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-rw-r--r--engine/pinball_game/billboard_tiledata.asm4
-rw-r--r--engine/pinball_game/catchem_mode.asm24
-rw-r--r--engine/pinball_game/draw_sprites/draw_red_field_sprites.asm2
-rwxr-xr-xengine/pinball_game/evolution_mode.asm8
-rwxr-xr-xengine/pinball_game/map_move.asm12
-rw-r--r--engine/pinball_game/object_collision/blue_stage_resolve_collision.asm58
-rw-r--r--engine/pinball_game/object_collision/diglett_bonus_resolve_collision.asm4
-rw-r--r--engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm4
-rw-r--r--engine/pinball_game/object_collision/meowth_bonus_resolve_collision.asm4
-rw-r--r--engine/pinball_game/object_collision/mewtwo_bonus_resolve_collision.asm2
-rw-r--r--engine/pinball_game/object_collision/red_stage_resolve_collision.asm42
-rw-r--r--engine/pinball_game/object_collision/seel_bonus_resolve_collision.asm4
-rw-r--r--engine/pinball_game/stage_init/init_blue_field.asm4
13 files changed, 86 insertions, 86 deletions
diff --git a/engine/pinball_game/billboard_tiledata.asm b/engine/pinball_game/billboard_tiledata.asm
index 8af3568..5cc0960 100644
--- a/engine/pinball_game/billboard_tiledata.asm
+++ b/engine/pinball_game/billboard_tiledata.asm
@@ -14,7 +14,7 @@ LoadBillboardTileData: ; 0x30256
ld h, [hl]
ld l, a
ld a, Bank(BillboardTileDataPointers)
- call Func_10aa
+ call QueueGraphicsToLoad
pop bc
ld a, [hGameBoyColorFlag]
and a
@@ -25,7 +25,7 @@ LoadBillboardTileData: ; 0x30256
ld h, [hl]
ld l, a
ld a, Bank(BillboardPaletteDataPointers)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
BillboardTileDataPointers: ; 0x3027a
diff --git a/engine/pinball_game/catchem_mode.asm b/engine/pinball_game/catchem_mode.asm
index 559bf31..f556c2d 100644
--- a/engine/pinball_game/catchem_mode.asm
+++ b/engine/pinball_game/catchem_mode.asm
@@ -291,7 +291,7 @@ Func_101d9: ; 0x101d9
push de
xor a
ld de, Func_11d2
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
pop de
pop hl
pop bc
@@ -342,7 +342,7 @@ Func_10230: ; 0x10230
push de
xor a
ld de, LoadTileListsBank1
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
pop de
pop hl
pop bc
@@ -420,7 +420,7 @@ Func_102bc: ; 0x102bc
xor a
ld bc, wc1b8
ld de, LoadPalettes
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
ret
Func_10301: ; 0x10301
@@ -487,7 +487,7 @@ Func_10301: ; 0x10301
xor a
ld bc, wc1b8
ld de, LoadPalettes
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
ret
Func_10362: ; 0x10362
@@ -560,7 +560,7 @@ Func_1038e: ; 0x1038e
push de
xor a
ld de, Func_11d2
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
pop de
pop bc
ret
@@ -585,7 +585,7 @@ Func_10414: ; 0x10414
ld a, BANK(Data_10420)
ld bc, Data_10420
ld de, Func_11b5
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
ret
Data_10420:
@@ -608,7 +608,7 @@ Func_10432: ; 0x10432
ld a, BANK(Data_1043e)
ld bc, Data_1043e
ld de, LoadTileLists
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
ret
Data_1043e:
@@ -852,7 +852,7 @@ Func_10611: ; 0x10611
ld b, a
ld a, BANK(Data_1062a)
ld de, Func_11d2
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
ret
Data_1062a:
@@ -1266,12 +1266,12 @@ Func_108f5: ; 0x108f5
call LoadVRAMData
ld hl, BlankSaverSpaceTileDataRedField
ld a, BANK(BlankSaverSpaceTileDataRedField)
