StageGfxPointers_GameBoy: ; 0xe6f7 dw StageRedFieldTopGfx_GameBoy dw StageRedFieldBottomGfx_GameBoy dw VideoData_e896 dw VideoData_e8bd dw StageBlueFieldTopGfx_GameBoy dw StageBlueFieldBottomGfx_GameBoy dw StageGengarBonusGfx_GameBoy dw StageGengarBonusGfx_GameBoy dw StageMewtwoBonusGfx_GameBoy dw StageMewtwoBonusGfx_GameBoy dw StageMeowthBonusGfx_GameBoy dw StageMeowthBonusGfx_GameBoy dw StageDiglettBonusGfx_GameBoy dw StageDiglettBonusGfx_GameBoy dw StageSeelBonusGfx_GameBoy dw StageSeelBonusGfx_GameBoy StageGfxPointers_GameBoyColor: ; 0xe717 dw StageRedFieldTopGfx_GameBoyColor dw StageRedFieldBottomGfx_GameBoyColor dw VideoData_e8a6 dw VideoData_e8d4 dw StageBlueFieldTopGfx_GameBoyColor dw StageBlueFieldBottomGfx_GameBoyColor dw StageGengarBonusGfx_GameBoyColor dw StageGengarBonusGfx_GameBoyColor dw StageMewtwoBonusGfx_GameBoyColor dw StageMewtwoBonusGfx_GameBoyColor dw StageMeowthBonusGfx_GameBoyColor dw StageMeowthBonusGfx_GameBoyColor dw StageDiglettBonusGfx_GameBoyColor dw StageDiglettBonusGfx_GameBoyColor dw StageSeelBonusGfx_GameBoyColor dw StageSeelBonusGfx_GameBoyColor StageRedFieldTopGfx_GameBoy: ; 0xe737 VIDEO_DATA_TILES Alphabet1Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES StageRedFieldTopGfx1, vTilesOB + $1a0, $260 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $200 VIDEO_DATA_TILES StageRedFieldTopGfx2, vTilesOB + $600, $200 VIDEO_DATA_TILES StageRedFieldTopStatusBarSymbolsGfx_GameBoy, vTilesSH, $100 VIDEO_DATA_TILES StageRedFieldTopGfx3, vTilesSH + $100, $1a0 VIDEO_DATA_TILES StageRedFieldTopBaseGameBoyGfx, vTilesSH + $2a0, $d60 VIDEO_DATA_TILEMAP StageRedFieldTopTilemap_GameBoy, vBGMap, $400 db $FF, $FF ; terminators StageRedFieldTopGfx_GameBoyColor: ; 0xe771 VIDEO_DATA_TILES Alphabet2Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES StageRedFieldTopGfx1, vTilesOB + $1a0, $260 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $200 VIDEO_DATA_TILES StageRedFieldTopGfx2, vTilesOB + $600, $200 VIDEO_DATA_TILES StageRedFieldTopStatusBarSymbolsGfx_GameBoyColor, vTilesSH, $100 VIDEO_DATA_TILES StageRedFieldTopGfx3, vTilesSH + $100, $1a0 VIDEO_DATA_TILES StageRedFieldTopBaseGameBoyColorGfx, vTilesSH + $2a0, $d60 VIDEO_DATA_TILES_BANK2 StageRedFieldTopGfx4, vTilesSH, $1000 VIDEO_DATA_TILES_BANK2 StageRedFieldTopGfx5, vTilesOB, $200 VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTilesOB + $600, $160 VIDEO_DATA_TILES_BANK2 StageRedJapaneseCharactersGfx, vTilesOB + $200, $400 VIDEO_DATA_TILES_BANK2 StageRedJapaneseCharactersGfx2, vTilesSH + $100, $200 VIDEO_DATA_TILES_BANK2 StageRedFieldTopStatusBarSymbolsGfx_GameBoyColor, vTilesSH, $100 VIDEO_DATA_TILEMAP StageRedFieldTopTilemap_GameBoyColor, vBGMap, $400 