diff options
Diffstat (limited to 'constants/music_constants.asm')
-rw-r--r-- | constants/music_constants.asm | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/constants/music_constants.asm b/constants/music_constants.asm index de91352e..9459c0a4 100644 --- a/constants/music_constants.asm +++ b/constants/music_constants.asm @@ -1,50 +1,3 @@ -; HW sound channel register base addresses -HW_CH1_BASE EQU (rNR10 % $100) -HW_CH2_BASE EQU ((rNR21 % $100) - 1) -HW_CH3_BASE EQU (rNR30 % $100) -HW_CH4_BASE EQU ((rNR41 % $100) - 1) - -; HW sound channel enable bit masks -HW_CH1_ENABLE_MASK EQU %00010001 -HW_CH2_ENABLE_MASK EQU %00100010 -HW_CH3_ENABLE_MASK EQU %01000100 -HW_CH4_ENABLE_MASK EQU %10001000 - -; HW sound channel disable bit masks -HW_CH1_DISABLE_MASK EQU (~HW_CH1_ENABLE_MASK & $ff) -HW_CH2_DISABLE_MASK EQU (~HW_CH2_ENABLE_MASK & $ff) -HW_CH3_DISABLE_MASK EQU (~HW_CH3_ENABLE_MASK & $ff) -HW_CH4_DISABLE_MASK EQU (~HW_CH4_ENABLE_MASK & $ff) - -REG_DUTY_SOUND_LEN EQU 1 -REG_VOLUME_ENVELOPE EQU 2 -REG_FREQUENCY_LO EQU 3 - -MAX_SFX_ID_1 EQUS "SFX_SAFARI_ZONE_PA" -MAX_SFX_ID_2 EQUS "SFX_SILPH_SCOPE" -MAX_SFX_ID_3 EQUS "SFX_SHOOTING_STAR" - -NOISE_INSTRUMENTS_START EQUS "SFX_NOISE_INSTRUMENT01" -NOISE_INSTRUMENTS_END EQUS "SFX_NOISE_INSTRUMENT19 + 1" - -CRY_SFX_START EQUS "SFX_CRY_00" -CRY_SFX_END EQUS "SFX_CRY_25 + 3" - -BATTLE_SFX_START EQUS "SFX_PECK" -BATTLE_SFX_END EQUS "SFX_SILPH_SCOPE + 1" - -; wChannelFlags1 constants -BIT_PERFECT_PITCH EQU 0 ; controlled by toggle_perfect_pitch command -BIT_SOUND_CALL EQU 1 ; if in sound call -BIT_NOISE_OR_SFX EQU 2 ; if channel is the music noise channel or an SFX channel -BIT_VIBRATO_DIRECTION EQU 3 ; if the pitch is above or below normal (cycles) -BIT_PITCH_SLIDE_ON EQU 4 ; if pitch slide is active -BIT_PITCH_SLIDE_DECREASING EQU 5 ; if the pitch slide frequency is decreasing (instead of increasing) -BIT_ROTATE_DUTY_CYCLE EQU 6 ; if rotating duty cycle - -; wChannelFlags2 constant (only has one flag) -BIT_EXECUTE_MUSIC EQU 0 ; if in execute music - ; Song ids are calculated by address to save space. music_const: MACRO |