- call Func_10aa
+ call QueueGraphicsToLoad
ld a, [wPreviousNumPokeballs]
callba LoadPokeballsGraphics_RedField
ld hl, CaughtPokeballTileDataPointers
ld a, BANK(CaughtPokeballTileDataPointers)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
BlankSaverSpaceTileDataRedField:
@@ -1396,12 +1396,12 @@ Func_109fc: ; 0x109fc
call LoadVRAMData
ld hl, BlankSaverSpaceTileDataBlueField
ld a, BANK(BlankSaverSpaceTileDataBlueField)
- call Func_10aa
+ call QueueGraphicsToLoad
ld a, [wPreviousNumPokeballs]
callba LoadPokeballsGraphics_RedField
ld hl, Data_10a88
ld a, BANK(Data_10a88)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
BlankSaverSpaceTileDataBlueField:
diff --git a/engine/pinball_game/draw_sprites/draw_red_field_sprites.asm b/engine/pinball_game/draw_sprites/draw_red_field_sprites.asm
index ee25c7c..cc57f8d 100644
--- a/engine/pinball_game/draw_sprites/draw_red_field_sprites.asm
+++ b/engine/pinball_game/draw_sprites/draw_red_field_sprites.asm
@@ -149,7 +149,7 @@ Func_17665: ; 0x17665
ld h, [hl]
ld l, a
ld a, Bank(TimerDigitsTileData)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
INCLUDE "data/timer_digits_tiledata.asm"
diff --git a/engine/pinball_game/evolution_mode.asm b/engine/pinball_game/evolution_mode.asm
index 19cf595..a6c594b 100755
--- a/engine/pinball_game/evolution_mode.asm
+++ b/engine/pinball_game/evolution_mode.asm
@@ -719,12 +719,12 @@ ConcludeEvolutionMode_RedField: ; 0x10fe3
.asm_11036
ld hl, BlankSaverSpaceTileDataRedField
ld a, BANK(BlankSaverSpaceTileDataRedField)
- call Func_10aa
+ call QueueGraphicsToLoad
ld a, [wPreviousNumPokeballs]
callba LoadPokeballsGraphics_RedField
ld hl, CaughtPokeballTileDataPointers
ld a, BANK(CaughtPokeballTileDataPointers)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
StartEvolutionMode_UnusedField: ; 0x11054
@@ -856,12 +856,12 @@ ConcludeEvolutionMode_BlueField: ; 0x11195
.asm_111f0
ld hl, BlankSaverSpaceTileDataBlueField
ld a, BANK(BlankSaverSpaceTileDataBlueField)
- call Func_10aa
+ call QueueGraphicsToLoad
ld a, [wPreviousNumPokeballs]
callba LoadPokeballsGraphics_RedField
ld hl, Data_10a88
ld a, BANK(Data_10a88)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
LoadBlueFieldTopGraphics: ; 0x1120e
diff --git a/engine/pinball_game/map_move.asm b/engine/pinball_game/map_move.asm
index a639108..ebd26e1 100755
--- a/engine/pinball_game/map_move.asm
+++ b/engine/pinball_game/map_move.asm
@@ -596,7 +596,7 @@ Func_3161b: ; 0x3161b
ret
.asm_31643
- call Func_3168c
+ call UpdateMapMove_BlueField
ld a, [wd54d]
call CallInFollowingTable
PointerTable_3164c: ; 0x3164c
@@ -631,14 +631,14 @@ Func_31672: ; 0x31672
scf
ret
-Func_3168c: ; 0x3168c
+UpdateMapMove_BlueField: ; 0x3168c
ld a, $50
- ld [wLeftMapMoveDiglettAnimationCounter], a
- ld [wRightMapMoveDiglettFrame], a
+ ld [wLeftMapMovePoliwagAnimationCounter], a
+ ld [wRightMapMovePsyduckFrame], a
ld a, $3
- ld [wd645], a
+ ld [wPsyduckState], a
ld a, $1
- ld [wd646], a
+ ld [wPoliwagState], a
callba PlayLowTimeSfx
ld a, [wd57e]
and a
diff --git a/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm b/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm
index 835cf57..fd5992c 100644
--- a/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm
@@ -521,7 +521,7 @@ UpdateSpinnerChargeGraphics_BlueField: ; 0x1cb43
