ResolveSeelBonusGameObjectCollisions: ; 0x25c5a call Func_25da3 call Func_25ced ld a, [wd793] cp $14 jr c, .asm_25c98 ld a, [wd794] cp $2 jr nc, .asm_25c98 ld a, BONUS_STAGE_ORDER_MEWTWO ld [wNextBonusStage], a ld de, MUSIC_NOTHING call PlaySong ld a, $1 ld [wCompletedBonusStage], a call FillBottomMessageBufferWithBlackTile call EnableBottomText ld hl, wScrollingText3 ld de, SeelStageClearedText call LoadScrollingText ld a, $2 ld [wd794], a lb de, $4b, $2a call PlaySoundEffect .asm_25c98 ld a, [wd794] cp $2 jr nz, .asm_25cb0 ld a, [wSFXTimer] and a jr nz, .asm_25cb0 ld de, MUSIC_SEEL_STAGE call PlaySong ld a, $5 ld [wd794], a .asm_25cb0 ld a, [wd794] cp $2 jr z, .asm_25cc1 callba PlayLowTimeSfx .asm_25cc1 ld a, [wTimeRanOut] and a ret z xor a ld [wTimeRanOut], a ld a, $1 ld [wFlippersDisabled], a call LoadFlippersPalette callba StopTimer ld a, $3 ld [wd791], a ld a, [wd794] cp $5 ret z ld a, $1 ld [wd794], a ret Func_25ced: ; 0x25ced ld a, [wd766] and a ret nz ld a, [wBallXPos + 1] cp $8a ret nc ld a, $1 ld [wStageCollisionState], a ld [wd766], a callba LoadStageCollisionAttributes call Func_25d0e ret Func_25d0e: ; 0x25d0e ld a, [wStageCollisionState] sla a ld c, a ld b, $0 ld hl, TileDataPointers_25d2b ld a, [hGameBoyColorFlag] and a jr z, .asm_25d21 ld hl, TileDataPointers_25d67 .asm_25d21 add hl, bc ld a, [hli] ld h, [hl] ld l, a ld a, Bank(TileDataPointers_25d2b) call QueueGraphicsToLoad ret TileDataPointers_25d2b: dw TileData_25d2f dw TileData_25d32 TileData_25d2f: ; 0x25d2f db $01 dw TileData_25d35 TileData_25d32: ; 0x25d32 db $01 dw TileData_25d4e TileData_25d35: ; 0x25d35 dw LoadTileLists db $09 ; total number of tiles db $02 ; number of tiles dw vBGMap + $113 db $1F, $20 db $02 ; number of tiles dw vBGMap + $133 db $1D, $1E db $03 ; number of tiles dw vBGMap + $152 db $80, $1B, $1C db $02 ; number of tiles dw vBGMap + $172 db $17, $18 db $00 ; terminator TileData_25d4e: ; 0x25d4e dw LoadTileLists db $09 ; total number of tiles db $02 ; number of tiles dw vBGMap + $113 db $24, $F9 db $02 ; number of tiles dw vBGMap + $133 db $22, $04 db $03 ; number of tiles dw vBGMap + $152 db $36, $37, $FE db $02 ; number of tiles dw vBGMap + $172 db $35, $F9 db $00 ; terminator TileDataPointers_25d67: dw TileData_25d6b dw TileData_25d6e TileData_25d6b: ; 0x25d6b db $01 dw TileData_25d71 TileData_25d6e: ; 0x25d6e db $01 dw TileData_25d8a TileData_25d71: ; 0x25d71 dw LoadTileLists db $09 ; total number of tiles db $02 ; number of tiles dw vBGMap + $113 db $11, $10 db $02 ; number of tiles dw vBGMap + $133 db $0E, $0D db $03 ; number of tiles dw vBGMap + $152 db $80, $0B, $0A db $02 dw vBGMap + $172 db $07, $06 db $00 ; terminator TileData_25d8a: ; 0x25d8a dw LoadTileLists db $09 ; total number of tiles db $02 ; number of tiles dw vBGMap + $113 db $0F, $F4 db $02 ; number of tiles dw vBGMap + $133 db $0C, $FB db $03 ; number of tiles dw vBGMap + $152 db $09, $08, $F8 db $02 dw vBGMap + $172 db $04, $F4 db $00 ; terminator Func_25da3: ; 0x25da3 ld a, [wd767] and a jp z, .asm_25e38 xor a ld [wd767], a ld a, [wd768] sla a ld c, a sla a sla a add c ld c, a ld b, $0 ld hl, wd76c add hl, bc ld d, h ld e, l ld a, $9 ld [de], a dec de dec de dec de push bc ld hl, SeelAnimationData10 call InitAnimation pop bc ld hl, wd76e add hl, bc ld a, [hl] ld [wd79c], a ld hl, wd770 add hl, bc ld a, [hl] add $8 ld [wd79e], a ld a, [wd792] cp $9 jr nz, .asm_25df1 ld a, $0 ld [wd792], a ld [wd79a], a .asm_25df1 ld a, [wd792] dec a cp $ff jr z, .asm_25e04 ld [wd79a], a ld de, wd79a call Func_261f9 jr .asm_25e07 .asm_25e04 ld [wd79a], a .asm_25e07 ld a, $33 ld [wRumblePattern], a ld a, $8 ld [wRumbleDuration], a lb de, $00, $30 call PlaySoundEffect call Func_25e85 ld hl, wd792 inc [hl] ld a, [wd793] cp $14 ret nc ld hl, wd793 inc [hl] ld a, [wd792] dec a ld b, a ld a, [hl] add b ld [hl], a ld a, $1 ld [wd64e], a call Func_262f4 .asm_25e38 ld de, wd76c ; I think these three calls are one for each Seel swimming around call Func_25f47 