diff options
Diffstat (limited to 'asm/main.s')
-rwxr-xr-x | asm/main.s | 28 |
1 files changed, 14 insertions, 14 deletions
@@ -32529,14 +32529,14 @@ sub_10944: @ 0x08010944 ldrh r0, [r2] strh r0, [r4, #0x16] ldr r5, _080109C4 @ =0x040000D4 - ldr r0, _080109C8 @ =0x081216C0 + ldr r0, _080109C8 @ =gTitlescreenBg_Gfx str r0, [r5] ldr r0, _080109CC @ =0x06004000 str r0, [r5, #4] ldr r0, _080109D0 @ =0x80005000 str r0, [r5, #8] ldr r0, [r5, #8] - ldr r0, _080109D4 @ =0x081214C0 + ldr r0, _080109D4 @ =gTitlescreenBg_Pals str r0, [r5] movs r0, #0xa0 lsls r0, r0, #0x13 @@ -32544,7 +32544,7 @@ sub_10944: @ 0x08010944 ldr r0, _080109D8 @ =0x80000100 str r0, [r5, #8] ldr r0, [r5, #8] - ldr r0, _080109DC @ =0x08120CC0 + ldr r0, _080109DC @ =gTitlescreenBgTilemap str r0, [r5] movs r0, #0xc0 lsls r0, r0, #0x13 @@ -32556,39 +32556,39 @@ sub_10944: @ 0x08010944 ldr r0, [r4, #0x40] cmp r0, #1 bne _080109F4 - ldr r0, _080109E4 @ =0x08137700 + ldr r0, _080109E4 @ =gTitlescreenSprites_Pals str r0, [r5] ldr r0, _080109E8 @ =0x05000200 str r0, [r5, #4] ldr r0, _080109EC @ =0x80000050 str r0, [r5, #8] ldr r0, [r5, #8] - ldr r0, _080109F0 @ =0x081306E0 + ldr r0, _080109F0 @ =gTitlescreenSpritesSavedGame_Gfx b _08010A04 .align 2, 0 _080109BC: .4byte 0x0400000A _080109C0: .4byte 0x0200B0C0 _080109C4: .4byte 0x040000D4 -_080109C8: .4byte 0x081216C0 +_080109C8: .4byte gTitlescreenBg_Gfx _080109CC: .4byte 0x06004000 _080109D0: .4byte 0x80005000 -_080109D4: .4byte 0x081214C0 +_080109D4: .4byte gTitlescreenBg_Pals _080109D8: .4byte 0x80000100 -_080109DC: .4byte 0x08120CC0 +_080109DC: .4byte gTitlescreenBgTilemap _080109E0: .4byte 0x80000400 -_080109E4: .4byte 0x08137700 +_080109E4: .4byte gTitlescreenSprites_Pals _080109E8: .4byte 0x05000200 _080109EC: .4byte 0x80000050 -_080109F0: .4byte 0x081306E0 +_080109F0: .4byte gTitlescreenSpritesSavedGame_Gfx _080109F4: - ldr r0, _08010A5C @ =0x08137700 + ldr r0, _08010A5C @ =gTitlescreenSprites_Pals str r0, [r5] ldr r0, _08010A60 @ =0x05000200 str r0, [r5, #4] ldr r0, _08010A64 @ =0x80000050 str r0, [r5, #8] ldr r0, [r5, #8] - ldr r0, _08010A68 @ =0x081296C0 + ldr r0, _08010A68 @ =gTitlescreenSpritesNoSavedGame_Gfx _08010A04: str r0, [r5] ldr r0, _08010A6C @ =0x06010000 @@ -32631,10 +32631,10 @@ _08010A04: bl sub_FD5C b _08010AAC .align 2, 0 -_08010A5C: .4byte 0x08137700 +_08010A5C: .4byte gTitlescreenSprites_Pals _08010A60: .4byte 0x05000200 _08010A64: .4byte 0x80000050 -_08010A68: .4byte 0x081296C0 +_08010A68: .4byte gTitlescreenSpritesNoSavedGame_Gfx _08010A6C: .4byte 0x06010000 _08010A70: .4byte 0x80003800 _08010A74: .4byte 0x0852B668 |