# -*- coding: utf-8 -*- import os import sys import png from math import sqrt, floor, ceil import argparse import configuration config = configuration.Config() import pokemon_constants import trainers import romstr def load_rom(): rom = romstr.RomStr.load(filename=config.rom_path) return bytearray(rom) def rom_offset(bank, address): if address < 0x4000 or address >= 0x8000: return address return bank * 0x4000 + address - 0x4000 * bool(bank) def split(list_, interval): """ Split a list by length. """ for i in xrange(0, len(list_), interval): j = min(i + interval, len(list_)) yield list_[i:j] def hex_dump(data, length=0x10): """ just use hexdump -C """ margin = len('%x' % len(data)) output = [] address = 0 for line in split(data, length): output += [ hex(address)[2:].zfill(margin) + ' | ' + ' '.join('%.2x' % byte for byte in line) ] address += length return '\n'.join(output) def get_tiles(image): """ Split a 2bpp image into 8x8 tiles. """ return list(split(image, 0x10)) def connect(tiles): """ Combine 8x8 tiles into a 2bpp image. """ return [byte for tile in tiles for byte in tile] def transpose(tiles, width=None): """ Transpose a tile arrangement along line y=-x. 00 01 02 03 04 05 00 06 0c 12 18 1e 06 07 08 09 0a 0b 01 07 0d 13 19 1f 0c 0d 0e 0f 10 11 <-> 02 08 0e 14 1a 20 12 13 14 15 16 17 03 09 0f 15 1b 21 18 19 1a 1b 1c 1d 04 0a 10 16 1c 22 1e 1f 20 21 22 23 05 0b 11 17 1d 23 00 01 02 03 00 04 08 04 05 06 07 <-> 01 05 09 08 09 0a 0b 02 06 0a 03 07 0b """ if width == None: width = int(sqrt(len(tiles))) # assume square image tiles = sorted(enumerate(tiles), key= lambda (i, tile): i % width) return [tile for i, tile in tiles] def transpose_tiles(image, width=None): return connect(transpose(get_tiles(image), width)) def interleave(tiles, width): """ 00 01 02 03 04 05 00 02 04 06 08 0a 06 07 08 09 0a 0b 01 03 05 07 09 0b 0c 0d 0e 0f 10 11 --> 0c 0e 10 12 14 16 12 13 14 15 16 17 0d 0f 11 13 15 17 18 19 1a 1b 1c 1d 18 1a 1c 1e 20 22 1e 1f 20 21 22 23 19 1b 1d 1f 21 23 """ interleaved = [] left, right = split(tiles[::2], width), split(tiles[1::2], width) for l, r in zip(left, right): interleaved += l + r return interleaved def deinterleave(tiles, width): """ 00 02 04 06 08 0a 00 01 02 03 04 05 01 03 05 07 09 0b 06 07 08 09 0a 0b 0c 0e 10 12 14 16 --> 0c 0d 0e 0f 10 11 0d 0f 11 13 15 17 12 13 14 15 16 17 18 1a 1c 1e 20 22 18 19 1a 1b 1c 1d 19 1b 1d 1f 21 23 1e 1f 20 21 22 23 """ deinterleaved = [] rows = list(split(tiles, width)) for left, right in zip(rows[::2], rows[1::2]): for l, r in zip(left, right): deinterleaved += [l, r] return deinterleaved def interleave_tiles(image, width): return connect(interleave(get_tiles(image), width)) def deinterleave_tiles(image, width): return connect(deinterleave(get_tiles(image), width)) def condense_tiles_to_map(image): tiles = get_tiles(image) new_tiles = [] tilemap = [] for tile in tiles: if tile not in new_tiles: new_tiles += [tile] tilemap += [new_tiles.index(tile)] new_image = connect(new_tiles) return new_image, tilemap def to_file(filename, data): file = open(filename, 'wb') for byte in data: file.write('%c' % byte) file.close() """ A rundown of Pokemon Crystal's compression scheme: Control commands occupy bits 5-7. Bits 0-4 serve as the first parameter for each command. """ lz_commands = { 'literal': 0, # n values for n bytes 'iterate': 1, # one value for n bytes 'alternate': 2, # alternate two values for n bytes 'blank': 3, # zero for n bytes } """ Repeater commands repeat any data that was just decompressed. They take an additional signed parameter to mark a relative starting point. These wrap around (positive from the start, negative from the current position). """ lz_commands.update({ 'repeat': 4, # n bytes starting from s 'flip': 5, # n bytes in reverse bit order starting from s 'reverse': 6, # n bytes backwards starting from s }) """ The long command is used when 5 bits aren't enough. Bits 2-4 contain a new control code. Bits 0-1 are appended to a new byte as 8-9, allowing a 10-bit parameter. """ lz_commands.update({ 'long': 7, # n is now 10 bits for a new control code }) max_length = 1 << 10 # can't go higher than 10 bits lowmax = 1 << 5 # standard 5-bit param """ If 0xff is encountered instead of a command, decompression ends. """ lz_end = 0xff class Compressed: def __init__(self, data=None, commands=lz_commands, debug=False): self.data = list(bytearray(data)) self.commands = commands self.debug = debug self.compress() def byte_at(self, address): if address < len(self.data): return self.data[address] return None def compress(self): """ This algorithm is greedy. It aims to match the compressor it's based on as closely as possible. It doesn't, but in the meantime the output is smaller. """ self.address = 0 self.end = len(self.data) self.output = [] self.literal = [] while self.address < self.end: # Tally up the number of bytes that can be compressed # by a single command from the current address. self.scores = {} for method in self.commands.keys(): self.scores[method] = 0 # The most common byte