ld de, wd776 call Func_25f47 ld de, wd780 call Func_25f47 ld a, [wd792] dec a cp $ff jr z, .asm_25e5d ld [wd79a], a ld de, wd79a call Func_26212 jr .asm_25e60 .asm_25e5d ld [wd79a], a .asm_25e60 ld bc, $087a ; again, probably one call for each Seel swimming around ld de, wd76d ld hl, wd772 call Func_25ec5 ld bc, $087a ld de, wd777 ld hl, wd77c call Func_25ec5 ld bc, $087a ld de, wd781 ld hl, wd786 call Func_25ec5 ret Func_25e85: ; 0x25e85 ld a, [wd792] inc a ld d, $1 ld e, a ld a, $1 .asm_25e8e cp e jr z, .asm_25e96 sla d inc a jr .asm_25e8e .asm_25e96 push de ld a, d cp $32 jr nc, .asm_25ead ld bc, OneHundredThousandPoints callba AddBigBCD6FromQueueWithBallMultiplier pop de dec d jr .asm_25ebf .asm_25ead ld bc, FiveMillionPoints callba AddBigBCD6FromQueueWithBallMultiplier pop de ld a, d sub $32 ld d, a .asm_25ebf ld a, d cp $0 jr nz, .asm_25e96 ret Func_25ec5: ; 0x25ec5 dec de ld a, [de] cp $1 jr z, .asm_25ece cp $4 ret nz .asm_25ece inc de push hl ld a, [hld] push af push bc ld a, [hl] and $f ld c, a ld b, $0 ld hl, SeelSwimmingYOffsets add hl, bc pop bc pop af and a jr nz, .asm_25f05 ld a, [de] add [hl] ld [de], a inc de ld a, [de] adc $0 ld [de], a pop hl cp c ret c ld a, $1 ld [hl], a dec hl dec hl dec hl dec hl dec hl dec hl ld a, $7 ld [hl], a dec hl dec hl dec hl ld d, h ld e, l ld hl, SeelAnimationData8 call InitAnimation ret .asm_25f05 ld a, [de] sub [hl] ld [de], a inc de ld a, [de] sbc $0 ld [de], a pop hl cp b ret nc xor a ld [hl], a dec hl dec hl dec hl dec hl dec hl dec hl ld a, $8 ld [hl], a dec hl dec hl dec hl ld d, h ld e, l ld hl, SeelAnimationData9 call InitAnimation ret SeelSwimmingYOffsets: db $31, $32, $33, $34, $35, $36, $37, $36, $35, $34, $33, $32, $33, $34, $35, $36 db $37, $38, $39, $3A, $3B, $3A, $39, $38, $37, $36, $35, $34, $33, $32, $31, $30 Func_25f47: ; 0x25f47 ld a, [de] sla a ld c, a ld b, $0 ld hl, SeelAnimationsTable add hl, bc ld a, [hli] ld h, [hl] ld l, a push de dec de dec de dec de call UpdateAnimation pop de ret nc ld a, [de] rst JumpTable ; calls JumpToFuncInTable CallTable_25f5f: ; 0x25f5f dw Func_25f77 dw Func_25fbe dw Func_25ff3 dw Func_2602a dw Func_2604c dw Func_2607f dw Func_260b6 dw Func_260d8 dw Func_260e2 dw Func_260ec dw Func_26109 dw Func_26120 Func_25f77: ; 0x25f77 dec de ld a, [de] cp $2 ret nz push de inc de inc de inc de inc de inc de inc de ld a, [de] dec a ld [de], a ld a, $3 jr z, .asm_25f8f pop de xor a jp Func_26137 .asm_25f8f ld hl, wd792 ld [hl], $0 call GenRandom bit 7, a jr z, .asm_25fa2 inc de ld a, $1 ld [de], a dec de jr .asm_25fa7 .asm_25fa2 inc de ld a, $0 ld [de], a dec de .asm_25fa7 inc de ld a, [de] and a jr z, .asm_25fb0 ld a, $6 jr .asm_25fb2 .asm_25fb0 ld a, $3 .asm_25fb2 push af lb de, $00, $31 call PlaySoundEffect pop af pop de jp Func_26137 Func_25fbe: ; 0x25fbe dec de ld a, [de] cp $4 ret nz push de inc de inc de inc de inc de inc de inc de ld a, [de] dec a ld [de], a jr z, .asm_25fd5 pop de ld a, $1 jp Func_26137 .asm_25fd5 ld a, [wd791] cp $0 jr z, .asm_25fe9 ld a, $2 ld [de], a pop de ld a, $4 ld [de], a ld a, $1 jp Func_26137 ret ; unused instruction .asm_25fe9 ld hl, wd791 inc [hl] pop de ld a, $2 jp Func_26137 Func_25ff3: ; 0x25ff3 dec de ld a, [de] cp $7 ret nz xor a call Func_26137 inc de inc de inc de inc de inc de ld a, [wd792] cp $6 jr nc, .asm_26020 cp $2 jr nc, .asm_26016 ld a, $3 ld [de], a lb de, $00, $31 call PlaySoundEffect ret .asm_26016 ld a, $2 ld [de], a lb de, $00, $31 call PlaySoundEffect ret .asm_26020 ld a, $1 ld [de], a lb de, $00, $31 call PlaySoundEffect ret Func_2602a: ; 0x2602a dec de ld a, [de] cp $9 ret nz ld a, $1 call Func_26137 inc de inc de inc de inc de inc de call GenRandom bit 7, a jr z, .asm_26044 ld a, $3 jr .asm_26046 .asm_26044 ld a, $5 .asm_26046 ld [de], a ld hl, wd791 dec [hl] ret Func_2604c: ; 0x2604c dec de ld a, [de] cp $4 ret nz push de inc de inc de inc de inc de inc de inc de ld a, [de] dec a ld [de], a jr z, .asm_26063 pop de ld a, $4 jp Func_26137 .asm_26063 