ld h, [hl]
ld l, a
ld a, Bank(TileDataPointers_1cb60)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
INCLUDE "data/queued_tiledata/blue_field/spinner.asm"
@@ -577,7 +577,7 @@ LoadBumperGraphics_BlueField: ; 0x1ce7a
ld h, [hl]
ld l, a
ld a, Bank(TileDataPointers_1ceca)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
ApplyBumperCollision_BlueField: ; 0x1ce94
@@ -1395,7 +1395,7 @@ LoadBonusMultiplierRailingGraphics_BlueField_Gameboy: ; 0x1d602
ld h, [hl]
ld l, a
ld a, Bank(BonusMultiplierRailingTileDataPointers_1d6be)
- call Func_10aa
+ call QueueGraphicsToLoad
.asm_1d626
pop af
ld bc, $0000
@@ -1414,7 +1414,7 @@ LoadBonusMultiplierRailingGraphics_BlueField_Gameboy: ; 0x1d602
ld h, [hl]
ld l, a
ld a, Bank(BonusMultiplierRailingTileDataPointers_1d946)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
LoadBonusMultiplierRailingGraphics_BlueField_GameboyColor: ; 0x1d645
@@ -1432,7 +1432,7 @@ LoadBonusMultiplierRailingGraphics_BlueField_GameboyColor: ; 0x1d645
ld h, [hl]
ld l, a
ld a, Bank(BonusMultiplierRailingTileDataPointers_1d97a)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
GetBCDForNextBonusMultiplier_BlueField: ; 0x1d65f
@@ -1541,7 +1541,7 @@ ResolvePsyduckPoliwagCollision: ; 0x1dbd2
ld a, $7
callba Func_10000
ld a, $2
- ld [wd646], a
+ ld [wPoliwagState], a
ld a, $78
ld [wLeftMapMovePoliwagAnimationCounter], a
ld a, $14
@@ -1582,7 +1582,7 @@ ResolvePsyduckPoliwagCollision: ; 0x1dbd2
ccf
call z, HitPsyduck3Times
ld a, $2
- ld [wd645], a
+ ld [wPsyduckState], a
ld a, $28
ld [wRightMapMovePsyduckAnimationCounter], a
ld a, $78
@@ -1597,7 +1597,7 @@ UpdatePsyduckAndPoliwag: ; 0x1dc8e
ret
UpdatePoliwag: ; 0x1dc95
- ld a, [wd646]
+ ld a, [wPoliwagState]
cp $0
ret z
ld a, [wLeftMapMovePoliwagAnimationCounter]
@@ -1618,7 +1618,7 @@ UpdatePoliwag: ; 0x1dc95
ret
.asm_1dcb9
- ld a, [wd646]
+ ld a, [wPoliwagState]
cp $2
ret nz
call Func_1130
@@ -1646,11 +1646,11 @@ UpdatePoliwag: ; 0x1dc95
ccf
call z, HitPoliwag3Times
ld a, $1
- ld [wd646], a
+ ld [wPoliwagState], a
ret
.asm_1dceb
- ld a, [wd646]
+ ld a, [wPoliwagState]
cp $1
ret nz
ld a, [wLeftMapMovePoliwagAnimationCounter]
@@ -1667,7 +1667,7 @@ UpdatePoliwag: ; 0x1dc95
ld [wStageCollisionMap + $103], a
.asm_1dd0c
ld a, $0
- ld [wd646], a
+ ld [wPoliwagState], a
ld a, [wLeftMapMoveCounter]
sub $3
ret nz
@@ -1678,14 +1678,14 @@ UpdatePoliwag: ; 0x1dc95
ld a, $0
call LoadPsyduckOrPoliwagGraphics
ld a, $0
- ld [wd646], a
+ ld [wPoliwagState], a
ret
; XXX
ret
UpdatePsyduck: ; 0x1dd2e
- ld a, [wd645]
+ ld a, [wPsyduckState]
cp $0
ret z
cp $1
@@ -1703,7 +1703,7 @@ UpdatePsyduck: ; 0x1dd2e
ld a, $2
call LoadPsyduckOrPoliwagGraphics
ld a, $1
- ld [wd645], a
+ ld [wPsyduckState], a
ret
.asm_1dd53
@@ -1714,7 +1714,7 @@ UpdatePsyduck: ; 0x1dd2e
add $3
call LoadPsyduckOrPoliwagGraphics
ld a, $3
- ld [wd645], a
+ ld [wPsyduckState], a
ret
.asm_1dd69
@@ -1754,7 +1754,7 @@ UpdatePsyduck: ; 0x1dd2e
ld a, $25
ld [wStageCollisionMap + $110], a
ld a, $0
- ld [wd645], a
+ ld [wPsyduckState], a
.asm_1dda9
ld a, [wRightMapMoveCounter]
sub $3
@@ -1767,7 +1767,7 @@ UpdatePsyduck: ; 0x1dd2e
ld a, $2
call LoadPsyduckOrPoliwagGraphics
ld a, $0
- ld [wd645], a
+ ld [wPsyduckState], a
ret
HitPoliwag3Times: ; 0x1ddc7