by far is 0 (whitespace in # images and padding in tilemaps and regular data). address = self.address while self.byte_at(address) == 0x00: self.scores['blank'] += 1 address += 1 # In the same vein, see how long the same byte repeats for. address = self.address self.iter = self.byte_at(address) while self.byte_at(address) == self.iter: self.scores['iterate'] += 1 address += 1 # Do it again, but for alternating bytes. address = self.address self.alts = [] self.alts += [self.byte_at(address)] self.alts += [self.byte_at(address + 1)] while self.byte_at(address) == self.alts[(address - self.address) % 2]: self.scores['alternate'] += 1 address += 1 # Check if we can repeat any data that the # decompressor just output (here, the input data). # TODO this includes the current command's output self.matches = {} last_matches = {} address = self.address min_length = 4 # minimum worthwhile length max_length = 9 # any further and the time loss is too significant for length in xrange(min_length, min(len(self.data) - address, max_length)): keyword = self.data[address:address+length] for offset, byte in enumerate(self.data[:address]): # offset ranges are -0x80:-1 and 0:0x7fff if offset > 0x7fff and offset < address - 0x80: continue if byte == keyword[0]: # Straight repeat... if self.data[offset:offset+length] == keyword: if self.scores['repeat'] < length: self.scores['repeat'] = length self.matches['repeat'] = offset # In reverse... if self.data[offset-1:offset-length-1:-1] == keyword: if self.scores['reverse'] < length: self.scores['reverse'] = length self.matches['reverse'] = offset # Or bitflipped if self.bit_flip([byte]) == self.bit_flip([keyword[0]]): if self.bit_flip(self.data[offset:offset+length]) == self.bit_flip(keyword): if self.scores['flip'] < length: self.scores['flip'] = length self.matches['flip'] = offset if self.matches == last_matches: break last_matches = list(self.matches) # If the scores are too low, try again from the next byte. if not any(map(lambda x: { 'blank': 1, 'iterate': 2, 'alternate': 3, 'repeat': 3, 'reverse': 3, 'flip': 3, }.get(x[0], 10000) < x[1], self.scores.items())): self.literal += [self.data[self.address]] self.address += 1 else: # payload # bug: literal [00] is a byte longer than blank 1. # this bug exists in the target compressor as well, # so don't fix until we've given up on replicating it. self.do_literal() self.do_scored() # unload any literals we're sitting on self.do_literal() self.output += [lz_end] def bit_flip(self, data): return [sum(((byte >> i) & 1) << (7 - i) for i in xrange(8)) for byte in data] def do_literal(self): if self.literal: cmd = self.commands['literal'] length = len(self.literal) self.do_cmd(cmd, length) # self.address has already been # incremented in the main loop self.literal = [] def do_cmd(self, cmd, length): if length > max_length: length = max_length cmd_length = length - 1 if length > lowmax: output = [(self.commands['long'] << 5) + (cmd << 2) + (cmd_length >> 8)] output += [cmd_length & 0xff] else: output = [(cmd << 5) + cmd_length] if cmd == self.commands['literal']: output += self.literal elif cmd == self.commands['iterate']: output += [self.iter] elif cmd == self.commands['alternate']: output += self.alts else: for command in ['repeat', 'reverse', 'flip']: if cmd == self.commands[command]: offset = self.matches[command] # negative offsets are a byte shorter if self.address - offset <= 0x80: offset = self.address - offset + 0x80 if cmd == self.commands['repeat']: offset -= 1 # this is a hack, but it seems to work output += [offset] else: output += [offset / 0x100, offset % 0x100] if self.debug: print ( dict(map(reversed, self.commands.items()))[cmd], length, '\t', ' '.join(map('{:02x}'.format, output)) ) self.output += output return length def do_scored(self): # Which command did the best? winner, score = sorted( self.scores.items(), key=lambda x:(-x[1], [ 'blank', 'repeat', 'reverse', 'flip', 'iterate', 'alternate', 'literal', 'long', # hack ].index(x[0])) )[0] cmd = self.commands[winner] length = self.do_cmd(cmd, score) self.address += length class Decompressed: """ Parse compressed data, usually 2bpp. parameters: [compressed data] [tile arrangement] default: 'vert' [size of pic] default: None [start] (optional) splits output into pic [size] and animation tiles if applicable data can be fed in from rom if [start] is specified """ def __init__(self, lz=None, start=0, debug=False): # todo: play nice with Compressed assert lz, 'need something to decompress!' self.lz = bytearray(lz) self.byte = None self.address = 0 self.start = start self.output = [] self.decompress() self.compressed_data = self.lz[self.start : self.start + self.address] # print tuple containing start and end address if debug: print '(' + hex(self.start) + ', ' + hex(self.start + self.address+1) + '),' def command_list(self): """ Print a list of commands that were used. Useful for debugging. """ data = bytearray(self.lz) address = self.address while 1: cmd_addr = address byte = data[address] address += 1 if byte == lz_end: break cmd = (byte >> 5) & 0b111 if cmd == lz_commands['long']: cmd = (byte >> 2) & 0b111 length = (byte & 0b11) << 8 length += data[address] address += 1 else: length = byte & 0b11111 length += 1 name = dict(map(reversed, lz_commands.items()))[cmd] if name == 'iterate': address += 1 elif name == 'alternate': address += 2 elif name in ['repeat', 'reverse', 'flip']: if data[address] < 0x80: address += 2 else: address += 1 elif name == 'literal': address += length print name, length, '\t', ' '.join(map('{:02x}'.format, list(data)[cmd_addr:address])) def decompress(self): """ Replica of crystal's decompression. """ self.output = [] while True: self.getCurByte() if (self.byte == lz_end): self.address += 1 break self.cmd = (self.byte & 0b11100000) >> 5 if self.cmd == lz_commands['long']: # 10-bit param self.cmd = (self.byte & 0b00011100) >> 2 self.length = (self.byte & 0b00000011) << 8 self.next() self.length += self.byte + 1 else: # 5-bit param self.length = (self.byte & 0b00011111) + 1 # literals if self.cmd == lz_commands['literal']: self.doLiteral() elif self.cmd == lz_commands['iterate']: self.doIter() elif self.cmd == lz_commands['alternate']: self.doAlt() elif self.cmd == lz_commands['blank']: self.doZeros() else: # repeaters self.next() if self.byte > 0x7f: # negative self.displacement = self.byte & 0x7f self.displacement = len(self.output) - self.displacement - 1 else: # positive self.displacement = self.byte * 0x100 self.next() self.displacement += self.byte if self.cmd == lz_commands['flip']: self.doFlip() elif self.cmd == lz_commands['reverse']: self.doReverse() else: # lz_commands['repeat'] self.doRepeat() self.address += 1 #self.next() # somewhat of a hack def getCurByte(self): self.byte = self.lz[self.start+self.address] def next(self): self.address += 1 self.getCurByte() def doLiteral(self): """ Copy data directly. """ for byte in range(self.length): self.next() self.output.append(self.byte) def doIter(self): """ Write one byte repeatedly. """ self.next() for byte in range(self.length): self.output.append(self.byte) def doAlt(self): """ Write alternating bytes. """ self.alts = [] self.next() self.alts.append(self.byte) self.next() self.alts.append(self.byte) for byte in range(self.length): self.output.append(self.alts[byte&1]) def doZeros(self): """ Write zeros. """ for byte in range(self.length): self.output.append(0x00) def doFlip(self): """ Repeat flipped bytes from output. eg 11100100 -> 00100111 quat 3 2 1 0 -> 0 2 1 3 """ for byte in range(self.length): flipped = sum(1<<(7-i) for i in range(8) if self.output[self.displacement+byte]>>i&1) self.output.append(flipped) def doReverse(self): """ Repeat reversed bytes from output. """ for byte in range(self.length): self.output.append(self.output[self.displacement-byte]) def doRepeat(self): """ Repeat bytes from output. """ for byte in range(self.length): self.output.append(self.output[self.displacement+byte]) sizes = [ 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 5, 7, 5, 5, 7, 5, 6, 7, 5, 6, 5, 7, 5, 7, 5, 7, 5, 6, 5, 6, 7, 5, 6, 7, 5, 6, 6, 7, 5, 6, 5, 7, 5, 6, 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 6, 7, 5, 6, 7, 5, 7, 7, 5, 6, 7, 5, 6, 5, 6, 6, 6, 7, 5, 7, 5, 6, 6, 5, 7, 6, 7, 5, 7, 5, 7, 7, 6, 6, 7, 6, 7, 5, 7, 5, 5, 7, 7, 5, 6, 7, 6, 7, 6, 7, 7, 7, 6, 6, 7, 5, 6, 6, 7, 6, 6, 6, 7, 6, 6, 6, 7, 7, 6, 7, 7, 5, 5, 6, 6, 6, 6, 5, 6, 5, 6, 7, 7, 7, 7, 7, 5, 6, 7, 7, 5, 5, 6, 7, 5, 6, 7, 5, 6, 7, 6, 6, 5, 7, 6, 6, 5, 7, 7, 6, 6, 5, 5, 5, 5, 7, 5, 6, 5, 6, 7, 7, 5, 7, 6, 7, 5, 6, 7, 5, 5, 6, 6, 5, 6, 6, 6, 6, 7, 6, 5, 6, 7, 5, 7, 6, 6, 7, 6, 6, 5, 7, 5, 6, 6, 5, 7, 5, 6, 5, 6, 6, 5, 6, 6, 7, 7, 6, 7, 7, 5, 7, 6, 7, 7, 5, 7, 5, 6, 6, 6, 7, 7, 7, 7, 5, 6, 7, 7, 7, 5, ] def make_sizes(num_monsters=251): """ Front pics have specified sizes. """ rom = load_rom() base_stats = 0x51424 address = base_stats + 0x11 # pic size sizes = rom[address : address + 0x20 * num_monsters : 0x20] sizes = map(lambda x: str(x & 0xf), sizes) return '\n'.join(' ' * 8 + ', '.join(split(sizes, 16))) def decompress_fx_by_id(i, fxs=0xcfcf6): rom = load_rom() addr = fxs + i * 4 num_tiles = rom[addr] bank = rom[addr+1] address = rom[addr+3] * 0x100 + rom[addr+2] offset = rom_offset(bank, address) fx = Decompressed(rom, start=offset) return fx def rip_compressed_fx(dest='gfx/fx', num_fx=40, fxs=0xcfcf6): for i in xrange(num_fx): name = '%.3d' % i fx = decompress_fx_by_id(i, fxs) filename = os.path.join(dest, name + '.2bpp.lz') to_file(filename, fx.compressed_data) monsters = 0x120000 num_monsters = 251 unowns = 0x124000 num_unowns = 26 unown_dex = 201 def decompress_monster_by_id(rom, mon=0, face='front', crystal=True): """ For Unown, use decompress_unown_by_id instead. """ if crystal: bank_offset = 0x36 else: bank_offset = 0 address = monsters + (mon * 2 + {'front': 0, 'back': 1}.get(face, 0)) * 3 bank = rom[address] + bank_offset address = rom[address+2] * 0x100 + rom[address+1] address = bank * 0x4000 + (address - (0x4000 * bool(bank))) monster = Decompressed(rom, start=address) return monster def rip_compressed_monster_pics(rom, dest='gfx/pics/', face='both', num_mons=num_monsters, crystal=True): """ Extract compressed Pokemon pics from to directory . """ for mon in range(num_mons): mon_name = pokemon_constants[mon + 1].lower().replace('__','_') size = sizes[mon] if mon + 1 == unown_dex: rip_compressed_unown_pics( rom=rom, dest=dest, face=face, num_letters=num_unowns, mon_name=mon_name, size=size, crystal=crystal, ) if face in ['front', 'both']: monster = decompress_monster_by_id(rom, mon, 'front', crystal) filename = 'front.