerBryan Bishop
2013-09-22basic level-up stats screen detectionBryan Bishop
2013-09-22go heal if level reached the targetBryan Bishop
2013-09-22pause a few frames before typing on a keyboardBryan Bishop
2013-09-22make skippable decorator not always save stateBryan Bishop
2013-09-22only heal if HP is low or move1 PP is lowBryan Bishop
2013-09-22better IsInBattle detection for level grindingBryan Bishop
2013-09-22fix some func calls in the auto level grinderBryan Bishop
2013-09-22get rid of a text_wait when talking to ElmBryan Bishop
2013-09-22fix cyndaquil selection in Elm's LabBryan Bishop
2013-09-22make SpeedRunner.setup use the right config refBryan Bishop
2013-09-22weird, why was there no shutdown command?Bryan Bishop
2013-09-22save_state_path is only on self.configBryan Bishop
2013-09-22load_state was called on the wrong objectBryan Bishop
2013-09-22implement a vba helper func for state loadingBryan Bishop
2013-09-22fix skippable decorator emulator state setterBryan Bishop
2013-09-22use self.registers in text_waitBryan Bishop
2013-09-22fix how autoplayer calls hold/press on buttonsBryan Bishop
2013-09-22re-implement save_stateBryan Bishop
2013-09-22make vba.crystal accept configBryan Bishop
2013-09-22make the skippable decorator use configBryan Bishop
2013-09-21make the vba autoplayer use the new methodsBryan Bishop
2013-09-21move tests into test_vba.pyBryan Bishop
2013-09-21combine some vba testsBryan Bishop
2013-09-21fix a vba.py test (test_PlaceString)Bryan Bishop
2013-09-21Merge branch 'master' into vba-automationBryan Bishop
2013-09-21include all pokemontools/ files in installsBryan Bishop
2013-09-21switch vba.crystal to have instance methodsBryan Bishop
2013-09-21remove get_memory_rangeBryan Bishop
2013-09-21move call into vba.crystalBryan Bishop