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-rw-r--r--text/maps/route_8.asm162
1 files changed, 92 insertions, 70 deletions
diff --git a/text/maps/route_8.asm b/text/maps/route_8.asm
index 57a9a5f9..46e6ae86 100644
--- a/text/maps/route_8.asm
+++ b/text/maps/route_8.asm
@@ -1,154 +1,176 @@
_Route8BattleText1::
- text "You look good at"
- line "#MON, but"
- cont "how's your chem?"
+ text "Du weißt viel"
+ line "über #MON!"
+ cont "Doch wie sieht es"
+ cont "mit Chemie aus?"
done
_Route8EndBattleText1::
- text "Ow!"
- line "Meltdown!"
+ text "Au! Eine"
+ line "Kernschmelze!"
prompt
_Route8AfterBattleText1::
- text "I am better at"
- line "school than this!"
+ text "Meine schulischen"
+ line "Leistungen sind"
+ cont "besser!"
done
_Route8BattleText2::
- text "All right! Let's"
- line "roll the dice!"
+ text "OK! Die Spiele"
+ line "mögen beginnen!"
done
_Route8EndBattleText2::
- text "Drat!"
- line "Came up short!"
+ text ""
+ line "Knapp vorbei ist"
+ cont "auch daneben!"
prompt
_Route8AfterBattleText2::
- text "Lady Luck's not"
- line "with me today!"
+ text "Man kann nicht"
+ line "immer gewinnen!"
done
_Route8BattleText3::
- text "You need strategy"
- line "to win at this!"
+ text "Um zu gewinnen,"
+ line "benötigst Du eine"
+ cont "gute Strategie!"
done
_Route8EndBattleText3::
- text "It's"
- line "not logical!"
+ text "Ich habe"
+ line "verloren! Das ist"
+ cont "nicht logisch!"
prompt
_Route8AfterBattleText3::
- text "Go with GRIMER"
- line "first...and..."
- cont "...and...then..."
+ text "SLEIMA kämpft als"
+ line "erstes... und..."
+ cont "und... dann..."
done
_Route8BattleText4::
- text "I like NIDORAN, so"
- line "I collect them!"
+ text "Ich mag alle"
+ line "NIDORAN sehr"
+ cont "gerne! Deshalb"
+ cont "sammle ich sie!"
done
_Route8EndBattleText4::
- text "Why? Why??"
+ text "Warum?"
+ line "Warum nur?"
prompt
_Route8AfterBattleText4::
- text "When #MON grow"
- line "up they get ugly!"
- cont "They shouldn't"
- cont "evolve!"
+ text "Wenn #MON"
+ line "sich entwickeln,"
+ cont "werden sie groß"
+ cont "und häßlich! Sie"
+ cont "sollten klein und"
+ cont "goldig bleiben!"
done
_Route8BattleText5::
- text "School is fun, but"
- line "so are #MON."
+ text "Die Schule macht"
+ line "Spaß! #MON zu"
+ cont "trainieren aber"
+ cont "auch!"
done
_Route8EndBattleText5::
- text "I'll"
- line "stay with school."
+ text "OK, ich"
+ line "gehe lieber zur"
+ cont "Schule!"
prompt
_Route8AfterBattleText5::
- text "We're stuck here"
- line "because of the"
- cont "gates at SAFFRON."
+ text "Wir sitzen hier"
+ line "fest, weil"
+ cont "SAFFRONIA CITY"
+ cont "abgeriegelt wird."
done
_Route8BattleText6::
- text "MEOWTH is so cute,"
- line "meow, meow, meow!"
+ text "MAUZI ist so süß!"
+ line "Miau, miauz!"
done
_Route8EndBattleText6::
- text "Meow!"
+ text "Miauz!"
prompt
_Route8AfterBattleText6::
- text "I think PIDGEY"
- line "and RATTATA"
- cont "are cute too!"
+ text "Aber TAUBSI und"
+ line "RATTFRATZ sind"
+ cont "auch niedlich!"
done
_Route8BattleText7::
- text "We must look"
- line "silly standing"
- cont "here like this!"
+ text "Es muß ziemlich"
+ line "blöd aussehen,"
+ cont "wie wir hier"
+ cont "herumstehen!"
done
_Route8EndBattleText7::
- text "Look what"
- line "you did!"
+ text "Schau, was"
+ line "Du getan hast!"
prompt
_Route8AfterBattleText7::
- text "SAFFRON's gate"
- line "keeper won't let"
- cont "us through."
- cont "He's so mean!"
+ text "Der Wachtposten"
+ line "von SAFFRONIA"
+ cont "CITY ist so"
+ cont "gemein! Er läßt"
+ cont "uns nicht in die"
+ cont "Stadt!"
done
_Route8BattleText8::
- text "I'm a rambling,"
- line "gambling dude!"
+ text "Ich bin ein weit"
+ line "herumgekommener"
+ cont "Glücksspieler!"
done
_Route8EndBattleText8::
- text "Missed"
- line "the big score!"
+ text ""
+ line "Den Jackpot habe"
+ cont "ich noch nicht"
+ cont "geknackt..."
prompt
_Route8AfterBattleText8::
- text "Gambling and"
- line "#MON are like"
- cont "eating peanuts!"
- cont "Just can't stop!"
+ text "Glücksspiele und"
+ line "#MON haben"
+ cont "eines gemeinsam:"
+ cont "Man kann nicht"
+ cont "damit aufhören!"
done
_Route8BattleText9::
- text "What's a cute,"
- line "round and fluffy"
- cont "#MON?"
+ text "Welches #MON"
+ line "ist süß, pummelig"
+ cont "und kuschlig?"
done
_Route8EndBattleText9::
- text "Stop!"
+ text "Hör auf!"
- para "Don't be so mean"
- line "to my CLEFAIRY!"
+ para "Sei nicht so"
+ line "gemein zu PIEPI!"
prompt
_Route8AfterBattleText9::
- text "I heard that"
- line "CLEFAIRY evolves"
- cont "when it's exposed"
- cont "to a MOON STONE."
+ text "Ich habe gehört,"
+ line "PIEPI entwickelt"
+ cont "sich, wenn man"
+ cont "ihm einen"
+ cont "MONDSTEIN gibt."
done
_Route8Text10::
- text "UNDERGROUND PATH"
- line "CELADON CITY -"
- cont "LAVENDER TOWN"
+ text "TUNNELPFAD"
+ line "PRISMANIA CITY -"
+ cont "LAVANDIA"
done