{0}x{0}.2bpp.lz'.format(size) path = os.path.join(dest, mon_name, filename) to_file(path, monster.compressed_data) if face in ['back', 'both']: monster = decompress_monster_by_id(rom, mon, 'back', crystal) filename = 'back.6x6.2bpp.lz' path = os.path.join(dest, mon_name, filename) to_file(path, monster.compressed_data) def decompress_unown_by_id(rom, letter, face='front', crystal=True): if crystal: bank_offset = 0x36 else: bank_offset = 0 address = unowns + (letter * 2 + {'front': 0, 'back': 1}.get(face, 0)) * 3 bank = rom[address] + bank_offset address = rom[address+2] * 0x100 + rom[address+1] address = (bank * 0x4000) + (address - (0x4000 * bool(bank))) unown = Decompressed(rom, start=address) return unown def rip_compressed_unown_pics(rom, dest='gfx/pics/', face='both', num_letters=num_unowns, mon_name='unown', size=sizes[201], crystal=True): """ Extract compressed Unown pics from to directory . """ for letter in range(num_letters): name = mon_name + '_{}'.format(chr(ord('A') + letter)) if face in ['front', 'both']: unown = decompress_unown_by_id(rom, letter, 'front', crystal) filename = 'front.{0}x{0}.2bpp.lz'.format(size) path = os.path.join(dest, name, filename) to_file(path, unown.compressed_data) if face in ['back', 'both']: unown = decompress_unown_by_id(rom, letter, 'back', crystal) filename = 'back.6x6.2bpp.lz' path = os.path.join(dest, name, filename) to_file(path, unown.compressed_data) trainers_offset = 0x128000 num_trainers = 67 trainer_names = [t['constant'] for i, t in trainers.trainer_group_names.items()] def decompress_trainer_by_id(rom, i, crystal=True): rom = load_rom() if crystal: bank_offset = 0x36 else: bank_offset = 0 address = trainers_offset + i * 3 bank = rom[address] + bank_offset address = rom[address+2] * 0x100 + rom[address+1] address = rom_offset(bank, address) trainer = Decompressed(rom, start=address) return trainer def rip_compressed_trainer_pics(rom): for t in xrange(num_trainers): trainer_name = trainer_names[t].lower().replace('_','') trainer = decompress_trainer_by_id(t) filename = os.path.join('gfx/trainers/', trainer_name + '.6x6.2bpp.lz') to_file(filename, trainer.compressed_data) # in order of use (besides repeats) intro_gfx = [ ('logo', 0x109407), ('unowns', 0xE5F5D), ('pulse', 0xE634D), ('background', 0xE5C7D), ('pichu_wooper', 0xE592D), ('suicune_run', 0xE555D), ('suicune_jump', 0xE6DED), ('unown_back', 0xE785D), ('suicune_close', 0xE681D), ('suicune_back', 0xE72AD), ('crystal_unowns', 0xE662D), ] intro_tilemaps = [ ('001', 0xE641D), ('002', 0xE63DD), ('003', 0xE5ECD), ('004', 0xE5E6D), ('005', 0xE647D), ('006', 0xE642D), ('007', 0xE655D), ('008', 0xE649D), ('009', 0xE76AD), ('010', 0xE764D), ('011', 0xE6D0D), ('012', 0xE6C3D), ('013', 0xE778D), ('014', 0xE76BD), ('015', 0xE676D), ('017', 0xE672D), ] def rip_compressed_intro(rom, dest='gfx/intro'): for name, address in intro_gfx: filename = os.path.join(dest, name + '.2bpp.lz') rip_compressed_gfx(rom, address, filename) for name, address in intro_tilemaps: filename = os.path.join(dest, name + '.tilemap.lz') rip_compressed_gfx(rom, address, filename) title_gfx = [ ('suicune', 0x10EF46), ('logo', 0x10F326), ('crystal', 0x10FCEE), ] def rip_compressed_title(rom, dest='gfx/title'): for name, address in title_gfx: filename = os.path.join(dest, name + '.2bpp.lz') rip_compressed_gfx(rom, address, filename) def rip_compressed_tilesets(rom, dest='gfx/tilesets'): tileset_headers = 0x4d596 len_tileset = 15 num_tilesets = 0x25 for tileset in xrange(num_tilesets): addr = tileset * len_tileset + tileset_headers bank = rom[addr] address = rom[addr + 2] * 0x100 + rom[addr + 1] offset = rom_offset(bank, address) filename = os.path.join(dest, tileset_name + '.2bpp.lz') rip_compressed_gfx(rom, address, filename) misc_pics = [ ('player', 0x2BA1A, '6x6'), ('dude', 0x2BBAA, '6x6'), ] misc = [ ('town_map', 0xF8BA0), ('pokegear', 0x1DE2E4), ('pokegear_sprites', 0x914DD), ] def rip_compressed_misc(rom, dest='gfx/misc'): for name, address in misc: filename = os.path.join(dest, name+ '.2bpp.lz') rip_compressed_gfx(rom, address, filename) for name, address, dimensions in misc_pics: filename = os.path.join(dest, name + '.' + dimensions + '.2bpp.lz') rip_compressed_gfx(rom, address, filename) def rip_compressed_gfx(rom, address, filename): gfx = Decompressed(rom, start=address) to_file(filename, gfx.compressed_data) def rip_bulk_gfx(rom, dest='gfx', crystal=True): rip_compressed_monster_pics(rom, dest=os.path.join(dest, 