IncrementBonusMultiplierFromFieldEvent: ; 0x30164 ; Increments the bonus multiplier count received from game object actions. ; This is a separate counter than hitting the bonus multiplier railings. ; I guess they wanted hitting the bonus multiplier railings to be the primary ; way of racking up the End-of-Ball Bonus Multiplier. ld a, [wCurBonusMultiplierFromFieldEvents] inc a cp MAX_BONUS_MULTIPLIER_FIELD_EVENTS jr z, .maxed ld [wCurBonusMultiplierFromFieldEvents], a ld a, $1 ld [wShowExtraBallText], a ret .maxed ld bc, TenMillionPoints callba AddBigBCD6FromQueue ld a, $2 ld [wShowExtraBallText], a ret