@@ -1840,7 +1840,7 @@ LoadPsyduckOrPoliwagGraphics: ; 0x1de4b
or h
ret z
ld a, Bank(TileDataPointers_1df66)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
LoadPsyduckOrPoliwagNumberGraphics: ; 0x1de6f
@@ -1866,7 +1866,7 @@ LoadPsyduckOrPoliwagNumberGraphics: ; 0x1de6f
or h
ret z
ld a, Bank(TileDataPointers_1e0a4)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
UpdateMapMoveCounters_BlueFieldBottom: ; 0x1de93
@@ -2175,9 +2175,9 @@ LoadPinballUpgradeTriggerGraphics_BlueField: ; 0x1e484
ld c, [hl]
inc hl
ld b, [hl]
- ld a, $7
+ ld a, Bank(TileDataPointers_1e520)
ld de, LoadTileLists
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
pop bc
ret
@@ -2402,9 +2402,9 @@ LoadCAVELightGraphics_BlueField: ; 0x1e636
ld c, [hl]
inc hl
ld b, [hl]
- ld a, $7
+ ld a, Bank(TileDataPointers_1e6d7)
ld de, LoadTileLists
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
pop bc
ret
@@ -2708,7 +2708,7 @@ LoadSlotCaveCoverGraphics_BlueField: ; 0x1e8f6
or h
ret z
ld a, Bank(TileDataPointers_1e91e)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
INCLUDE "data/queued_tiledata/blue_field/slot_cave.asm"
@@ -2986,7 +2986,7 @@ LoadArrowIndicatorGraphics_BlueStage: ; 0x1eb41
ld h, [hl]
ld l, a
ld a, Bank(TileDataPointers_1eb61)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
INCLUDE "data/queued_tiledata/blue_field/arrow_indicators.asm"
@@ -3454,7 +3454,7 @@ UpdateForceFieldGraphics: ; 0x1f18a
or h
ret z
ld a, Bank(TileDataPointers_1f1b5)
- call Func_10aa
+ call QueueGraphicsToLoad
ld a, $0
ld [wBlueStageForceFieldGfxNeedsLoading], a
.done
@@ -3479,9 +3479,9 @@ LoadPokeballsGraphics_BlueField: ; 0x1f265
ld c, a
ld a, [hli]
ld b, a
- ld a, $7
+ ld a, Bank(TileDataPointers_1f2b9)
ld de, LoadTileLists
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
ret
UpdateBlinkingPokeballs_BlueField: ; 0x1f27b
diff --git a/engine/pinball_game/object_collision/diglett_bonus_resolve_collision.asm b/engine/pinball_game/object_collision/diglett_bonus_resolve_collision.asm
index 4bfbba4..738010d 100644
--- a/engine/pinball_game/object_collision/diglett_bonus_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/diglett_bonus_resolve_collision.asm
@@ -41,7 +41,7 @@ Func_19bbd: ; 0x19bbd
ld h, [hl]
ld l, a
ld a, Bank(Data_19bda)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
Data_19bda:
@@ -355,7 +355,7 @@ Func_19da8: ; 0x19da8
ld h, [hl]
ld l, a
ld a, Bank(DiglettTileDataPointers)
- call Func_10aa
+ call QueueGraphicsToLoad
pop bc
ret
diff --git a/engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm b/engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm
index b89c105..a343bf4 100644
--- a/engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm
@@ -52,7 +52,7 @@ Func_183db: ; 0x183db
ld h, [hl]
ld l, a
ld a, BANK(TileDataPointers_183f8)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
TileDataPointers_183f8:
@@ -1462,7 +1462,7 @@ Func_18d72: ; 0x18d72
or h
ret z
ld a, Bank(TileDataPointers_18ddb)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
Func_18d91: ; 0x18d91
diff --git a/engine/pinball_game/object_collision/meowth_bonus_resolve_collision.asm b/engine/pinball_game/object_collision/meowth_bonus_resolve_collision.asm
index 730eeaf..8f0766d 100644