'pics'), crystal=crystal) rip_compressed_trainer_pics(rom, dest=os.path.join(dest, 'trainers'), crystal=crystal) rip_compressed_fx (rom, dest=os.path.join(dest, 'fx')) rip_compressed_intro (rom, dest=os.path.join(dest, 'intro')) rip_compressed_title (rom, dest=os.path.join(dest, 'title')) rip_compressed_tilesets (rom, dest=os.path.join(dest, 'tilesets')) rip_compressed_misc (rom, dest=os.path.join(dest, 'misc')) def decompress_from_address(address, filename='de.2bpp'): """ Write decompressed data from an address to a 2bpp file. """ rom = load_rom() image = Decompressed(rom, start=address) to_file(filename, image.output) def decompress_file(filein, fileout=None): image = bytearray(open(filein).read()) de = Decompressed(image) if fileout == None: fileout = os.path.splitext(filein)[0] to_file(fileout, de.output) def compress_file(filein, fileout=None): image = bytearray(open(filein).read()) lz = Compressed(image) if fileout == None: fileout = filein + '.lz' to_file(fileout, lz.output) def get_uncompressed_gfx(start, num_tiles, filename): """ Grab tiles directly from rom and write to file. """ rom = load_rom() bytes_per_tile = 0x10 length = num_tiles * bytes_per_tile end = start + length image = rom[start:end] to_file(filename, image) def bin_to_rgb(word): red = word & 0b11111 word >>= 5 green = word & 0b11111 word >>= 5 blue = word & 0b11111 return (red, green, blue) def rgb_from_rom(address, length=0x80): rom = load_rom() return convert_binary_pal_to_text(rom[address:address+length]) def convert_binary_pal_to_text_by_filename(filename): pal = bytearray(open(filename).read()) return convert_binary_pal_to_text(pal) def convert_binary_pal_to_text(pal): output = '' words = [hi * 0x100 + lo for lo, hi in zip(pal[::2], pal[1::2])] for word in words: red, green, blue = ['%.2d' % c for c in bin_to_rgb(word)] output += '\tRGB ' + ', '.join((red, green, blue)) output += '\n' return output def read_rgb_macros(lines): colors = [] for line in lines: macro = line.split(" ")[0].strip() if macro == 'RGB': params = ' '.join(line.split(" ")[1:]).split(',') red, green, blue = [int(v) for v in params] colors += [[red, green, blue]] return colors def rewrite_binary_pals_to_text(filenames): for filename in filenames: pal_text = convert_binary_pal_to_text_by_filename(filename) with open(filename, 'w') as out: out.write(pal_text) def dump_monster_pals(): rom = load_rom() pals = 0xa8d6 pal_length = 0x4 for mon in range(251): name = pokemon_constants.pokemon_constants[mon+1].title().replace('_','') num = str(mon+1).zfill(3) dir = 'gfx/pics/'+num+'/' address = pals + mon*pal_length*2 pal_data = [] for byte in range(pal_length): pal_data.append(rom[address]) address += 1 filename = 'normal.pal' to_file('../'+dir+filename, pal_data) spacing = ' ' * (15 - len(name)) #print name+'Palette:'+spacing+' INCBIN "'+dir+filename+'"' pal_data = [] for byte in range(pal_length): pal_data.append(rom[address]) address += 1 filename = 'shiny.pal' to_file('../'+dir+filename, pal_data) spacing = ' ' * (10 - len(name)) #print name+'ShinyPalette:'+spacing+' INCBIN "'+dir+filename+'"' def dump_trainer_pals(): rom = load_rom() pals = 0xb0d2 pal_length = 0x4 for trainer in range(67): name = trainers.trainer_group_names[trainer+1]['constant'].title().replace('_','') num = str(trainer).zfill(3) dir = 'gfx/trainers/' address = pals + trainer*pal_length pal_data = [] for byte in range(pal_length): pal_data.append(rom[address]) address += 1 filename = num+'.pal' to_file('../'+dir+filename, pal_data) spacing = ' ' * (12 - len(name)) print name+'Palette:'+spacing+' INCBIN"'+dir+filename+'"' def flatten(planar): """ Flatten planar 2bpp image data into a quaternary pixel map. """ strips = [] for bottom, top in split(planar, 2): bottom = bottom top = top strip = [] for i in xrange(7,-1,-1): color = ( (bottom >> i & 1) + (top *2 >> i & 2) ) strip += [color] strips += strip return strips def to_lines(image, width): """ Convert a tiled quaternary pixel map to lines of quaternary pixels. """ tile_width = 8 tile_height = 8 num_columns = width / tile_width height = len(image) / width lines = [] for cur_line in xrange(height): tile_row = cur_line / tile_height line = [] for column in xrange(num_columns): anchor = ( num_columns * tile_row * tile_width * tile_height + column * tile_width * tile_height + cur_line % tile_height * tile_width ) line += image[anchor : anchor + tile_width] lines += [line] return lines def dmg2rgb(word): """ For PNGs. """ def shift(value): while True: yield value & (2**5 - 1) value >>= 5 word = shift(word) # distribution is less even w/ << 3 red, green, blue = [int(color * 8.25) for color in [word.next() for _ in xrange(3)]] alpha = 255 return (red, green, blue, alpha) def rgb_to_dmg(color): """ For PNGs. """ word = (color['r'] / 8) word += (color['g'] / 8) << 5 word += (color['b'] / 8) << 10 return word def pal_to_png(filename): """ Interpret a .pal file as a png palette. """ with open(filename) as rgbs: colors = read_rgb_macros(rgbs.readlines()) a = 255 palette = [] for color in colors: # even distribution over 000-255 r, g, b = [int(hue * 8.25) for hue in color] palette += [(r, g, b, a)] white = (255,255,255,255) black = (000,000,000,255) if white not in palette and len(palette) < 4: palette = [white] + palette if black not in palette and len(palette) < 4: palette = palette + [black] return palette def png_to_rgb(palette): """ Convert a png palette to rgb macros. """ output = '' for color in palette: r, g, b = [color[c] / 8 for c in 'rgb'] output += '\tRGB ' + ', '.join(['%.2d' % hue for hue in (r, g, b)]) output += '\n' return output def read_filename_arguments(filename): int_args = { 'w': 'width', 'h': 'height', 't': 'tile_padding', } parsed_arguments = {} arguments = os.path.splitext(filename)[0].split('.')