ld a, [wd791] cp $0 jr z, .asm_26075 ld a, $2 ld [de], a pop de ld a, $4 ld [de], a jp Func_26137 ret ; unused instruction .asm_26075 ld hl, wd791 inc [hl] pop de ld a, $5 jp Func_26137 Func_2607f: ; 0x2607f dec de ld a, [de] cp $7 ret nz xor a call Func_26137 inc de inc de inc de inc de inc de ld a, [wd792] cp $6 jr nc, .asm_260ac cp $2 jr nc, .asm_260a2 ld a, $3 ld [de], a lb de, $00, $31 call PlaySoundEffect ret .asm_260a2 ld a, $2 ld [de], a lb de, $00, $31 call PlaySoundEffect ret .asm_260ac ld a, $1 ld [de], a lb de, $00, $31 call PlaySoundEffect ret Func_260b6: ; 0x260b6 dec de ld a, [de] cp $9 ret nz ld a, $4 call Func_26137 inc de inc de inc de inc de inc de call GenRandom bit 7, a jr z, .asm_260d0 ld a, $3 jr .asm_260d2 .asm_260d0 ld a, $5 .asm_260d2 ld [de], a ld hl, wd791 dec [hl] ret Func_260d8: ; 0x260d8 dec de ld a, [de] cp $5 ret nz ld a, $4 jp Func_26137 Func_260e2: ; 0x260e2 dec de ld a, [de] cp $5 ret nz ld a, $1 jp Func_26137 Func_260ec: ; 0x260ec dec de ld a, [de] cp $1 ret nz push de inc de inc de inc de inc de inc de inc de inc de ld a, [de] and a jr z, .asm_26103 pop de ld a, $b jp Func_26137 .asm_26103 pop de ld a, $a jp Func_26137 Func_26109: ; 0x26109 dec de ld a, [de] cp $7 ret nz ld a, $1 call Func_26137 inc de inc de inc de inc de inc de ld a, $5 ld [de], a ld hl, wd791 dec [hl] ret Func_26120: ; 0x26120 dec de ld a, [de] cp $7 ret nz ld a, $4 call Func_26137 inc de inc de inc de inc de inc de ld a, $5 ld [de], a ld hl, wd791 dec [hl] ret Func_26137: ; 0x26137 push af sla a ld c, a ld b, $0 ld hl, SeelAnimationsTable add hl, bc ld a, [hli] ld h, [hl] ld l, a push de dec de dec de call InitAnimation pop de inc de pop af ld [de], a ret SeelAnimationsTable: ; 0x2614f dw SeelAnimationData1 dw SeelAnimationData2 dw SeelAnimationData3 dw SeelAnimationData4 dw SeelAnimationData5 dw SeelAnimationData6 dw SeelAnimationData7 dw SeelAnimationData8 dw SeelAnimationData9 dw SeelAnimationData10 dw SeelAnimationData11 dw SeelAnimationData12 SeelAnimationData1: db $1C, $00 db $1C, $01 db $00 ; terminator SeelAnimationData2: db $0C, $03 db $08, $04 db $0C, $05 db $08, $04 db $00 ; terminator SeelAnimationData3: db $04, $06 db $04, $07 db $05, $08 db $05, $09 db $06, $0A db $04, $0B db $08, $0C db $00 ; terminator SeelAnimationData4: db $08, $0C db $04, $0B db $06, $0D db $10, $17 db $06, $0A db $05, $09 db $05, $08 db $04, $0E db $04, $0F db $00 ; terminator SeelAnimationData5: db $0C, $10 db $08, $11 db $0C, $12 db $08, $11 db $00 ; terminator SeelAnimationData6: db $04, $13 db $04, $14 db $05, $08 db $05, $09 db $06, $0A db $04, $0B db $08, $0C db $00 ; terminator SeelAnimationData7: db $08, $0C db $04, $0B db $06, $0D db $10, $17 db $06, $0A db $05, $09 db $05, $08 db $04, $15 db $04, $16 db $00 ; terminator SeelAnimationData8: db $04, $06 db $04, $07 db $06, $0A db $04, $15 db $04, $16 db $00 ; terminator SeelAnimationData9: db $04, $13 db $04, $14 db $06, $0A db $04, $0E db $04, $0F db $00 ; terminator SeelAnimationData10: db $10, $02 db $00 ; terminator SeelAnimationData11: db $06, $0D db $10, $17 db $06, $0A db $05, $09 db $05, $08 db $04, $0E db $04, $0F db $00 ; terminator SeelAnimationData12: db $06, $0D db $10, $17 db $06, $0A db $05, $09 db $05, $08 db $04, $15 db $04, $16 db $00 ; terminator Func_261f9: ; 0x261f9 ld a, $ff ld [wd795], a ld a, [de] sla a ld c, a ld b, $0 ld hl, SeelStageAnimations add hl, bc ld a, [hli] ld h, [hl] ld l, a dec de dec de dec de call InitAnimation ret Func_26212: ; 0x26212 ld a, [de] sla a ld c, a ld b, $0 ld hl, SeelStageAnimations add hl, bc ld a, [hli] ld h, [hl] ld l, a push de dec de dec de dec de call UpdateAnimation pop de ret nc dec de ld a, [de] cp $a ret nz xor a ld [de], a ld [wd79c], a ld [wd79e], a ld a, a ld [wd795], a ret SeelStageAnimations: dw SeelStageAnimationData1 dw SeelStageAnimationData1 dw SeelStageAnimationData2 dw SeelStageAnimationData3 dw SeelStageAnimationData4 dw SeelStageAnimationData5 dw SeelStageAnimationData6 