From 38ecfa8705fb6140a00988ef8fc88272974cbe36 Mon Sep 17 00:00:00 2001 From: Bryan Bishop Date: Sun, 22 Sep 2013 17:27:35 -0500 Subject: use explicit skips in vba autoplayer --- pokemontools/vba/autoplayer.py | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'pokemontools/vba') diff --git a/pokemontools/vba/autoplayer.py b/pokemontools/vba/autoplayer.py index 0049021..479924c 100644 --- a/pokemontools/vba/autoplayer.py +++ b/pokemontools/vba/autoplayer.py @@ -76,18 +76,18 @@ class SpeedRunner(Runner): Start the game. """ # get past the opening sequence - self.skip_intro() + self.skip_intro(skip=True) # walk to mom and handle her text - self.handle_mom() + self.handle_mom(skip=True) # walk outside into new bark town - self.walk_into_new_bark_town() + self.walk_into_new_bark_town(skip=True) # walk to elm and do whatever he wants - self.handle_elm("totodile") + self.handle_elm("totodile", skip=True) - self.new_bark_level_grind(10, skip=False) + self.new_bark_level_grind(6, skip=False) @skippable def skip_intro(self, stop_at_name_selection=False): -- cgit v1.2.3