diff options
Diffstat (limited to 'audio/music/pokedex.asm')
-rw-r--r-- | audio/music/pokedex.asm | 722 |
1 files changed, 356 insertions, 366 deletions
diff --git a/audio/music/pokedex.asm b/audio/music/pokedex.asm index 8d2def8..ec92379 100644 --- a/audio/music/pokedex.asm +++ b/audio/music/pokedex.asm @@ -1,193 +1,189 @@ -Music_Pokedex: ; 3d973 - dbw $c0, Music_Pokedex_Ch1 - dbw $01, Music_Pokedex_Ch2 - dbw $02, Music_Pokedex_Ch3 - dbw $03, Music_Pokedex_Ch4 -; 3d97f +Music_Pokedex: + channel_count 4 + channel 1, Music_Pokedex_Ch1 + channel 2, Music_Pokedex_Ch2 + channel 3, Music_Pokedex_Ch3 + channel 4, Music_Pokedex_Ch4 - -Music_Pokedex_Ch1: ; 3d97f +Music_Pokedex_Ch1: tempo 157 - volume $77 - notetype $c, $b3 - note __, 4 - -Music_Pokedex_branch_3d988: ; 3d988 - notetype $c, $92 - dutycycle $2 - note __, 4 + volume 7, 7 + note_type 12, 11, 3 + rest 4 +Music_Pokedex_branch_3d988: + note_type 12, 9, 2 + duty_cycle 2 + rest 4 octave 4 note C#, 1 - note __, 5 + rest 5 note C#, 1 - note __, 3 + rest 3 note E_, 1 - note __, 1 - note __, 2 + rest 1 + rest 2 note E_, 1 - note __, 3 + rest 3 note E_, 1 - note __, 1 + rest 1 note C_, 1 - note __, 3 + rest 3 note C_, 1 - note __, 3 + rest 3 note D_, 1 - note __, 3 + rest 3 note D_, 1 - note __, 3 + rest 3 note D_, 1 - note __, 1 + rest 1 note D_, 1 - note __, 3 + rest 3 note D_, 1 - note __, 1 - note __, 16 - note __, 4 + rest 1 + rest 16 + rest 4 note C#, 1 - note __, 5 + rest 5 note C#, 1 - note __, 3 + rest 3 note E_, 1 - note __, 1 - note __, 2 + rest 1 + rest 2 note E_, 1 - note __, 3 + rest 3 note E_, 1 - note __, 1 + rest 1 note C_, 1 - note __, 3 + rest 3 note C_, 1 - note __, 3 + rest 3 note D_, 1 - note __, 3 + rest 3 note D_, 1 - note __, 3 + rest 3 note D_, 1 - note __, 1 + rest 1 note D_, 1 - note __, 3 + rest 3 note D_, 1 - note __, 1 - note __, 16 - callchannel Music_Pokedex_branch_3d9e2 - note __, 2 + rest 1 + rest 16 + sound_call Music_Pokedex_branch_3d9e2 + rest 2 note D_, 1 - note __, 3 - intensity $52 + rest 3 + volume_envelope 5, 2 note D_, 1 - note __, 3 - intensity $72 + rest 3 + volume_envelope 7, 2 note D_, 1 - note __, 3 - intensity $b2 + rest 3 + volume_envelope 11, 2 note D_, 1 - note __, 1 - callchannel Music_Pokedex_branch_3d9e2 - note __, 2 + rest 1 + sound_call Music_Pokedex_branch_3d9e2 + rest 2 note D_, 1 - note __, 3 + rest 3 note E_, 1 - note __, 9 - loopchannel 0, Music_Pokedex_branch_3d988 -; 3d9e2 + rest 9 + sound_loop 0, Music_Pokedex_branch_3d988 -Music_Pokedex_branch_3d9e2: ; 3d9e2 - intensity $92 - note __, 4 +Music_Pokedex_branch_3d9e2: + volume_envelope 9, 2 + rest 4 note F#, 1 - note __, 5 + rest 5 note F#, 1 - note __, 3 + rest 3 note A_, 1 - note __, 1 - note __, 2 + rest 1 + rest 2 note A_, 1 - note __, 3 + rest 3 note A_, 1 - note __, 1 + rest 1 note F_, 1 - note __, 3 + rest 3 note F_, 1 - note __, 3 + rest 3 note E_, 1 - note __, 3 + rest 3 note E_, 1 - note __, 3 + rest 3 note E_, 1 - note __, 1 + rest 1 note C_, 1 - note __, 3 + rest 3 note D_, 1 - note __, 1 - endchannel - -Music_Pokedex_Ch2: ; 3d9ff - notetype $c, $b3 - note __, 4 - tone $0001 + rest 1 + sound_ret -Music_Pokedex_branch_3da06: ; 3da06 - notetype $c, $a2 - dutycycle $2 - note __, 4 +Music_Pokedex_Ch2: + note_type 12, 11, 3 + rest 4 + pitch_offset 1 +Music_Pokedex_branch_3da06: + note_type 12, 10, 2 + duty_cycle 2 + rest 4 octave 4 note G#, 1 - note __, 5 + rest 5 note F#, 1 - note __, 3 + rest 3 note B_, 1 - note __, 1 - note __, 2 + rest 1 + rest 2 note B_, 1 - note __, 3 + rest 3 note A_, 1 - note __, 1 + rest 1 note G_, 1 - note __, 3 + rest 3 note E_, 1 - note __, 3 + rest 3 note A_, 1 - note __, 3 + rest 3 note A_, 1 - note __, 3 + rest 3 note G#, 1 - note __, 1 + rest 1 note A_, 1 - note __, 3 - intensity $b2 + rest 3 + volume_envelope 11, 2 note G#, 1 - note __, 1 - notetype $6, $a2 - note __, 2 - note __, 1 + rest 1 + note_type 6, 10, 2 + rest 2 + rest 1 note G_, 1 - notetype $c, $a2 + note_type 12, 10, 2 note G#, 2 note F_, 1 - note __, 1 + rest 1 note D_, 1 - note __, 1 - notetype $6, $b2 + rest 1 + note_type 6, 11, 2 octave 3 note G#, 1 note A_, 1 note A#, 2 note G#, 2 - note __, 2 + rest 2 note F_, 2 - note __, 2 + rest 2 note D_, 2 - note __, 2 - intensity $61 - note __, 2 + rest 2 + volume_envelope 6, 1 + rest 2 note A_, 2 octave 4 note C#, 2 note E_, 2 - intensity $b2 + volume_envelope 11, 2 note G#, 2 - intensity $61 + volume_envelope 6, 1 note E_, 2 note C#, 2 octave 3 @@ -195,515 +191,509 @@ Music_Pokedex_branch_3da06: ; 3da06 octave 4 note C#, 2 note E_, 2 - intensity $b2 + volume_envelope 11, 2 note F#, 2 - note __, 2 - intensity $61 + rest 2 + volume_envelope 6, 1 note E_, 2 note G_, 2 - intensity $b2 + volume_envelope 11, 2 note B_, 2 - note __, 2 - intensity $61 + rest 2 + volume_envelope 6, 1 note E_, 2 note G_, 2 - intensity $b2 + volume_envelope 11, 2 note B_, 2 - note __, 2 - intensity $61 + rest 2 + volume_envelope 6, 1 note C_, 2 note E_, 2 - intensity $b2 + volume_envelope 11, 2 note A_, 2 - intensity $61 + volume_envelope 6, 1 note C_, 2 - intensity $b2 + volume_envelope 11, 2 note G_, 2 - intensity $61 + volume_envelope 6, 1 octave 3 note G_, 2 note B_, 2 octave 4 note D_, 2 - intensity $b2 + volume_envelope 11, 2 note E_, 2 - note __, 4 - intensity $82 + rest 4 + volume_envelope 8, 2 note G#, 2 - intensity $b2 + volume_envelope 11, 2 note A_, 2 - intensity $61 + volume_envelope 6, 1 octave 3 note B_, 2 octave 4 note D_, 2 note F#, 2 - intensity $b2 + volume_envelope 11, 2 note A_, 2 - intensity $61 + volume_envelope 6, 1 octave 3 note F#, 2 note B_, 2 octave 4 note D_, 2 - intensity $b2 + volume_envelope 11, 2 note G#, 2 - note __, 2 + rest 2 note A_, 2 - note __, 2 - intensity $61 + rest 2 + volume_envelope 6, 1 octave 3 note B_, 2 - note __, 2 - intensity $b2 + rest 2 + volume_envelope 11, 2 octave 4 note G#, 2 - note __, 2 - note __, 3 - intensity $92 + rest 2 + rest 3 + volume_envelope 9, 2 note G_, 1 - intensity $a2 + volume_envelope 10, 2 note G#, 4 note F_, 2 - note __, 2 + rest 2 note