summaryrefslogtreecommitdiff
path: root/hram.asm
diff options
context:
space:
mode:
Diffstat (limited to 'hram.asm')
-rwxr-xr-xhram.asm10
1 files changed, 5 insertions, 5 deletions
diff --git a/hram.asm b/hram.asm
index df763df..0c23cd1 100755
--- a/hram.asm
+++ b/hram.asm
@@ -1,18 +1,18 @@
hPushOAM EQU $FF80
hJoypadState EQU $FF98 ; current state of buttons. See joy_constants.asm for which bits
- ; correspond to which buttons.
+ ; correspond to which buttons.
hNewlyPressedButtons EQU $FF99 ; buttons that were pressed in the current frame.
hPressedButtons EQU $FF9A ; buttons that were pressed last frame and current frame(?)
hPrevPreviousJoypadState EQU $FF9B ; joypad state from two frames ago. See joy_constants.asm for
- ; which bits correspond to which buttons. (need a better name for this...)
+ ; which bits correspond to which buttons. (need a better name for this...)
hPreviousJoypadState EQU $FF9C ; prevoius frame's joypad state. See joy_constants.asm for
- ; which bits correspond to which buttons.
+ ; which bits correspond to which buttons.
hBoardYShift EQU $FFA0 ; Vertical pixel offset of the board. For example, the board is shifted
- ; by small amounts when "tilt up" is used.
+ ; by small amounts when "tilt up" is used.
hBoardXShift EQU $FFA1 ; Horizontal pixel offset of the board. For example, the board is shifted
- ; $20 pixels to the right when launching the ball at the start of a round.
+ ; $20 pixels to the right when launching the ball at the start of a round.
hFlipperYCollisionAttribute EQU $FFBF ; Vertical collision attribute for when ball collides with a flipper.