VIDEO_DATA_TILEMAP_BANK2 StageRedFieldTopTilemap2_GameBoyColor, vBGMap, $400 VIDEO_DATA_PALETTES StageRedFieldTopPalettes, $80 VIDEO_DATA_TILES_BANK2 StageRedFieldTopGfx6, vTilesOB + $7c0, $40 db $FF, $FF ; terminators StageRedFieldBottomGfx_GameBoy: ; 0xe7ea VIDEO_DATA_TILES Alphabet1Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES StageSharedBonusSlotGlowGfx, vTilesOB + $1a0, $160 VIDEO_DATA_TILES StageSharedArrowsGfx, vTilesOB + $300, $80 VIDEO_DATA_TILES StageSharedBonusSlotGlow2Gfx, vTilesOB + $380, $20 VIDEO_DATA_TILES StageSharedPikaBoltGfx, vTilesOB + $3c0, $440 VIDEO_DATA_TILES StageRedFieldBottomBaseGameBoyGfx, vTilesSH, $1000 VIDEO_DATA_TILES SaverTextOffGfx, vTilesSH + $2a0, $40 VIDEO_DATA_TILEMAP StageRedFieldBottomTilemap_GameBoy, vBGMap, $400 db $FF, $FF ; terminators StageRedFieldBottomGfx_GameBoyColor: ; 0xe824 VIDEO_DATA_TILES Alphabet2Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES StageSharedBonusSlotGlowGfx, vTilesOB + $1a0, $160 VIDEO_DATA_TILES StageSharedArrowsGfx, vTilesOB + $300, $80 VIDEO_DATA_TILES StageSharedBonusSlotGlow2Gfx, vTilesOB + $380, $20 VIDEO_DATA_TILES StageSharedPikaBoltGfx, vTilesOB + $3c0, $440 VIDEO_DATA_TILES StageRedFieldBottomBaseGameBoyColorGfx, vTilesSH, $1000 VIDEO_DATA_TILES_BANK2 StageRedFieldBottomGfx5, vTilesSH, $1000 VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTilesOB + $600, $160 VIDEO_DATA_TILES SaverTextOffGfx, vTilesSH + $2a0, $40 VIDEO_DATA_TILES_BANK2 StageRedJapaneseCharactersGfx, vTilesOB + $200, $400 VIDEO_DATA_TILES_BANK2 StageRedJapaneseCharactersGfx2, vTilesSH + $100, $200 VIDEO_DATA_TILES_BANK2 StageRedFieldBottomBaseGameBoyColorGfx, vTilesSH, $100 VIDEO_DATA_TILEMAP StageRedFieldBottomTilemap_GameBoyColor, vBGMap, $400 VIDEO_DATA_TILEMAP_BANK2 StageRedFieldBottomTilemap2_GameBoyColor, vBGMap, $400 VIDEO_DATA_PALETTES StageRedFieldBottomPalettes, $80 VIDEO_DATA_TILES_BANK2 StageRedFieldTopGfx6, vTilesOB + $7c0, $40 db $FF, $FF ; terminators VideoData_e896: ; 0xe896 VIDEO_DATA_TILES Alphabet1Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $200 db $FF, $FF ; terminators VideoData_e8a6: ; 0xe8a6 VIDEO_DATA_TILES Alphabet2Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $200 VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTilesOB + $600, $160 db $FF, $FF ; terminators VideoData_e8bd: ; 0xe8bd VIDEO_DATA_TILES Alphabet1Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES PinballPokeballShakeGfx, vTilesOB + $380, $480 VIDEO_DATA_TILES SaverTextOffGfx, vTilesSH + $2a0, $40 db $FF, $FF ; terminators VideoData_e8d4: ; 0xe8d4 VIDEO_DATA_TILES Alphabet2Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES PinballPokeballShakeGfx, vTilesOB + $380, $480 VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTilesOB + $600, $160 VIDEO_DATA_TILES SaverTextOffGfx, vTilesSH + $2a0, $40 db $FF, $FF ; terminators StageBlueFieldTopGfx_GameBoy: ; 0xe8f2 VIDEO_DATA_TILES Alphabet1Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES StageBlueFieldTopGfx1, vTilesOB + $1a0, $260 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $200 VIDEO_DATA_TILES StageBlueFieldTopGfx2, vTilesOB + $600, $200 VIDEO_DATA_TILES StageBlueFieldTopStatusBarSymbolsGfx_GameBoy, vTilesSH, $100 VIDEO_DATA_TILES StageBlueFieldTopGfx3, vTilesSH + $100, $1a0 VIDEO_DATA_TILES StageBlueFieldTopBaseGameBoyGfx, vTilesSH + $2a0, $d60 VIDEO_DATA_TILEMAP StageBlueFieldTopTilemap_GameBoy, vBGMap, $400 db $FF, $FF ; terminators StageBlueFieldTopGfx_GameBoyColor: ; 0xe92c VIDEO_DATA_TILES Alphabet2Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES StageBlueFieldTopGfx1, vTilesOB + $1a0, $260 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $200 VIDEO_DATA_TILES StageBlueFieldTopGfx2, vTilesOB + $600, $200 VIDEO_DATA_TILES StageBlueFieldTopStatusBarSymbolsGfx_GameBoyColor, vTilesSH, $100 VIDEO_DATA_TILES StageBlueFieldTopGfx3, vTilesSH + $100, $1a0 VIDEO_DATA_TILES StageBlueFieldTopBaseGameBoyColorGfx, vTilesSH + $2a0, $d60 VIDEO_DATA_TILES_BANK2 StageBlueFieldTopGfx4, vTilesSH, $1000 VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTilesOB + $600, $160 VIDEO_DATA_TILEMAP StageBlueFieldTopTilemap_GameBoyColor, vBGMap, $400 VIDEO_DATA_TILEMAP_BANK2 StageBlueFieldTopTilemap2_GameBoyColor, vBGMap, $400 VIDEO_DATA_PALETTES StageBlueFieldTopPalettes, $80 db $FF, $FF ; terminators StageBlueFieldBottomGfx_GameBoy: ; 0xe982 VIDEO_DATA_TILES Alphabet1Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES StageSharedBonusSlotGlowGfx, vTilesOB + $1a0, $160 VIDEO_DATA_TILES StageSharedArrowsGfx, vTilesOB + $300, $80 VIDEO_DATA_TILES StageSharedBonusSlotGlow2Gfx, vTilesOB + $380, $20 VIDEO_DATA_TILES StageSharedPikaBoltGfx, vTilesOB + $3c0, $440 VIDEO_DATA_TILES StageBlueFieldBottomBaseGameBoyGfx, vTilesSH, $1000 VIDEO_DATA_TILES SaverTextOffGfx, vTilesSH + $2a0, $40 VIDEO_DATA_TILEMAP StageBlueFieldBottomTilemap_GameBoy, vBGMap, $400 db $FF, $FF ; terminators StageBlueFieldBottomGfx_GameBoyColor: ; 0xe9bc VIDEO_DATA_TILES Alphabet2Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES StageSharedBonusSlotGlowGfx, vTilesOB + $1a0, $160 VIDEO_DATA_TILES StageSharedArrowsGfx, vTilesOB + $300, $80 VIDEO_DATA_TILES StageSharedBonusSlotGlow2Gfx, vTilesOB + $380, $20 VIDEO_DATA_TILES StageSharedPikaBoltGfx, vTilesOB + $3c0, $440 VIDEO_DATA_TILES StageBlueFieldBottomBaseGameBoyColorGfx, vTilesSH, $1000 