D_, 2 - note __, 2 - intensity $b2 + rest 2 + volume_envelope 11, 2 octave 3 note G#, 1 note A_, 1 note A#, 2 note G#, 2 - note __, 2 + rest 2 note F_, 2 - note __, 2 + rest 2 note D_, 2 - note __, 2 - callchannel Music_Pokedex_branch_3dae5 - note __, 4 - intensity $b2 + rest 2 + sound_call Music_Pokedex_branch_3dae5 + rest 4 + volume_envelope 11, 2 note A_, 2 - note __, 6 - intensity $52 + rest 6 + volume_envelope 5, 2 note A_, 2 - note __, 6 - intensity $82 + rest 6 + volume_envelope 8, 2 note A_, 2 - note __, 6 - intensity $c2 + rest 6 + volume_envelope 12, 2 note A_, 2 - note __, 2 - callchannel Music_Pokedex_branch_3dae5 - note __, 4 - intensity $b2 + rest 2 + sound_call Music_Pokedex_branch_3dae5 + rest 4 + volume_envelope 11, 2 note A_, 2 - note __, 6 + rest 6 note G#, 2 - notetype $c, $b3 - note __, 9 - loopchannel 0, Music_Pokedex_branch_3da06 -; 3dae5 + note_type 12, 11, 3 + rest 9 + sound_loop 0, Music_Pokedex_branch_3da06 -Music_Pokedex_branch_3dae5: ; 3dae5 - note __, 2 - intensity $61 +Music_Pokedex_branch_3dae5: + rest 2 + volume_envelope 6, 1 octave 4 note D_, 2 note F#, 2 note A_, 2 - intensity $b2 + volume_envelope 11, 2 octave 5 note C#, 2 - intensity $61 + volume_envelope 6, 1 octave 4 note A_, 2 note F#, 2 note D_, 2 note F#, 2 note A_, 2 - intensity $b2 + volume_envelope 11, 2 note B_, 2 - note __, 2 - intensity $61 + rest 2 + volume_envelope 6, 1 note A_, 2 octave 5 note C_, 2 - intensity $b2 + volume_envelope 11, 2 note E_, 2 - note __, 2 - intensity $61 + rest 2 + volume_envelope 6, 1 octave 4 note A_, 2 octave 5 note C_, 2 - intensity $b2 + volume_envelope 11, 2 note E_, 2 - note __, 2 - intensity $61 + rest 2 + volume_envelope 6, 1 octave 4 note F_, 2 note A_, 2 - intensity $b2 + volume_envelope 11, 2 octave 5 note D_, 2 - intensity $61 + volume_envelope 6, 1 octave 4 note F_, 2 - intensity $b2 + volume_envelope 11, 2 octave 5 note C_, 2 - intensity $61 + volume_envelope 6, 1 octave 4 note C_, 2 note E_, 2 note G_, 2 - intensity $b2 + volume_envelope 11, 2 note A_, 2 - note __, 4 - intensity $82 + rest 4 + volume_envelope 8, 2 note A#, 2 - intensity $b2 + volume_envelope 11, 2 note B_, 2 - note __, 6 + rest 6 note B_, 2 - note __, 6 + rest 6 note A_, 2 - note __, 2 + rest 2 note G_, 2 - note __, 6 + rest 6 note A_, 2 - note __, 2 - endchannel + rest 2 + sound_ret -Music_Pokedex_Ch3: ; 3db3a - notetype $c, $22 - note __, 4 - -Music_Pokedex_branch_3db3e: ; 3db3e - notetype $c, $22 +Music_Pokedex_Ch3: + note_type 12, 2, 2 + rest 4 +Music_Pokedex_branch_3db3e: + note_type 12, 2, 2 octave 1 note A_, 4 octave 2 note A_, 1 - note __, 1 + rest 1 octave 1 note A_, 1 - note __, 1 + rest 1 note E_, 1 - note __, 1 + rest 1 octave 2 note A_, 1 - note __, 3 + rest 3 octave 3 note C_, 1 - note __, 1 + rest 1 octave 2 note C_, 2 octave 3 note C_, 1 - note __, 3 + rest 3 octave 2 note C_, 1 - note __, 1 + rest 1 octave 1 note G_, 4 octave 2 note G_, 1 - note __, 1 + rest 1 octave 1 note G_, 1 - note __, 1 - notetype $6, $22 + rest 1 + note_type 6, 2, 2 note B_, 7 - note __, 1 + rest 1 octave 2 note B_, 2 - note __, 2 + rest 2 octave 1 note B_, 2 - note __, 2 + rest 2 note F#, 3 - note __, 1 + rest 1 octave 2 note B_, 2 - note __, 6 + rest 6 octave 1 note A#, 2 - notetype $c, $22 - note __, 1 - note __, 16 + note_type 12, 2, 2 + rest 1 + rest 16 note A_, 4 octave 2 note A_, 1 - note __, 1 + rest 1 octave 1 note A_, 1 - note __, 1 + rest 1 note E_, 1 - note __, 1 + rest 1 octave 2 note A_, 1 - note __, 3 + rest 3 octave 3 note C_, 1 - note __, 1 + rest 1 octave 2 note C_, 2 octave 3 note C_, 1 - note __, 3 + rest 3 octave 2 note C_, 1 - note __, 1 + rest 1 octave 1 note G_, 4 octave 2 note G_, 1 - note __, 1 + rest 1 octave 1 note G_, 1 - note __, 1 - notetype $6, $22 + rest 1 + note_type 6, 2, 2 note B_, 7 - note __, 1 + rest 1 octave 2 note B_, 2 - note __, 2 + rest 2 octave 1 note B_, 2 - note __, 2 + rest 2 note F#, 3 - note __, 1 + rest 1 octave 2 note B_, 2 - note __, 6 + rest 6 octave 1 note A#, 2 - note __, 2 - note __, 4 - notetype $6, $32 + rest 2 + rest 4 + note_type 6, 3, 2 octave 5 note G#, 2 - note __, 2 + rest 2 note F_, 2 - note __, 2 + rest 2 note D_, 2 - note __, 2 + rest 2 octave 4 note G#, 1 note A_, 1 note A#, 2 note G#, 2 - note __, 2 + rest 2 note F_, 2 - note __, 2 + rest 2 note D_, 2 - note __, 2 - notetype $6, $22 + rest 2 + note_type 6, 2, 2 octave 2 note D_, 8 octave 3 note D_, 2 - note __, 2 + rest 2 octave 2 note D_, 2 - note __, 2 + rest 2 octave 1 note A_, 2 - note __, 2 + rest 2 octave 3 note D_, 2 - note __, 6 + rest 6 note F_, 2 - note __, 2 + rest 2 octave 2 note F_, 4 octave 3 note F_, 2 - note __, 6 + rest 6 octave 2 note F_, 2 - note __, 2 + rest 2 note C_, 8 octave 3 note C_, 2 - note __, 2 + rest 2 octave 2 note C_, 2 - note __, 2 + rest 2 note C_, 8 octave 3 note C_, 2 - note __, 2 + rest 2 octave 2 note C_, 2 - note __, 2 + rest 2 octave 1 note G_, 2 - note __, 2 + rest 2 octave 2 note E_, 2 - note __, 6 + rest 6 note B_, 2 - note __, 2 + rest 2 octave 1 note B_, 4 octave 2 note B_, 2 - note __, 6 - notetype $6, $32 + rest 6 + note_type 6, 3, 2 octave 1 note A#, 2 - note __, 2 + rest 2 note A#, 4 - notetype $6, $22 + note_type 6, 2, 2 octave 2 note A#, 2 - note __, 6 + rest 6 octave 1 note A#, 2 - note __, 2 + rest 2 octave 2 note D_, 8 octave 3 note D_, 2 - note __, 2 + rest 2 octave 2 note D_, 2 - note __, 2 + rest 2 octave 1 note A_, 2 - note __, 2 + rest 2 octave 3 note D_, 2 - note __, 6 + rest 6 note F_, 2 - note __, 2 + rest 2 octave 2 note F_, 4 octave 3 note F_, 2 - note __, 6 + rest 6 octave 2 note F_, 2 - note __, 2 + rest 2 note C_, 8 octave 3 note C_, 2 - note __, 2 + rest 2 octave 2 note C_, 2 - note __, 2 + rest 2 note C_, 8 octave 3 note C_, 2 - note __, 2 + rest 2 octave 2 note C_, 2 - note __, 2 + rest 2 octave 1 note G_, 2 - note __, 2 + rest 2 octave 2 note E_, 2 - note __, 6 + rest 6 note B_, 2 - note __, 2 - note __, 4 + rest 2 + rest 4 note B_, 2 - note __, 6 + rest 6 octave 3 note B_, 2 - note __, 6 + rest 6 octave 