diff options
-rw-r--r-- | gfx/stage/seel_bonus/seel_1.png | bin | 0 -> 402 bytes | |||
-rw-r--r-- | gfx/stage/seel_bonus/seel_2.png | bin | 0 -> 121 bytes | |||
-rw-r--r-- | gfx/stage/seel_bonus/seel_3.png | bin | 0 -> 346 bytes | |||
-rw-r--r-- | gfx/stage/seel_bonus/seel_4.png | bin | 0 -> 722 bytes | |||
-rw-r--r-- | gfx/stage/seel_bonus/seel_bonus_base_gameboy.png | bin | 0 -> 1065 bytes | |||
-rwxr-xr-x | gfx/tilemaps/stage_seel_bonus_gameboy.map | bin | 0 -> 1024 bytes | |||
-rwxr-xr-x | main.asm | 63 |
7 files changed, 26 insertions, 37 deletions
diff --git a/gfx/stage/seel_bonus/seel_1.png b/gfx/stage/seel_bonus/seel_1.png Binary files differnew file mode 100644 index 0000000..3bab3b7 --- /dev/null +++ b/gfx/stage/seel_bonus/seel_1.png diff --git a/gfx/stage/seel_bonus/seel_2.png b/gfx/stage/seel_bonus/seel_2.png Binary files differnew file mode 100644 index 0000000..9aa3b05 --- /dev/null +++ b/gfx/stage/seel_bonus/seel_2.png diff --git a/gfx/stage/seel_bonus/seel_3.png b/gfx/stage/seel_bonus/seel_3.png Binary files differnew file mode 100644 index 0000000..59389a4 --- /dev/null +++ b/gfx/stage/seel_bonus/seel_3.png diff --git a/gfx/stage/seel_bonus/seel_4.png b/gfx/stage/seel_bonus/seel_4.png Binary files differnew file mode 100644 index 0000000..9e45e64 --- /dev/null +++ b/gfx/stage/seel_bonus/seel_4.png diff --git a/gfx/stage/seel_bonus/seel_bonus_base_gameboy.png b/gfx/stage/seel_bonus/seel_bonus_base_gameboy.png Binary files differnew file mode 100644 index 0000000..8dfdc16 --- /dev/null +++ b/gfx/stage/seel_bonus/seel_bonus_base_gameboy.png diff --git a/gfx/tilemaps/stage_seel_bonus_gameboy.map b/gfx/tilemaps/stage_seel_bonus_gameboy.map Binary files differnew file mode 100755 index 0000000..62f31bf --- /dev/null +++ b/gfx/tilemaps/stage_seel_bonus_gameboy.map @@ -18302,40 +18302,14 @@ StageDiglettBonusGfx_GameBoyColor: ; 0xec11 db $FF, $FF ; terminators StageSeelBonusGfx_GameBoy: ; 0xec60 - VIDEO_DATA_TILES Alphabet1Gfx, vTiles0, $1a0 - - dw $71A0 - db $26 - dw $81A0 - dw $0980 - - VIDEO_DATA_TILES PinballPokeballGfx, vTiles0 + $400, $320 - - dw $7400 - db $26 - dw $87A0 - dw $0180 - - dw $7000 - db $24 - dw $8800 - dw $3400 - - dw $7000 - db $26 - dw $8900 - dw $0680 - - dw $7460 - db $26 - dw $8AA0 - dw $1280 - - dw $5000 - db $35 - dw $9800 - dw $1000 - + VIDEO_DATA_TILES Alphabet1Gfx, vTiles0, $1a0 + VIDEO_DATA_TILES SeelBonusSeel1Gfx, vTiles0 + $1a0, $260 + VIDEO_DATA_TILES PinballPokeballGfx, vTiles0 + $400, $320 + VIDEO_DATA_TILES SeelBonusSeel2Gfx, vTiles0 + $7a0, $60 + VIDEO_DATA_TILES SeelBonusBaseGameBoyColorGfx, vTiles1, $d00 ; $d00 is actually $100 too many bytes. Should only be $c00. This accidentally loads palette data after the tile graphics. + VIDEO_DATA_TILES SeelBonusSeel3Gfx, vTiles1 + $100, $1a0 + VIDEO_DATA_TILES SeelBonusSeel4Gfx, vTiles1 + $2a0, $4a0 + VIDEO_DATA_TILEMAP SeelBonusTilemap_GameBoy, vBGMap0, $400 db $FF, $FF ; terminators StageSeelBonusGfx_GameBoyColor: ; 0xec9a @@ -52629,7 +52603,8 @@ RhydonPic: ; 0x92d00 RhydonSilhouettePic: ; 0x92e80 INCBIN "gfx/billboard/mon_silhouettes/rhydon.2bpp" -INCBIN "baserom.gbc",$93000,$93c00 - $93000 +SeelBonusBaseGameBoyColorGfx: ; 0x93000 + INCBIN "gfx/stage/seel_bonus/seel_bonus_base_gameboy.2bpp" CinnabarIslandBillboardBGPaletteMap: ; 0x93c00 db $6, $6, $6, $6, $6, $6 @@ -52790,7 +52765,16 @@ SlowbroPic: ; 0x9ad00 SlowbroSilhouettePic: ; 0x9ae80 INCBIN "gfx/billboard/mon_silhouettes/slowbro.2bpp" -INCBIN "baserom.gbc",$9b000,$9bba0 - $9b000 +SeelBonusSeel3Gfx: ; 0x9b000 + INCBIN "gfx/stage/seel_bonus/seel_3.2bpp" +SeelBonusSeel1Gfx: ; 0x9b1a0 + INCBIN "gfx/stage/seel_bonus/seel_1.2bpp" +SeelBonusSeel2Gfx: ; 0x9b400 + INCBIN "gfx/stage/seel_bonus/seel_2.2bpp" +SeelBonusSeel4Gfx: ; 0x9b460 + INCBIN "gfx/stage/seel_bonus/seel_4.2bpp" + +INCBIN "baserom.gbc",$9b900,$9bba0 - $9b900 GengarBonusGengar1Gfx: ; 0x9bba0 INCBIN "gfx/stage/gengar_bonus/gengar_1.2bpp" @@ -53844,7 +53828,12 @@ INCBIN "baserom.gbc",$d4400,$d4800 - $d4400 StageSeelBonusCollisionAttributes: ; 0xd4800 INCBIN "data/collision/maps/seel_bonus.collision" -INCBIN "baserom.gbc",$d4c00,$d6000 - $d4c00 +INCBIN "baserom.gbc",$d4c00,$d5000 - $d4c00 + +SeelBonusTilemap_GameBoy: ; 0xd5000 + INCBIN "gfx/tilemaps/stage_seel_bonus_gameboy.map" + +INCBIN "baserom.gbc",$d5400,$d6000 - $d5400 Alphabet1Gfx: ; 0xd6000 INCBIN "gfx/stage/alphabet_1.2bpp" |