VIDEO_DATA_TILES_BANK2 StageBlueFieldBottomGfx1, vTilesSH, $1000 VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTilesOB + $600, $160 VIDEO_DATA_TILES SaverTextOffGfx, vTilesSH + $2a0, $40 VIDEO_DATA_TILEMAP StageBlueFieldBottomTilemap_GameBoyColor, vBGMap, $400 VIDEO_DATA_TILEMAP_BANK2 StageBlueFieldBottomTilemap2_GameBoyColor, vBGMap, $400 VIDEO_DATA_PALETTES StageBlueFieldBottomPalettes, $80 db $FF, $FF ; terminators StageGengarBonusGfx_GameBoy: ; 0xea12 VIDEO_DATA_TILES Alphabet1Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $320 VIDEO_DATA_TILES GengarBonusBaseGameBoyGfx, vTilesSH, $1000 VIDEO_DATA_TILES GengarBonusGastlyGfx, vTilesSH + $100, $180 VIDEO_DATA_TILES_BANK GengarBonusHaunterGfx + $180, Bank(GengarBonusHaunterGfx), vTilesSH + $280, $20 VIDEO_DATA_TILES_BANK GengarBonusHaunterGfx + $1a0, Bank(GengarBonusHaunterGfx), vTilesOB + $1a0, $100 VIDEO_DATA_TILES_BANK GengarBonusGengarGfx + $2a0, Bank(GengarBonusGengarGfx), vTilesOB + $2a0, $160 VIDEO_DATA_TILES_BANK GengarBonusGengarGfx + $400, Bank(GengarBonusGengarGfx), vTilesOB + $7a0, $60 VIDEO_DATA_TILES_BANK GengarBonusGengarGfx + $460, Bank(GengarBonusGengarGfx), vTilesSH + $2a0, $2a0 VIDEO_DATA_TILEMAP GengarBonusTilemap_GameBoy, vBGMap, $400 db $FF, $FF ; terminators StageGengarBonusGfx_GameBoyColor: ; 0xea5a VIDEO_DATA_TILES Alphabet2Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES StageSharedPikaBoltGfx, vTilesOB + $3c0, $440 VIDEO_DATA_TILES GengarBonusBaseGameBoyColorGfx, vTilesSH, $1000 VIDEO_DATA_TILES GengarBonusGastlyGfx, vTilesSH + $100, $180 VIDEO_DATA_TILES_BANK GengarBonusHaunterGfx + $180, Bank(GengarBonusHaunterGfx), vTilesSH + $280, $20 VIDEO_DATA_TILES_BANK GengarBonusHaunterGfx + $1a0, Bank(GengarBonusHaunterGfx), vTilesOB + $1a0, $100 VIDEO_DATA_TILES_BANK GengarBonusGengarGfx + $2a0, Bank(GengarBonusGengarGfx), vTilesOB + $2a0, $160 VIDEO_DATA_TILES_BANK GengarBonusGengarGfx + $400, Bank(GengarBonusGengarGfx), vTilesOB + $7a0, $60 VIDEO_DATA_TILES_BANK GengarBonusGengarGfx + $460, Bank(GengarBonusGengarGfx), vTilesSH + $2a0, $2a0 VIDEO_DATA_TILES_BANK2 GengarBonus1Gfx, vTilesSH, $1000 VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTilesOB + $600, $160 VIDEO_DATA_TILEMAP GengarBonusBottomTilemap_GameBoyColor, vBGMap, $400 VIDEO_DATA_TILEMAP_BANK2 GengarBonusBottomTilemap2_GameBoyColor, vBGMap, $400 VIDEO_DATA_PALETTES GengarBonusPalettes, $80 db $FF, $FF ; terminators StageMewtwoBonusGfx_GameBoy: ; 0xeabe VIDEO_DATA_TILES Alphabet1Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES MewtwoBonus1Gfx, vTilesOB + $1a0, $260 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $320 VIDEO_DATA_TILES MewtwoBonus2Gfx, vTilesOB + $7a0, $60 