2 note E_, 2 - note __, 2 + rest 2 octave 1 note B_, 2 - note __, 2 + rest 2 note E_, 2 - notetype $c, $22 - note __, 1 - loopchannel 0, Music_Pokedex_branch_3db3e + note_type 12, 2, 2 + rest 1 + sound_loop 0, Music_Pokedex_branch_3db3e -Music_Pokedex_Ch4: ; 3dc48 - togglenoise $0 - notetype $8 - note F_, 3 - note C#, 1 - note C#, 1 - note C#, 1 - -Music_Pokedex_branch_3dc50: ; 3dc50 - notetype $8 - callchannel Music_Pokedex_branch_3dc7c - callchannel Music_Pokedex_branch_3dc97 - callchannel Music_Pokedex_branch_3dc7c - callchannel Music_Pokedex_branch_3dc97 - callchannel Music_Pokedex_branch_3dc7c - note G_, 3 - note G_, 3 - note G_, 3 - note E_, 3 - note E_, 3 - note E_, 3 - note E_, 3 - note E_, 3 - callchannel Music_Pokedex_branch_3dc7c - note G_, 3 - note F#, 3 - note G_, 3 - note E_, 3 - note E_, 3 - note D#, 3 - notetype $c - note G_, 1 - note G_, 1 - note G_, 1 - note G_, 1 - loopchannel 0, Music_Pokedex_branch_3dc50 -; 3dc7c +Music_Pokedex_Ch4: + toggle_noise 0 + drum_speed 8 + drum_note 6, 3 + drum_note 2, 1 + drum_note 2, 1 + drum_note 2, 1 +Music_Pokedex_branch_3dc50: + drum_speed 8 + sound_call Music_Pokedex_branch_3dc7c + sound_call Music_Pokedex_branch_3dc97 + sound_call Music_Pokedex_branch_3dc7c + sound_call Music_Pokedex_branch_3dc97 + sound_call Music_Pokedex_branch_3dc7c + drum_note 8, 3 + drum_note 8, 3 + drum_note 8, 3 + drum_note 5, 3 + drum_note 5, 3 + drum_note 5, 3 + drum_note 5, 3 + drum_note 5, 3 + sound_call Music_Pokedex_branch_3dc7c + drum_note 8, 3 + drum_note 7, 3 + drum_note 8, 3 + drum_note 5, 3 + drum_note 5, 3 + drum_note 4, 3 + drum_speed 12 + drum_note 8, 1 + drum_note 8, 1 + drum_note 8, 1 + drum_note 8, 1 + sound_loop 0, Music_Pokedex_branch_3dc50 -Music_Pokedex_branch_3dc7c: ; 3dc7c - note F#, 3 - note G_, 3 - note E_, 3 - note G_, 3 - note G_, 3 - note E_, 3 - note G_, 3 - note E_, 3 - note G_, 3 - note E_, 3 - note G_, 3 - note G_, 1 - note G_, 1 - note G_, 1 - note E_, 3 - note G_, 3 - note G_, 3 - note F#, 3 - note E_, 3 - note G_, 3 - note E_, 3 - note G_, 3 - note E_, 3 - note E_, 3 - note G_, 3 - note F#, 3 - endchannel -; 3dc97 +Music_Pokedex_branch_3dc7c: + drum_note 7, 3 + drum_note 8, 3 + drum_note 5, 3 + drum_note 8, 3 + drum_note 8, 3 + drum_note 5, 3 + drum_note 8, 3 + drum_note 5, 3 + drum_note 8, 3 + drum_note 5, 3 + drum_note 8, 3 + drum_note 8, 1 + drum_note 8, 1 + drum_note 8, 1 + drum_note 5, 3 + drum_note 8, 3 + drum_note 8, 3 + drum_note 7, 3 + drum_note 5, 3 + drum_note 8, 3 + drum_note 5, 3 + drum_note 8, 3 + drum_note 5, 3 + drum_note 5, 3 + drum_note 8, 3 + drum_note 7, 3 + sound_ret -Music_Pokedex_branch_3dc97: ; 3dc97 - note G_, 3 - note G_, 3 - note G_, 3 - note G_, 1 - note G_, 1 - note G_, 1 - note E_, 3 - note E_, 3 - note D#, 3 - note D#, 3 - endchannel -; 3dca2 +Music_Pokedex_branch_3dc97: + drum_note 8, 3 + drum_note 8, 3 + drum_note 8, 3 + drum_note 8, 1 + drum_note 8, 1 + drum_note 8, 1 + drum_note 5, 3 + drum_note 5, 3 + drum_note 4, 3 + drum_note 4, 3 + sound_ret |