diff options
Diffstat (limited to 'engine')
4 files changed, 5 insertions, 5 deletions
diff --git a/engine/pinball_game.asm b/engine/pinball_game.asm index 86fd199..f0bec06 100644 --- a/engine/pinball_game.asm +++ b/engine/pinball_game.asm @@ -70,7 +70,7 @@ GameScreenFunction_HandleBallPhysics: ; 0xd909 ; main loop for stage logic
xor a
ld [wFlipperCollision], a
- ld [wSpinForceAmplification], a
+ ld [wCollisionForceAmplification], a
call ApplyGravityToBall
call LimitBallVelocity
xor a
@@ -181,7 +181,7 @@ GameScreenFunction_HandleBallLoss: ; 0xda36 ld [hNewlyPressedButtons], a
ld [hPressedButtons], a
ld [wFlipperCollision], a
- ld [wSpinForceAmplification], a
+ ld [wCollisionForceAmplification], a
xor a
ld [wIsBallColliding], a
ld [wPinballIsVisible], a
diff --git a/engine/pinball_game/flippers.asm b/engine/pinball_game/flippers.asm index 4ecc0b1..57475e4 100644 --- a/engine/pinball_game/flippers.asm +++ b/engine/pinball_game/flippers.asm @@ -640,7 +640,7 @@ HandleFlipperCollision: ; 0xe442 .asm_e48b
ld [wCollisionNormalAngle], a
ld a, 1
- ld [wSpinForceAmplification], a
+ ld [wCollisionForceAmplification], a
ld a, [wFlipperYForce + 1]
bit 7, a
ret z
diff --git a/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm b/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm index 3bcc995..da35c15 100644 --- a/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm +++ b/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm @@ -1811,7 +1811,7 @@ AddScorePsyduckOrPoliwag: ; 0x1de22 ld a, 4
ld [wRumbleDuration], a
ld a, 2
- ld [wSpinForceAmplification], a
+ ld [wCollisionForceAmplification], a
ld bc, FiveHundredPoints
callba AddBigBCD6FromQueueWithBallMultiplier
lb de, $00, $0f
diff --git a/engine/pinball_game/object_collision/red_stage_resolve_collision.asm b/engine/pinball_game/object_collision/red_stage_resolve_collision.asm index d79411c..d370618 100644 --- a/engine/pinball_game/object_collision/red_stage_resolve_collision.asm +++ b/engine/pinball_game/object_collision/red_stage_resolve_collision.asm @@ -463,7 +463,7 @@ AddScoreForHittingDiglett: ; 0x1496d ld a, 4
ld [wRumbleDuration], a
ld a, 2
- ld [wSpinForceAmplification], a
+ ld [wCollisionForceAmplification], a
ld bc, FiveHundredPoints
callba AddBigBCD6FromQueueWithBallMultiplier
lb de, $00, $0f
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