dw SeelStageAnimationData7 dw SeelStageAnimationData8 SeelStageAnimationData1: db $02, $00 db $02, $01 db $02, $02 db $10, $00 db $04, $18 db $04, $00 db $04, $18 db $04, $00 db $04, $18 db $04, $00 db $00 ; terminator SeelStageAnimationData2: db $02, $03 db $02, $04 db $02, $05 db $10, $03 db $04, $18 db $04, $03 db $04, $18 db $04, $03 db $04, $18 db $04, $03 db $00 ; terminator SeelStageAnimationData3: db $02, $06 db $02, $07 db $02, $08 db $10, $06 db $04, $18 db $04, $06 db $04, $18 db $04, $06 db $04, $18 db $04, $06 db $00 ; terminator SeelStageAnimationData4: db $02, $09 db $02, $0A db $02, $0B db $10, $09 db $04, $18 db $04, $09 db $04, $18 db $04, $09 db $04, $18 db $04, $09 db $00 ; terminator SeelStageAnimationData5: db $02, $0C db $02, $0D db $02, $0E db $10, $0C db $04, $18 db $04, $0C db $04, $18 db $04, $0C db $04, $18 db $04, $0C db $00 ; terminator SeelStageAnimationData6: db $02, $0F db $02, $10 db $02, $11 db $10, $0F db $04, $18 db $04, $0F db $04, $18 db $04, $0F db $04, $18 db $04, $0F db $00 ; terminator SeelStageAnimationData7: db $02, $12 db $02, $13 db $02, $14 db $10, $12 db $04, $18 db $04, $12 db $04, $18 db $04, $12 db $04, $18 db $04, $12 db $00 ; terminator SeelStageAnimationData8: db $02, $15 db $02, $16 db $02, $17 db $10, $15 db $04, $18 db $04, $15 db $04, $18 db $04, $15 db $04, $18 db $04, $15 db $00 ; terminator Func_262f4: ; 0x262f4 ld a, [wd793] ld c, a ld b, $0 .asm_262fa ld a, c and a jr z, .asm_26306 ld a, b add $8 ld b, a dec c ld a, c jr .asm_262fa .asm_26306 ld a, b and a jr z, .asm_2630c sub $8 .asm_2630c ld [wd652], a ld a, [wd792] and a jr z, .asm_2631b ld b, a ld a, [wd793] inc a sub b .asm_2631b ld [wd651], a ld a, [wd793] cp $15 jr c, .asm_2632a ld a, $14 ld [wd793], a .asm_2632a push af xor a ld [wd650], a pop af sla a ld c, a ld b, $0 ld hl, TileDataPointers_2634a ld a, [hGameBoyColorFlag] and a jr z, .asm_26340 ld hl, TileDataPointers_26764 .asm_26340 add hl, bc ld a, [hli] ld h, [hl] ld l, a ld a, Bank(TileDataPointers_2634a) call QueueGraphicsToLoad ret TileDataPointers_2634a: dw TileData_26374 dw TileData_26377 dw TileData_2637a dw TileData_2637d dw TileData_26380 dw TileData_26383 dw TileData_26386 dw TileData_26389 dw TileData_2638c dw TileData_2638f dw TileData_26392 dw TileData_26395 dw TileData_26398 dw TileData_2639b dw TileData_2639e dw TileData_263a1 dw TileData_263a4 dw TileData_263a7 dw TileData_263aa dw TileData_263ad dw TileData_263b0 TileData_26374: ; 0x26374 db $01 dw TileData_263b3 TileData_26377: ; 0x26377 db $01 dw TileData_263e0 TileData_2637a: ; 0x2637a db $01 dw TileData_2640d TileData_2637d: ; 0x2637d db $01 dw TileData_2643a TileData_26380: ; 0x26380 db $01 dw TileData_26467 TileData_26383: ; 0x26383 db $01 dw TileData_26494 TileData_26386: ; 0x26386 db $01 dw TileData_264c1 TileData_26389: ; 0x26389 db $01 dw TileData_264ee TileData_2638c: ; 0x2638c db $01 dw TileData_2651b TileData_2638f: ; 0x2638f db $01 dw TileData_26548 TileData_26392: ; 0x26392 db $01 dw TileData_26575 TileData_26395: ; 0x26395 db $01 dw TileData_265a2 TileData_26398: ; 0x26398 db $01 dw TileData_265cf TileData_2639b: ; 0x2639b db $01 dw TileData_265fc TileData_2639e: ; 0x2639e db $01 dw TileData_26629 TileData_263a1: ; 0x263a1 db $01 dw TileData_26656 TileData_263a4: ; 0x263a4 db $01 dw TileData_26683 TileData_263a7: ; 0x263a7 db $01 dw TileData_266b0 TileData_263aa: ; 0x263aa db $01 dw TileData_266dd TileData_263ad: ; 0x263ad db $01 dw TileData_2670a TileData_263b0: ; 0x263b0 db $01 dw TileData_26737 TileData_263b3: ; 0x263b3 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $01, $30, $31 db $03 ; number of tiles dw vBGMap + $3 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $6 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $9 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $C db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_263e0: ; 0x263e0 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $30, $31 db $03 ; number of tiles dw vBGMap + $3 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $6 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $9 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $C db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_2640d: ; 0x2640d dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $31 db $03 ; number of tiles dw vBGMap + $3 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $6 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $9 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $C db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_2643a: ; 0x2643a dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $6 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $9 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $C db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_26467: ; 0x26467 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $32, $32 db $03 ; number of tiles dw vBGMap + $6 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $9 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $C db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_26494: ; 0x26494 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $32 db $03 ; number of tiles dw vBGMap + $6 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $9 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $C db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_264c1: ; 0x264c1 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $9 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $C db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_264ee: ; 0x264ee dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $32, $32 db $03 ; number of tiles dw vBGMap + $9 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $C db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_2651b: ; 0x2651b dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $3A, $32 db $03 ; number of tiles dw vBGMap + $9 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $C db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_26548: ; 0x26548 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $9 db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $C db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_26575: ; 0x26575 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $9 db $3A, $32, $32 db $03 ; number of tiles dw vBGMap + $C db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_265a2: ; 0x265a2 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $9 db $3A, $3A, $32 db $03 ; number of tiles dw vBGMap + $C db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_265cf: ; 0x265cf dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $9 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $C db $32, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_265fc: ; 0x265fc dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $9 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $C db $3A, $32, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_26629: ; 0x26629 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $9 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $C db $3A, $3A, $32 db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_26656: ; 0x26656 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $9 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $C db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $F db $32, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_26683: ; 0x26683 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $9 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $C db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $F db $3A, $32, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_266b0: ; 0x266b0 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $9 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $C db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $F db $3A, $3A, $33 db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_266dd: ; 0x266dd dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $9 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $C db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $F db $3A, $3A, $3A db $02 ; number of tiles dw vBGMap + $12 db $34, $04 db $00 ; terminator TileData_2670a: ; 0x2670a dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $9 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $C db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $F db $3A, $3A, $3A db $02 ; number of tiles dw vBGMap + $12 db $3B, $04 db $00 ; terminator TileData_26737: ; 0x26737 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $38, $39, $3A db $03 ; number of tiles dw vBGMap + $3 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $6 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $9 db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $C db $3A, $3A, $3A db $03 ; number of tiles dw vBGMap + $F db $3A, $3A, $3A db $02 ; number of tiles dw vBGMap + $12 db $3B, $38 db $00 ; terminator TileDataPointers_26764: dw TileData_2678e dw TileData_26791 dw TileData_26794 dw TileData_26797 dw TileData_2679a dw TileData_2679d dw TileData_267a0 dw TileData_267a3 dw TileData_267a6 dw TileData_267a9 dw TileData_267ac dw TileData_267af dw TileData_267b2 dw TileData_267b5 dw TileData_267b8 dw TileData_267bb dw TileData_267be dw TileData_267c1 dw TileData_267c4 dw TileData_267c7 dw TileData_267ca TileData_2678e: ; 0x2678e db $01 dw TileData_267cd TileData_26791: ; 0x26791 db $01 dw TileData_267fa TileData_26794: ; 0x26794 db $01 dw TileData_26827 TileData_26797: ; 0x26797 db $01 dw TileData_26854 TileData_2679a: ; 0x2679a db $01 dw TileData_26881 TileData_2679d: ; 0x2679d db $01 dw TileData_268ae TileData_267a0: ; 0x267a0 db $01 dw TileData_268db TileData_267a3: ; 0x267a3 db $01 dw TileData_26908 TileData_267a6: ; 0x267a6 db $01 dw TileData_26935 TileData_267a9: ; 0x267a9 db $01 dw TileData_26962 TileData_267ac: ; 0x267ac db $01 dw TileData_2698f TileData_267af: ; 0x267af db $01 dw TileData_269bc TileData_267b2: ; 0x267b2 db $01 dw TileData_269e9 TileData_267b5: ; 0x267b5 db $01 dw TileData_26a16 TileData_267b8: ; 0x267b8 db $01 dw TileData_26a43 TileData_267bb: ; 0x267bb db $01 dw TileData_26a70 TileData_267be: ; 0x267be db $01 dw TileData_26a9d TileData_267c1: ; 0x267c1 db $01 dw TileData_26aca TileData_267c4: ; 0x267c4 db $01 dw TileData_26af7 TileData_267c7: ; 0x267c7 db $01 dw TileData_26b24 TileData_267ca: ; 0x267ca db $01 dw TileData_26b51 TileData_267cd: ; 0x267cd dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $FB, $18, $19 db $03 ; number of tiles dw vBGMap + $3 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $6 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $9 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $C db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_267fa: ; 0x267fa dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $18, $19 db $03 ; number of tiles dw vBGMap + $3 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $6 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $9 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $C db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_26827: ; 0x26827 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $19 db $03 ; number of tiles dw vBGMap + $3 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $6 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $9 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $C db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_26854: ; 0x26854 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $6 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $9 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $C db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_26881: ; 0x26881 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1A, $1A db $03 ; number of tiles dw vBGMap + $6 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $9 