--- a/engine/pinball_game/object_collision/meowth_bonus_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/meowth_bonus_resolve_collision.asm
@@ -274,7 +274,7 @@ Func_24516: ; 0x24516
ld h, [hl]
ld l, a
ld a, Bank(TileDataPointers_24533)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
TileDataPointers_24533: ; 0x24533
@@ -1894,7 +1894,7 @@ Func_24fa3: ; 0x24fa3
ld h, [hl]
ld l, a
ld a, Bank(TileDataPointers_25007)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
TileDataPointers_25007:
diff --git a/engine/pinball_game/object_collision/mewtwo_bonus_resolve_collision.asm b/engine/pinball_game/object_collision/mewtwo_bonus_resolve_collision.asm
index 2b6229e..0a2192b 100644
--- a/engine/pinball_game/object_collision/mewtwo_bonus_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/mewtwo_bonus_resolve_collision.asm
@@ -49,7 +49,7 @@ Func_194ac: ; 0x194ac
ld h, [hl]
ld l, a
ld a, Bank(Data_194c9)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
Data_194c9:
diff --git a/engine/pinball_game/object_collision/red_stage_resolve_collision.asm b/engine/pinball_game/object_collision/red_stage_resolve_collision.asm
index 3f9a248..6679037 100644
--- a/engine/pinball_game/object_collision/red_stage_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/red_stage_resolve_collision.asm
@@ -160,7 +160,7 @@ LoadAgainTextGraphics: ; 0x14746
ld h, [hl]
ld l, a
ld a, BANK(AgainTextTileData)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
AgainTextTileData:
@@ -528,7 +528,7 @@ LoadDiglettGraphics: ; 0x149d9
or h
ret z
ld a, BANK(TileListDataPointers_14a11)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
LoadDiglettNumberGraphics: ; 0x149f5
@@ -548,7 +548,7 @@ LoadDiglettNumberGraphics: ; 0x149f5
or h
ret z
ld a, BANK(Data_14af5)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
INCLUDE "data/queued_tiledata/red_field/diglett.asm"
@@ -736,7 +736,7 @@ UpdateSpinnerChargeGraphics_RedField: ; 0x14ece
ld h, [hl]
ld l, a
ld a, BANK(TileDataPointers_14eeb)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
INCLUDE "data/queued_tiledata/red_field/spinner.asm"
@@ -834,9 +834,9 @@ LoadCAVELightGraphics_RedField: ; 0x1523c
ld c, [hl]
inc hl
ld b, [hl]
- ld a, $5
+ ld a, Bank(TileDataPointers_152dd)
ld de, LoadTileLists
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
pop bc
ret
@@ -1070,9 +1070,9 @@ LoadPinballUpgradeTriggerGraphics_RedField: ; 0x15465
ld c, [hl]
inc hl
ld b, [hl]
- ld a, $5
+ ld a, Bank(TileDataPointers_15511)
ld de, LoadTileLists
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
pop bc
ret
@@ -1224,7 +1224,7 @@ TransitionPinballUpgrade: ; 0x155a7
ld h, [hl]
ld l, a
ld a, Bank(PinballUpgradeTransition_TileDataPointers)
- call Func_10aa
+ call QueueGraphicsToLoad
; fall through
TransitionPinballUpgradePalette: ; 0x155bb
@@ -1243,7 +1243,7 @@ TransitionPinballUpgradePalette: ; 0x155bb
ld b, [hl]
ld a, BANK(PinballUpgradeTransitionPalettes)
ld de, LoadPalettes
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
ret
INCLUDE "data/queued_tiledata/ball_upgrade.asm"
@@ -1512,7 +1512,7 @@ LoadFieldStructureGraphics_RedField: ; 0x159f4
or h
ret z
ld a, Bank(TileDataPointers_15a3f)
- call Func_10aa
+ call QueueGraphicsToLoad
ld a, [wStageCollisionState]
ld [wd7f2], a
ret
@@ -1678,7 +1678,7 @@ LoadBumperGraphics_RedField: ; 0x15fc0
