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AgeCommit message (Collapse)Author
2017-04-01Dump SineTableMarcus Huderle
2017-04-01Label map object collision resolution functionsMarcus Huderle
2017-04-01Merge pull request #9 from PikalaxALT/masterMarcus Huderle
Function labels and data dism related to physics
2017-03-31Audio channel wram addressesPikalaxALT
2017-03-26Function labels and data dism related to physicsPikalaxALT
2017-03-25Label Seel Bonus Stage's game object collision routinesMarcus Huderle
2017-03-25Label and dump Meowth Bonus Stage's game object collision data/routinesMarcus Huderle
2017-03-23Label and dump Gengar and Diglett stages' game object collision data/routinesMarcus Huderle
2017-03-23Label remaining main game object collision routinesMarcus Huderle
2017-03-23Label some no-op routinesMarcus Huderle
2017-03-23Dump and label Blue Stage Bottom's game object collision data/routinesMarcus Huderle
2017-03-22Dump and label Blue Stage Top's game object collision data/routinesMarcus Huderle
2017-03-21Dump and label Red Stage Top's game object collision data/routinesMarcus Huderle
2017-03-19Finish dumping and labeling Red Stage Bottom's game object collision ↵Marcus Huderle
data/routines.
2017-03-18Start dumping and labeling game object collision stuff.Marcus Huderle
2017-03-15Dump and label greyed-out billboard palette data and routine.Marcus Huderle
2017-03-15Remove incbin of free space.Marcus Huderle
2017-03-15Dump and label Flipper animation OAM data.Marcus Huderle
2017-03-15Dump and label Field Select screen's border animations.Marcus Huderle
2017-03-14Use dr macro instead of INCBIN baserom.gbcMarcus Huderle
2017-03-14Document scrolling message routines, data structs, and buffers.Marcus Huderle
2017-03-14Add descriptive labels for various text.Marcus Huderle
2017-03-14Add missing data/oam_frames.asmMarcus Huderle
2017-03-14Merge pull request #8 from PikalaxALT/masterMarcus Huderle
Hardcoded pointers
2017-02-12Some WRAM changes; update farcall macroPikalaxALT
2017-01-20SRAM and high scoresPikalaxALT
2017-01-19Yet more data ripsPikalaxALT
2017-01-19Rip some data... kindaPikalaxALT
2017-01-19vTiles macroPikalaxALT
2017-01-19Coord macrosPikalaxALT
2017-01-19A little cleanupPikalaxALT
2017-01-18Split out HOMEPikalaxALT
2017-01-18Fix some point valuesPikalaxALT
2016-12-13OopsPikalaxALT
2016-12-07A little cleanupPikalaxALT
2016-12-07Rip CATCH\! gfxPikalaxALT
2016-12-07Resolve incbinned pointers in bank 4PikalaxALT
2016-12-07I think I got all the executable codePikalaxALT
2016-12-07Unreferenced data and functions in bank 3PikalaxALT
2016-12-07Unreferenced functions and data in bank 2PikalaxALT
2016-12-07Finish unreferenced functions and data in bank 0PikalaxALT
2016-12-07Disassemble some unreferenced functions in bank 0PikalaxALT
2016-12-06More HRAM labelsPikalaxALT
2016-12-06Interleave a8800PikalaxALT
2016-12-06Split out audio engine copiesPikalaxALT
2016-12-06All hardcoded pointers in bank CPikalaxALT
2016-12-06Hardcoded pointers in Pokedex banksPikalaxALT
2016-12-06Some hardcoded HRAM labelsPikalaxALT
2016-12-06All hardcoded ROM pointers in BANK 9PikalaxALT
2016-12-06Still more hardcoded ROM pointersPikalaxALT