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $C db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_268ae: ; 0x268ae dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1A db $03 ; number of tiles dw vBGMap + $6 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $9 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $C db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_268db: ; 0x268db dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $9 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $C db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_26908: ; 0x26908 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1A, $1A db $03 ; number of tiles dw vBGMap + $9 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $C db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_26935: ; 0x26935 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1D, $1A db $03 ; number of tiles dw vBGMap + $9 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $C db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_26962: ; 0x26962 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $9 db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $C db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_2698f: ; 0x2698f dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $9 db $1D, $1A, $1A db $03 ; number of tiles dw vBGMap + $C db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_269bc: ; 0x269bc dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $9 db $1D, $1D, $1A db $03 ; number of tiles dw vBGMap + $C db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_269e9: ; 0x269e9 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $9 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $C db $1A, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_26a16: ; 0x26a16 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $9 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $C db $1D, $1A, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_26a43: ; 0x26a43 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $9 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $C db $1D, $1D, $1A db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_26a70: ; 0x26a70 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $9 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $C db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $F db $1A, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_26a9d: ; 0x26a9d dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $9 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $C db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $F db $1D, $1A, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_26aca: ; 0x26aca dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $9 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $C db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $F db $1D, $1D, $19 db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_26af7: ; 0x26af7 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $9 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $C db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $F db $1D, $1D, $1D db $02 ; number of tiles dw vBGMap + $12 db $18, $FB db $00 ; terminator TileData_26b24: ; 0x26b24 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $9 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $C db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $F db $1D, $1D, $1D db $02 ; number of tiles dw vBGMap + $12 db $1E, $FB db $00 ; terminator TileData_26b51: ; 0x26b51 dw LoadTileLists db $14 ; total number of tiles db $03 ; number of tiles dw vBGMap db $1B, $1C, $1D db $03 ; number of tiles dw vBGMap + $3 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $6 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $9 db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $C db $1D, $1D, $1D db $03 ; number of tiles dw vBGMap + $F db $1D, $1D, $1D db $02 ; number of tiles dw vBGMap + $12 db $1E, $1B db $00 ; terminator