From 18449eea21096cf8b90e21ee7bcdc6da5e047df4 Mon Sep 17 00:00:00 2001 From: Bryan Bishop Date: Mon, 11 Nov 2013 21:27:28 -0600 Subject: function to check if it's the yes/no prompt This is the prompt that appears during battles for whether or not to switch pokemon when the other trainer is sending something else out. --- pokemontools/vba/vba.py | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'pokemontools/vba/vba.py') diff --git a/pokemontools/vba/vba.py b/pokemontools/vba/vba.py index 47cadd7..79eb77e 100644 --- a/pokemontools/vba/vba.py +++ b/pokemontools/vba/vba.py @@ -599,6 +599,23 @@ class crystal(object): def is_in_link_battle(self): return self.vba.read_memory_at(0xc2dc) != 0 + def is_battle_switch_prompt(self): + """ + Checks if the game is currently displaying the yes/no prompt for + whether or not to switch pokemon. + """ + # get on-screen text + text = self.get_text() + + requirements = [ + "YES", + "NO", + "Will ", + "change POKMON?", + ] + + return all([requirement in text for requirement in requirements]) + def unlock_flypoints(self): """ Unlocks different destinations for flying. -- cgit v1.2.3