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-rwxr-xr-xwram.asm11
1 files changed, 9 insertions, 2 deletions
diff --git a/wram.asm b/wram.asm
index d61be27..bedd753 100755
--- a/wram.asm
+++ b/wram.asm
@@ -78,9 +78,16 @@ wTimerMinutes:: ; 0xd57b
wTimerFrames:: ; 0xd57c
ds 1
- ds $38c
+ ds $374
-; I think 0xd8f2 is a screen constant (e.g 4 = high score screen)
+wCurrentScreen:: ; 0xd8f1
+; The game is driven by state machines. This is the current screen.
+ ds 1
+wScreenState:: ; 0xd8f2
+; The game is driven by state machines. This is the current state for the current screen.
+ ds 1
+
+ ds 22
wTitleScreenCursorSelection:: ; 0xd909
; 0 = Game Start