VIDEO_DATA_TILES MewtwoBonusBaseGameBoyGfx, vTilesSH, $1000 VIDEO_DATA_TILES MewtwoBonus3Gfx, vTilesSH + $100, $1a0 VIDEO_DATA_TILES MewtwoBonus4Gfx, vTilesSH + $2a0, $2a0 VIDEO_DATA_TILEMAP MewtwoBonusTilemap_GameBoy, vBGMap, $400 db $FF, $FF ; terminators StageMewtwoBonusGfx_GameBoyColor: ; 0xeaf8 VIDEO_DATA_TILES Alphabet2Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES MewtwoBonus1Gfx, vTilesOB + $1a0, $260 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $320 VIDEO_DATA_TILES MewtwoBonus2Gfx, vTilesOB + $7a0, $60 VIDEO_DATA_TILES MewtwoBonusBaseGameBoyColorGfx, vTilesSH, $1000 VIDEO_DATA_TILES MewtwoBonus3Gfx, vTilesSH + $100, $1a0 VIDEO_DATA_TILES MewtwoBonus4Gfx, vTilesSH + $2a0, $2a0 ; Can't use a macro here because it's copying the tiles from VRAM, not ROM. dw vTilesOB db $20 ; This is an arbitrary bank, since the data is in VRAM, not ROM. dw vTilesSH dw $4002 VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTilesOB + $600, $160 VIDEO_DATA_TILEMAP MewtoBonusBottomTilemap_GameBoyColor, vBGMap, $400 VIDEO_DATA_TILEMAP_BANK2 MewtoBonusBottomTilemap2_GameBoyColor, vBGMap, $400 VIDEO_DATA_PALETTES MewtwoBonusPalettes, $80 db $FF, $FF ; terminators StageMeowthBonusGfx_GameBoy: ; 0xeb4e VIDEO_DATA_TILES Alphabet1Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES MeowthBonusMeowth1Gfx, vTilesOB + $1a0, $260 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $320 VIDEO_DATA_TILES MeowthBonusMeowth2Gfx, vTilesOB + $7a0, $60 VIDEO_DATA_TILES MeowthBonusBaseGameBoyGfx, vTilesSH, $a00 VIDEO_DATA_TILES MeowthBonusMeowth3Gfx, vTilesSH + $100, $1a0 VIDEO_DATA_TILES MeowthBonusMeowth4Gfx, vTilesSH + $2a0, $360 VIDEO_DATA_TILEMAP MeowthBonusTilemap_GameBoy, vBGMap, $400 db $FF, $FF ; terminators StageMeowthBonusGfx_GameBoyColor: ; 0xeb88 VIDEO_DATA_TILES Alphabet2Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES MeowthBonusMeowth1Gfx, vTilesOB + $1a0, $260 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $320 VIDEO_DATA_TILES MeowthBonusMeowth2Gfx, vTilesOB + $7a0, $60 VIDEO_DATA_TILES MeowthBonusBaseGameBoyColorGfx, vTilesSH, $900 VIDEO_DATA_TILES MeowthBonusMeowth3Gfx, vTilesSH + $100, $1a0 VIDEO_DATA_TILES MeowthBonusMeowth4Gfx, vTilesSH + $2a0, $360 VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTilesOB + $600, $160 VIDEO_DATA_TILEMAP MeowthBonusTilemap_GameBoyColor, vBGMap, $400 VIDEO_DATA_TILEMAP_BANK2 MeowthBonusTilemap2_GameBoyColor, vBGMap, $400 VIDEO_DATA_PALETTES MeowthBonusPalettes, $80 db $FF, $FF ; terminators StageDiglettBonusGfx_GameBoy: ; 0xebd7 VIDEO_DATA_TILES Alphabet1Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES DiglettBonusDugtrio1Gfx, vTilesOB + $1a0, $260 