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-rw-r--r--data/text_chars.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/data/text_chars.asm b/data/text_chars.asm
index 0af5ccf..f53aa16 100644
--- a/data/text_chars.asm
+++ b/data/text_chars.asm
@@ -264,7 +264,7 @@ _y = \2
_pos = $20 * (_x + 8 * _y) ; Max char width = 2 tiles, width = 8 chars
_pos = _pos + 4 * _y ; Characters are 2 pixels taller than a tile
_pos = _pos + $f0 * (_y / 4) ; Every 4 rows skip a whole tile
- dw _pos
+ dw _pos
endm
text_chars_offsets::
@@ -272,7 +272,7 @@ y = 0
rept 32 ; height of image in characters
x = 0
rept 8 ; width of image in characters
- def_tile x, y
+ def_tile x, y
x = x + 1
endr
y = y + 1