[1:] for argument in arguments: arg = argument[0] param = argument[1:] if param.isdigit(): arg = int_args.get(arg, False) if arg: parsed_arguments[arg] = int(param) elif argument == 'interleave': parsed_arguments['interleave'] = True elif argument == 'norepeat': parsed_arguments['norepeat'] = True elif argument == 'arrange': parsed_arguments['norepeat'] = True parsed_arguments['tilemap'] = True elif 'x' in argument: w, h = argument.split('x') if w.isdigit() and h.isdigit(): parsed_arguments['pic_dimensions'] = (int(w), int(h)) return parsed_arguments def export_2bpp_to_png(filein, fileout=None, pal_file=None, height=0, width=0, tile_padding=0, pic_dimensions=None): if fileout == None: fileout = os.path.splitext(filein)[0] + '.png' image = open(filein, 'rb').read() arguments = { 'width': width, 'height': height, 'pal_file': pal_file, 'tile_padding': tile_padding, 'pic_dimensions': pic_dimensions, } arguments.update(read_filename_arguments(filein)) if pal_file == None: if os.path.exists(os.path.splitext(fileout)[0]+'.pal'): arguments['pal_file'] = os.path.splitext(fileout)[0]+'.pal' result = convert_2bpp_to_png(image, **arguments) width, height, palette, greyscale, bitdepth, px_map = result w = png.Writer( width, height, palette=palette, compression=9, greyscale=greyscale, bitdepth=bitdepth ) with open(fileout, 'wb') as f: w.write(f, px_map) def convert_2bpp_to_png(image, **kwargs): """ Convert a planar 2bpp graphic to png. """ image = bytearray(image) pad_color = bytearray([0]) width = kwargs.get('width', 0) height = kwargs.get('height', 0) tile_padding = kwargs.get('tile_padding', 0) pic_dimensions = kwargs.get('pic_dimensions', None) pal_file = kwargs.get('pal_file', None) interleave = kwargs.get('interleave', False) # Width must be specified to interleave. if interleave and width: image = interleave_tiles(image, width / 8) # Pad the image by a given number of tiles if asked. image += pad_color * 0x10 * tile_padding # Some images are transposed in blocks. if pic_dimensions: w, h = pic_dimensions if not width: width = w * 8 pic_length = w * h * 0x10 trailing = len(image) % pic_length pic = [] for i in xrange(0, len(image) - trailing, pic_length): pic += transpose_tiles(image[i:i+pic_length], h) image = bytearray(pic) + image[len(image) - trailing:] # Pad out trailing lines. image += pad_color * 0x10 * ((w - (len(image) / 0x10) % h) % w) def px_length(img): return len(img) * 4 def tile_length(img): return len(img) * 4 / (8*8) if width and height: tile_width = width / 8 more_tile_padding = (tile_width - (tile_length(image) % tile_width or tile_width)) image += pad_color * 0x10 * more_tile_padding elif width and not height: tile_width = width / 8 more_tile_padding = (tile_width - (tile_length(image) % tile_width or tile_width)) image += pad_color * 0x10 * more_tile_padding height = px_length(image) / width elif height and not width: tile_height = height / 8 more_tile_padding = (tile_height - (tile_length(image) % tile_height or tile_height)) image += pad_color * 0x10 * more_tile_padding width = px_length(image) / height # at least one dimension should be given if width * height != px_length(image): # look for possible combos of width/height that would form a rectangle matches = [] # Height need not be divisible by 8, but width must. # See pokered gfx/minimize_pic.1bpp. for w in range(8, px_length(image) / 2 + 1, 8): h = px_length(image) / w if w * h == px_length(image): matches += [(w, h)] # go for the most square image if len(matches): width, height = sorted(matches, key= lambda (w, h): (h % 8 != 0, w + h))[0] # favor height else: raise Exception, 'Image can\'t be divided into tiles (%d px)!' % (px_length(image)) # convert tiles to lines lines = to_lines(flatten(image), width) if pal_file == None: palette = None greyscale = True bitdepth = 2 px_map = [[3 - pixel for pixel in line] for line in lines] else: # gbc color palette = pal_to_png(pal_file) greyscale = False bitdepth = 8 px_map = [[pixel for pixel in line] for line in lines] return width, height, palette, greyscale, bitdepth, px_map def export_png_to_2bpp(filein, fileout=None, palout=None, tile_padding=0, pic_dimensions=None): arguments = { 'tile_padding': tile_padding, 'pic_dimensions': pic_dimensions, } arguments.update(read_filename_arguments(filein)) image, palette, tmap = png_to_2bpp(filein, **arguments) if fileout == None: fileout = os.path.splitext(filein)[0] + '.2bpp' to_file(fileout, image) if tmap != None: mapout = os.path.splitext(fileout)[0] + '.tilemap' to_file(mapout, tmap) if palout == None: palout = os.path.splitext(fileout)[0] + '.pal' export_palette(palette, palout) def get_image_padding(width, height, wstep=8, hstep=8): padding = { 'left': 0, 'right': 0, 'top': 0, 'bottom': 0, } if width % wstep and width >= wstep: pad = float(width % wstep) / 2 padding['left'] = int(ceil(pad)) padding['right'] = int(floor(pad)) if height % hstep and height >= hstep: pad = float(height % hstep) / 2 padding['top'] = int(ceil(pad)) padding['bottom'] = int(floor(pad)) return padding def png_to_2bpp(filein, **kwargs): """ Convert a png image to planar 2bpp. """ tile_padding = kwargs.get('tile_padding', 0) pic_dimensions = kwargs.get('pic_dimensions', None) interleave = kwargs.get('interleave', False) norepeat = kwargs.get('norepeat', False) tilemap = kwargs.get('tilemap', False) with open(filein, 'rb') as data: width, height, rgba, info = png.Reader(data).asRGBA8() rgba = list(rgba) greyscale = info['greyscale'] # png.Reader returns flat pixel data. Nested is easier to work with len_px = 4 # rgba image = [] palette = [] for line in rgba: newline = [] for px in xrange(0, len(line), len_px): color = { 'r': line[px ], 'g': line[px+1], 'b': line[px+2], 'a': line[px+3], } newline += [color] if color not in palette: palette += [color] image += [newline] assert len(palette) <= 4, 'Palette should be 4 colors, is really %d' % len(palette) # Pad out smaller palettes with greyscale colors hues = { 'white': { 'r': 0xff, 'g': 0xff, 'b': 0xff, 'a': 0xff }, 'black': { 'r': 0x00, 'g': 0x00, 'b': 0x00, 'a': 0xff }, 'grey': { 'r': 0x55, 'g': 0x55, 'b': 0x55, 'a': 0xff }, 'gray': { 'r': 0xaa, 'g': 0xaa, 'b': 0xaa, 'a': 0xff }, } for hue in hues.values(): if len(palette) >= 4: break if hue not in palette: palette += [hue] # Sort palettes by luminance def luminance(color): rough = { 'r': 4.7, 'g': 1.4, 'b': 13.8, } return sum(color[key] * rough[key] for key in rough.keys()) palette.sort(key=luminance) # Game Boy palette order palette.reverse() # Map pixels to quaternary color ids padding = get_image_padding(width, height) width += padding['left'] + padding['right'] height += padding['top'] + padding['bottom'] pad = bytearray([0]) qmap = [] qmap += pad * width * padding['top'] for line in image: qmap += pad * padding['left'] for color in line: qmap += [palette.index(color)] qmap += pad * padding['right'] qmap += pad * width * padding['bottom'] # Graphics are stored in tiles instead of lines tile_width = 8 tile_height = 8 num_columns = max(width, tile_width) / tile_width num_rows = max(height, tile_height) / tile_height image = [] for row in xrange(num_rows): for column in xrange(num_columns): # Split it up into strips to convert to planar data for strip in xrange(min(tile_height, height)): anchor = ( row * num_columns * tile_width * tile_height + column * tile_width + strip * width ) line = qmap[anchor : anchor + tile_width] bottom, top = 0, 0 for bit, quad in enumerate(line): bottom += (quad & 1) << (7 - bit) top += (quad /2 & 1) << (7 - bit) image += [bottom, top] if pic_dimensions: w, h = pic_dimensions tiles = get_tiles(image) pic_length = w * h tile_width = width / 8 trailing = len(tiles) % pic_length new_image = [] for block in xrange(len(tiles) / pic_length): offset = (h * tile_width) * ((block * w) / tile_width) + ((block * w) % tile_width) pic = [] for row in xrange(h): index = offset + (row * tile_width) pic += tiles[index:index + w] new_image += transpose(pic, w) new_image += tiles[len(tiles) - trailing:] image = connect(new_image) # Remove any tile padding used to make the png rectangular. image = image[:len(image) - tile_padding * 0x10] if interleave: image = deinterleave_tiles(image, num_columns) if norepeat: image, tmap = condense_tiles_to_map(image) if not tilemap: tmap = None return image, palette, tmap def export_palette(palette, filename): """ Export a palette from png to rgb macros in a .pal file. """ if os.path.exists(filename): # Pic palettes are 2 colors (black/white are added later). with open(filename) as rgbs: colors = read_rgb_macros(rgbs.readlines()) if len(colors) == 2: palette = palette[1:3] text = png_to_rgb(palette) with open(filename, 'w') as out: out.write(text) def png_to_lz(filein): name = os.path.splitext(filein)[0] export_png_to_2bpp(filein) image = open(name+'.2bpp', 'rb').read() to_file(name+'.2bpp'+'.lz', Compressed(image).output) def convert_2bpp_to_1bpp(data): """ Convert planar 2bpp image data to 1bpp. Assume images are two colors. """ return data[::2] def convert_1bpp_to_2bpp(data): """ Convert 1bpp image data to planar 2bpp (black/white). """ output = [] for i in data: output += [i, i] return output def export_2bpp_to_1bpp(filename): name, extension = os.path.splitext(filename) image = open(filename, 'rb').read() image = convert_2bpp_to_1bpp(image) to_file(name + '.1bpp', image) def