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Author
2017-04-01
Dump SineTable
Marcus Huderle
2017-04-01
Label map object collision resolution functions
Marcus Huderle
2017-04-01
Merge pull request #9 from PikalaxALT/master
Marcus Huderle
Function labels and data dism related to physics
2017-03-31
Audio channel wram addresses
PikalaxALT
2017-03-26
Function labels and data dism related to physics
PikalaxALT
2017-03-25
Label Seel Bonus Stage's game object collision routines
Marcus Huderle
2017-03-25
Label and dump Meowth Bonus Stage's game object collision data/routines
Marcus Huderle
2017-03-23
Label and dump Gengar and Diglett stages' game object collision data/routines
Marcus Huderle
2017-03-23
Label remaining main game object collision routines
Marcus Huderle
2017-03-23
Label some no-op routines
Marcus Huderle
2017-03-23
Dump and label Blue Stage Bottom's game object collision data/routines
Marcus Huderle
2017-03-22
Dump and label Blue Stage Top's game object collision data/routines
Marcus Huderle
2017-03-21
Dump and label Red Stage Top's game object collision data/routines
Marcus Huderle
2017-03-19
Finish dumping and labeling Red Stage Bottom's game object collision ↵
Marcus Huderle
data/routines.
2017-03-18
Start dumping and labeling game object collision stuff.
Marcus Huderle
2017-03-15
Dump and label greyed-out billboard palette data and routine.
Marcus Huderle
2017-03-15
Remove incbin of free space.
Marcus Huderle
2017-03-15
Dump and label Flipper animation OAM data.
Marcus Huderle
2017-03-15
Dump and label Field Select screen's border animations.
Marcus Huderle
2017-03-14
Use dr macro instead of INCBIN baserom.gbc
Marcus Huderle
2017-03-14
Document scrolling message routines, data structs, and buffers.
Marcus Huderle
2017-03-14
Add descriptive labels for various text.
Marcus Huderle
2017-03-14
Add missing data/oam_frames.asm
Marcus Huderle
2017-03-14
Merge pull request #8 from PikalaxALT/master
Marcus Huderle
Hardcoded pointers
2017-02-12
Some WRAM changes; update farcall macro
PikalaxALT
2017-01-20
SRAM and high scores
PikalaxALT
2017-01-19
Yet more data rips
PikalaxALT
2017-01-19
Rip some data... kinda
PikalaxALT
2017-01-19
vTiles macro
PikalaxALT
2017-01-19
Coord macros
PikalaxALT
2017-01-19
A little cleanup
PikalaxALT
2017-01-18
Split out HOME
PikalaxALT
2017-01-18
Fix some point values
PikalaxALT
2016-12-13
Oops
PikalaxALT
2016-12-07
A little cleanup
PikalaxALT
2016-12-07
Rip CATCH\! gfx
PikalaxALT
2016-12-07
Resolve incbinned pointers in bank 4
PikalaxALT
2016-12-07
I think I got all the executable code
PikalaxALT
2016-12-07
Unreferenced data and functions in bank 3
PikalaxALT
2016-12-07
Unreferenced functions and data in bank 2
PikalaxALT
2016-12-07
Finish unreferenced functions and data in bank 0
PikalaxALT
2016-12-07
Disassemble some unreferenced functions in bank 0
PikalaxALT
2016-12-06
More HRAM labels
PikalaxALT
2016-12-06
Interleave a8800
PikalaxALT
2016-12-06
Split out audio engine copies
PikalaxALT
2016-12-06
All hardcoded pointers in bank C
PikalaxALT
2016-12-06
Hardcoded pointers in Pokedex banks
PikalaxALT
2016-12-06
Some hardcoded HRAM labels
PikalaxALT
2016-12-06
All hardcoded ROM pointers in BANK 9
PikalaxALT
2016-12-06
Still more hardcoded ROM pointers
PikalaxALT
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