ld h, [hl]
ld l, a
ld a, Bank(TileDataPointers_16010)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
ApplyBumperCollision_RedField: ; 0x15fda
@@ -2160,7 +2160,7 @@ LoadSlotCaveCoverGraphics_RedField: ; 0x16425
or h
ret z
ld a, Bank(TileDataPointers_1644d)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
INCLUDE "data/queued_tiledata/red_field/slot_cave.asm"
@@ -2602,7 +2602,7 @@ LoadStaryuGraphics_Top: ; 0x16859
or h
ret z
ld a, Bank(TileDataPointers_16899)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
LoadStaryuGraphics_Bottom: ; 0x16878
@@ -2624,7 +2624,7 @@ LoadStaryuGraphics_Bottom: ; 0x16878
or h
ret z
ld a, Bank(TileDataPointers_1695a)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
INCLUDE "data/queued_tiledata/red_field/staryu_bumper.asm"
@@ -2678,7 +2678,7 @@ LoadArrowIndicatorGraphics_RedField: ; 0x169cd
ld h, [hl]
ld l, a
ld a, Bank(TileDataPointers_169ed)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
INCLUDE "data/queued_tiledata/red_field/arrow_indicators.asm"
@@ -2900,7 +2900,7 @@ LoadBonusMultiplierRailingGraphics_RedField_Gameboy: ; 0x16f38
ld h, [hl]
ld l, a
ld a, Bank(BonusMultiplierRailingTileDataPointers_16fc8)
- call Func_10aa
+ call QueueGraphicsToLoad
.asm_16f5c
pop af
ld bc, $0000
@@ -2919,7 +2919,7 @@ LoadBonusMultiplierRailingGraphics_RedField_Gameboy: ; 0x16f38
ld h, [hl]
ld l, a
ld a, Bank(BonusMultiplierRailingTileData_171e4)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
LoadBonusMultiplierRailingGraphics_RedField_GameboyColor: ; 0x16f7b
@@ -2937,7 +2937,7 @@ LoadBonusMultiplierRailingGraphics_RedField_GameboyColor: ; 0x16f7b
ld h, [hl]
ld l, a
ld a, Bank(BonusMultiplierRailingTileDataPointers_17228)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
GetBCDForNextBonusMultiplier_RedField: ; 0x16f95
@@ -3002,9 +3002,9 @@ LoadPokeballsGraphics_RedField: ; 0x174d4
ld c, a
ld a, [hli]
ld b, a
- ld a, $5
+ ld a, Bank(TileDataPointers_17528)
ld de, LoadTileLists
- call Func_10c5
+ call QueueGraphicsToLoadWithFunc
ret
UpdateBlinkingPokeballs_RedField: ; 0x174ea
diff --git a/engine/pinball_game/object_collision/seel_bonus_resolve_collision.asm b/engine/pinball_game/object_collision/seel_bonus_resolve_collision.asm
index e169524..83d48db 100644
--- a/engine/pinball_game/object_collision/seel_bonus_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/seel_bonus_resolve_collision.asm
@@ -87,7 +87,7 @@ Func_25d0e: ; 0x25d0e
ld h, [hl]
ld l, a
ld a, Bank(TileDataPointers_25d2b)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
TileDataPointers_25d2b:
@@ -1161,7 +1161,7 @@ Func_262f4: ; 0x262f4
ld h, [hl]
ld l, a
ld a, Bank(TileDataPointers_2634a)
- call Func_10aa
+ call QueueGraphicsToLoad
ret
TileDataPointers_2634a:
diff --git a/engine/pinball_game/stage_init/init_blue_field.asm b/engine/pinball_game/stage_init/init_blue_field.asm
index 03a93d6..0200f2d 100644
--- a/engine/pinball_game/stage_init/init_blue_field.asm
+++ b/engine/pinball_game/stage_init/init_blue_field.asm
@@ -44,8 +44,8 @@ InitBlueField: ; 0x1c000
ld [wd64a], a
ld [wd643], a
ld [wd644], a
- ld [wd645], a
- ld [wd646], a
+ ld [wPsyduckState], a
+ ld [wPoliwagState], a
callba Start20SecondSaverTimer
callba GetBCDForNextBonusMultiplier_BlueField
ld a, $10