export_1bpp_to_2bpp(filename): name, extension = os.path.splitext(filename) image = open(filename, 'rb').read() image = convert_1bpp_to_2bpp(image) to_file(name + '.2bpp', image) def export_1bpp_to_png(filename, fileout=None): if fileout == None: fileout = os.path.splitext(filename)[0] + '.png' arguments = read_filename_arguments(filename) image = open(filename, 'rb').read() image = convert_1bpp_to_2bpp(image) result = convert_2bpp_to_png(image, **arguments) width, height, palette, greyscale, bitdepth, px_map = result w = png.Writer(width, height, palette=palette, compression=9, greyscale=greyscale, bitdepth=bitdepth) with open(fileout, 'wb') as f: w.write(f, px_map) def export_png_to_1bpp(filename, fileout=None): if fileout == None: fileout = os.path.splitext(filename)[0] + '.1bpp' arguments = read_filename_arguments(filename) image = png_to_1bpp(filename, **arguments) to_file(fileout, image) def png_to_1bpp(filename, **kwargs): image, palette, tmap = png_to_2bpp(filename, **kwargs) return convert_2bpp_to_1bpp(image) def mass_to_png(directory='gfx'): # greyscale for root, dirs, files in os.walk('./gfx/'): convert_to_png(map(lambda x: os.path.join(root, x), files)) def mass_to_colored_png(directory='gfx'): # greyscale, unless a palette is detected for root, dirs, files in os.walk(directory): for name in files: if os.path.splitext(name)[1] == '.2bpp': pal = None if 'pics' in root: pal = 'normal.pal' elif 'trainers' in root: pal = os.path.splitext(name)[0] + '.pal' if pal != None: pal = os.path.join(root, pal) export_2bpp_to_png(os.path.join(root, name), pal_file=pal) elif os.path.splitext(name)[1] == '.1bpp': export_1bpp_to_png(os.path.join(root, name)) def append_terminator_to_lzs(directory='gfx'): """ Add a terminator to any lz files that were extracted without one. """ for root, dirs, files in os.walk(directory): for filename in files: path = os.path.join(root, filename) if os.path.splitext(path)[1] == '.lz': data = bytearray(open(path,'rb').read()) # don't mistake padding for a missing terminator i = 1 while data[-i] == 0: i += 1 if data[-i] != 0xff: data += [0xff] with open(path, 'wb') as out: out.write(data) def expand_binary_pic_palettes(directory): """ Add white and black to palette files with fewer than 4 colors. Pokemon Crystal only defines two colors for a pic palette to save space, filling in black/white at runtime. Instead of managing palette files of varying length, black and white are added to pic palettes and excluded from incbins. """ for root, dirs, files in os.walk(directory): if os.path.join(directory, 'pics') in root or os.path.join(directory, '/trainers') in root: for name in files: if os.path.splitext(name)[1] == '.pal': filename = os.path.join(root, name) palette = bytearray(open(filename, 'rb').read()) w = bytearray([0xff, 0x7f]) b = bytearray([0x00, 0x00]) if len(palette) == 4: with open(filename, 'wb') as out: out.write(w + palette + b) def convert_to_2bpp(filenames=[]): for filename in filenames: filename, name, extension = try_decompress(filename) if extension == '.1bpp': export_1bpp_to_2bpp(filename) elif extension == '.2bpp': pass elif extension == '.png': export_png_to_2bpp(filename) else: raise Exception, "Don't know how to convert {} to 2bpp!".format(filename) def convert_to_1bpp(filenames=[]): for filename in filenames: filename, name, extension = try_decompress(filename) if extension == '.1bpp': pass elif extension == '.2bpp': export_2bpp_to_1bpp(filename) elif extension == '.png': export_png_to_1bpp(filename) else: raise Exception, "Don't know how to convert {} to 1bpp!".format(filename) def convert_to_png(filenames=[]): for filename in filenames: filename, name, extension = try_decompress(filename) if extension == '.1bpp': export_1bpp_to_png(filename) elif extension == '.2bpp': export_2bpp_to_png(filename) elif extension == '.png': pass else: raise Exception, "Don't know how to convert {} to png!".format(filename) def compress(filenames=[]): for filename in filenames: data = open(filename, 'rb').read() lz_data = Compressed(data).output to_file(filename + '.lz', lz_data) def decompress(filenames=[]): for filename in filenames: name, extension = os.path.splitext(filename) lz_data = open(filename, 'rb').read() data = Decompressed(lz_data).output to_file(name, data) def try_decompress(filename): """ Try to decompress a graphic when determining the filetype. This skips the manual unlz step when attempting to convert lz-compressed graphics to png. """ name, extension = os.path.splitext(filename) if extension == '.lz': decompress([filename]) filename = name name, extension = os.path.splitext(filename) return filename, name, extension def main(): ap = argparse.ArgumentParser() ap.add_argument('mode') ap.add_argument('filenames', nargs='*') args = ap.parse_args() method = { '2bpp': convert_to_2bpp, '1bpp': convert_to_1bpp, 'png': convert_to_png, 'lz': compress, 'unlz': decompress, }.get(args.mode, None) if method == None: raise Exception, "Unknown conversion method!" method(args.filenames) if __name__ == "__main__": main()