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $320 VIDEO_DATA_TILES DiglettBonusDugtrio2Gfx, vTilesOB + $7a0, $60 VIDEO_DATA_TILES DiglettBonusBaseGameBoyGfx, vTilesSH, $e00 ; $e00 is actually $100 too many bytes. Should only be $d00. This accidentally loads palette data after the tile graphics. VIDEO_DATA_TILES DiglettBonusDugtrio3Gfx, vTilesSH + $100, $1a0 VIDEO_DATA_TILES DiglettBonusDugtrio4Gfx, vTilesSH + $2a0, $280 VIDEO_DATA_TILEMAP DiglettBonusTilemap_GameBoy, vBGMap, $400 db $FF, $FF ; terminators StageDiglettBonusGfx_GameBoyColor: ; 0xec11 VIDEO_DATA_TILES Alphabet2Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES DiglettBonusDugtrio1Gfx, vTilesOB + $1a0, $260 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $320 VIDEO_DATA_TILES DiglettBonusDugtrio2Gfx, vTilesOB + $7a0, $60 VIDEO_DATA_TILES DiglettBonusBaseGameBoyColorGfx, vTilesSH, $e00 VIDEO_DATA_TILES DiglettBonusDugtrio3Gfx, vTilesSH + $100, $1a0 VIDEO_DATA_TILES DiglettBonusDugtrio4Gfx, vTilesSH + $2a0, $280 VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTilesOB + $600, $160 VIDEO_DATA_TILEMAP DiglettBonusTilemap_GameBoyColor, vBGMap, $400 VIDEO_DATA_TILEMAP_BANK2 DiglettBonusTilemap2_GameBoyColor, vBGMap, $400 VIDEO_DATA_PALETTES DiglettBonusPalettes, $80 db $FF, $FF ; terminators StageSeelBonusGfx_GameBoy: ; 0xec60 VIDEO_DATA_TILES Alphabet1Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES SeelBonusSeel1Gfx, vTilesOB + $1a0, $260 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $320 VIDEO_DATA_TILES SeelBonusSeel2Gfx, vTilesOB + $7a0, $60 VIDEO_DATA_TILES SeelBonusBaseGameBoyGfx, vTilesSH, $d00 ; $d00 is actually $100 too many bytes. Should only be $c00. This accidentally loads palette data after the tile graphics. VIDEO_DATA_TILES SeelBonusSeel3Gfx, vTilesSH + $100, $1a0 VIDEO_DATA_TILES SeelBonusSeel4Gfx, vTilesSH + $2a0, $4a0 VIDEO_DATA_TILEMAP SeelBonusTilemap_GameBoy, vBGMap, $400 db $FF, $FF ; terminators StageSeelBonusGfx_GameBoyColor: ; 0xec9a VIDEO_DATA_TILES Alphabet2Gfx, vTilesOB, $1a0 VIDEO_DATA_TILES SeelBonusSeel1Gfx, vTilesOB + $1a0, $260 VIDEO_DATA_TILES PinballPokeballGfx, vTilesOB + $400, $320 VIDEO_DATA_TILES SeelBonusSeel2Gfx, vTilesOB + $7a0, $60 VIDEO_DATA_TILES SeelBonusBaseGameBoyColorGfx, vTilesSH, $b00 ; Should actually be $a00 bytes, not $b00 VIDEO_DATA_TILES SeelBonusSeel3Gfx, vTilesSH + $100, $1a0 VIDEO_DATA_TILES SeelBonusSeel4Gfx, vTilesSH + $2a0, $4a0 VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTilesOB + $600, $160 VIDEO_DATA_TILEMAP SeelBonusTilemap_GameBoyColor, vBGMap, $400 VIDEO_DATA_TILEMAP_BANK2 SeelBonusTilemap2_GameBoyColor, vBGMap, $400 VIDEO_DATA_PALETTES SeelBonusPalettes, $80 db $FF, $FF ; terminators