diff options
Diffstat (limited to 'home/joypad.asm')
-rw-r--r-- | home/joypad.asm | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/home/joypad.asm b/home/joypad.asm new file mode 100644 index 0000000..ff9e6dc --- /dev/null +++ b/home/joypad.asm @@ -0,0 +1,131 @@ + +ReadJoypad: ; 0xab8 +; Reads the current state of the joypad and saves the state into +; some registers the game uses during gameplay. It remembers the joypad state +; from the current frame, previous frame, and two frames ago. + ld a, $20 + ld [rJOYP], a + ld a, [rJOYP] + ld a, [rJOYP] + and $f + swap a + ld b, a + ld a, $30 + ld [rJOYP], a + ld a, $10 + ld [rJOYP], a + ld a, [rJOYP] + ld a, [rJOYP] + ld a, [rJOYP] + ld a, [rJOYP] + ld a, [rJOYP] + ld a, [rJOYP] + and $f + or b + cpl ; a contains currently-pressed buttons + ld [hJoypadState], a + ld a, $30 + ld [rJOYP], a + ld a, [hJoypadState] + ld hl, hPreviousJoypadState + xor [hl] ; a contains buttons that are different from previous frame + push af + ld hl, hJoypadState + and [hl] ; a contains newly-pressed buttons compared to last frame + ld [hNewlyPressedButtons], a + ld [hPressedButtons], a + pop af + ld hl, hPreviousJoypadState + and [hl] ; a contains newly-pressed buttons compared to two frames ago + ld [hPrevPreviousJoypadState], a + ld a, [hJoypadState] + and a + jr z, .asm_b15 + ld hl, hPreviousJoypadState + cp [hl] + jr nz, .asm_b15 + ; button(s) is pressed, and they're identical to the buttons pressed last frame. + ; this code is related to holding down a button for an extended period of time. + ld hl, hJoyRepeatDelay + dec [hl] + jr nz, .asm_b1a + ld a, [hJoypadState] + ld [hPressedButtons], a + ld a, [wd807] + ld [hJoyRepeatDelay], a + jr .asm_b1a + +.asm_b15 + ld a, [wd806] + ld [hJoyRepeatDelay], a +.asm_b1a + ld a, [hJoypadState] + ld [hPreviousJoypadState], a + ld hl, wJoypadStatesPersistent + ld a, [hJoypadState] + or [hl] + ld [hli], a + ld a, [hNewlyPressedButtons] + or [hl] + ld [hli], a + ld a, [hPressedButtons] + or [hl] + ld [hli], a + ret + +ClearPersistentJoypadStates: ; 0xb2e + ld hl, wJoypadStatesPersistent + xor a + ld [hli], a + ld [hli], a + ld [hl], a + ret + +IsKeyPressed2: ; 0xb36 + ld a, [hJoypadState] + and [hl] + jr z, .asm_b3e + cp [hl] + jr z, .asm_b48 +.asm_b3e + inc hl + ld a, [hJoypadState] + and [hl] + ret z + cp [hl] + jr z, .asm_b48 + xor a + ret + +.asm_b48 + ld a, $1 + and a + ret + +IsKeyPressed: ; 0xb4c +; Checks if a key for the specified key config is pressed. +; input: hl = pointer to key config byte pair (e.g. wKeyConfigLeftFlipper) +; output: zero flag is set if a corresponding key is pressed +; zero flag is reset if no corresponding key is pressed + ld a, [hJoypadState] + and [hl] + jr z, .asm_b58 + cp [hl] + jr nz, .asm_b58 + ld a, [hNewlyPressedButtons] + and [hl] + ret nz +.asm_b58 + inc hl + ld a, [hJoypadState] + and [hl] + ret z + cp [hl] + jr nz, .asm_b64 + ld a, [hNewlyPressedButtons] + and [hl] + ret + +.asm_b64 + xor a + ret |