diff options
Diffstat (limited to 'data/battle_anims/frame_blocks.asm')
-rw-r--r-- | data/battle_anims/frame_blocks.asm | 1238 |
1 files changed, 1238 insertions, 0 deletions
diff --git a/data/battle_anims/frame_blocks.asm b/data/battle_anims/frame_blocks.asm new file mode 100644 index 00000000..8b9b0919 --- /dev/null +++ b/data/battle_anims/frame_blocks.asm @@ -0,0 +1,1238 @@ +FrameBlockPointers: + dw FrameBlock00 + dw FrameBlock01 + dw FrameBlock02 + dw FrameBlock03 + dw FrameBlock04 + dw FrameBlock05 + dw FrameBlock06 + dw FrameBlock07 + dw FrameBlock08 + dw FrameBlock09 + dw FrameBlock0a + dw FrameBlock0b + dw FrameBlock0c + dw FrameBlock0d + dw FrameBlock0e + dw FrameBlock0f + dw FrameBlock10 + dw FrameBlock11 + dw FrameBlock12 + dw FrameBlock13 + dw FrameBlock14 + dw FrameBlock15 + dw FrameBlock16 + dw FrameBlock17 + dw FrameBlock18 + dw FrameBlock19 + dw FrameBlock1a + dw FrameBlock1b + dw FrameBlock1c + dw FrameBlock1d + dw FrameBlock1e + dw FrameBlock1f + dw FrameBlock20 + dw FrameBlock21 + dw FrameBlock22 + dw FrameBlock23 + dw FrameBlock24 + dw FrameBlock25 + dw FrameBlock26 + dw FrameBlock27 + dw FrameBlock28 + dw FrameBlock29 + dw FrameBlock2a + dw FrameBlock2b + dw FrameBlock2c + dw FrameBlock2d + dw FrameBlock2e + dw FrameBlock2f + dw FrameBlock30 + dw FrameBlock31 + dw FrameBlock32 + dw FrameBlock33 + dw FrameBlock34 + dw FrameBlock35 + dw FrameBlock36 + dw FrameBlock37 + dw FrameBlock38 + dw FrameBlock39 + dw FrameBlock3a + dw FrameBlock3b + dw FrameBlock3c + dw FrameBlock3d + dw FrameBlock3e + dw FrameBlock3f + dw FrameBlock40 + dw FrameBlock41 + dw FrameBlock42 + dw FrameBlock43 + dw FrameBlock44 + dw FrameBlock45 + dw FrameBlock46 + dw FrameBlock47 + dw SmallBlackCircleFrameBlock + dw LargeBlackCircleFrameBlock + dw FrameBlock4a + dw FrameBlock4b + dw FrameBlock4c + dw FrameBlock4d + dw FrameBlock4e + dw FrameBlock4f + dw FrameBlock50 + dw FrameBlock51 + dw FrameBlock52 + dw FrameBlock53 + dw FrameBlock54 + dw FrameBlock55 + dw FrameBlock56 + dw FrameBlock57 + dw FrameBlock58 + dw FrameBlock59 + dw FrameBlock5a + dw FrameBlock5b + dw FrameBlock5c + dw FrameBlock5d + dw FrameBlock5e + dw FrameBlock5f + dw FrameBlock60 + dw FrameBlock61 + dw FrameBlock62 + dw FrameBlock63 + dw FrameBlock64 + dw FrameBlock65 + dw FrameBlock66 + dw FrameBlock67 + dw FrameBlock68 + dw FrameBlock69 + dw FrameBlock6a + dw FrameBlock6b + dw FrameBlock6c + dw FrameBlock6d + dw FrameBlock6e + dw FrameBlock6f + dw FrameBlock70 + dw FrameBlock71 + dw FrameBlock72 + dw FrameBlock73 + dw FrameBlock74 + dw FrameBlock75 + dw FrameBlock76 + dw FrameBlock77 + dw FrameBlock78 + dw FrameBlock79 + +FrameBlock01: + db 9 ; # + dbsprite 0, 0, 0, 0, $2c, 0 + dbsprite 1, 0, 0, 0, $2d, 0 + dbsprite 2, 0, 0, 0, $2c, OAM_HFLIP + dbsprite 0, 1, 0, 0, $3c, 0 + dbsprite 1, 1, 0, 0, $3d, 0 + dbsprite 2, 1, 0, 0, $3c, OAM_HFLIP + dbsprite 0, 2, 0, 0, $2c, OAM_VFLIP + dbsprite 1, 2, 0, 0, $2d, OAM_VFLIP + dbsprite 2, 2, 0, 0, $2c, OAM_HFLIP | OAM_VFLIP + +FrameBlock02: + db 16 ; # + dbsprite 0, 0, 0, 0, $20, 0 + dbsprite 1, 0, 0, 0, $21, 0 + dbsprite 2, 0, 0, 0, $21, OAM_HFLIP + dbsprite 3, 0, 0, 0, $20, OAM_HFLIP + dbsprite 0, 1, 0, 0, $30, 0 + dbsprite 1, 1, 0, 0, $31, 0 + dbsprite 2, 1, 0, 0, $31, OAM_HFLIP + dbsprite 3, 1, 0, 0, $30, OAM_HFLIP + dbsprite 0, 2, 0, 0, $30, OAM_VFLIP + dbsprite 1, 2, 0, 0, $31, OAM_VFLIP + dbsprite 2, 2, 0, 0, $31, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 2, 0, 0, $30, OAM_HFLIP | OAM_VFLIP + dbsprite 0, 3, 0, 0, $20, OAM_VFLIP + dbsprite 1, 3, 0, 0, $21, OAM_VFLIP + dbsprite 2, 3, 0, 0, $21, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 3, 0, 0, $20, OAM_HFLIP | OAM_VFLIP + +FrameBlock03: + db 4 ; # + dbsprite 0, 0, 0, 0, $02, 0 + dbsprite 1, 0, 0, 0, $02, OAM_HFLIP + dbsprite 0, 1, 0, 0, $12, 0 + dbsprite 1, 1, 0, 0, $12, OAM_HFLIP + +FrameBlock04: + db 4 ; # + dbsprite 0, 0, 0, 0, $06, 0 + dbsprite 1, 0, 0, 0, $07, 0 + dbsprite 0, 1, 0, 0, $16, 0 + dbsprite 1, 1, 0, 0, $17, 0 + +FrameBlock05: + db 4 ; # + dbsprite 0, 0, 0, 0, $07, OAM_HFLIP + dbsprite 1, 0, 0, 0, $06, OAM_HFLIP + dbsprite 0, 1, 0, 0, $17, OAM_HFLIP + dbsprite 1, 1, 0, 0, $16, OAM_HFLIP + +FrameBlock06: + db 12 ; # + dbsprite 1, 0, 0, 0, $23, 0 + dbsprite 0, 1, 0, 0, $32, 0 + dbsprite 1, 1, 0, 0, $33, 0 + dbsprite 2, 0, 0, 0, $23, OAM_HFLIP + dbsprite 2, 1, 0, 0, $33, OAM_HFLIP + dbsprite 3, 1, 0, 0, $32, OAM_HFLIP + dbsprite 0, 2, 0, 0, $32, OAM_VFLIP + dbsprite 1, 2, 0, 0, $33, OAM_VFLIP + dbsprite 1, 3, 0, 0, $23, OAM_VFLIP + dbsprite 2, 2, 0, 0, $33, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 2, 0, 0, $32, OAM_HFLIP | OAM_VFLIP + dbsprite 2, 3, 0, 0, $23, OAM_HFLIP | OAM_VFLIP + +FrameBlock07: + db 16 ; # + dbsprite 0, 0, 0, 0, $20, 0 + dbsprite 1, 0, 0, 0, $21, 0 + dbsprite 0, 1, 0, 0, $30, 0 + dbsprite 1, 1, 0, 0, $31, 0 + dbsprite 2, 0, 0, 0, $21, OAM_HFLIP + dbsprite 3, 0, 0, 0, $20, OAM_HFLIP + dbsprite 2, 1, 0, 0, $31, OAM_HFLIP + dbsprite 3, 1, 0, 0, $30, OAM_HFLIP + dbsprite 0, 2, 0, 0, $30, OAM_VFLIP + dbsprite 1, 2, 0, 0, $31, OAM_VFLIP + dbsprite 0, 3, 0, 0, $20, OAM_VFLIP + dbsprite 1, 3, 0, 0, $21, OAM_VFLIP + dbsprite 2, 2, 0, 0, $31, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 2, 0, 0, $30, OAM_HFLIP | OAM_VFLIP + dbsprite 2, 3, 0, 0, $21, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 3, 0, 0, $20, OAM_HFLIP | OAM_VFLIP + +FrameBlock08: + db 16 ; # + dbsprite 0, 0, 0, 0, $20, 0 + dbsprite 1, 0, 0, 0, $21, 0 + dbsprite 0, 1, 0, 0, $30, 0 + dbsprite 1, 1, 0, 0, $31, 0 + dbsprite 3, 0, 0, 0, $21, OAM_HFLIP + dbsprite 4, 0, 0, 0, $20, OAM_HFLIP + dbsprite 3, 1, 0, 0, $31, OAM_HFLIP + dbsprite 4, 1, 0, 0, $30, OAM_HFLIP + dbsprite 0, 3, 0, 0, $30, OAM_VFLIP + dbsprite 1, 3, 0, 0, $31, OAM_VFLIP + dbsprite 0, 4, 0, 0, $20, OAM_VFLIP + dbsprite 1, 4, 0, 0, $21, OAM_VFLIP + dbsprite 3, 3, 0, 0, $31, OAM_HFLIP | OAM_VFLIP + dbsprite 4, 3, 0, 0, $30, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 4, 0, 0, $21, OAM_HFLIP | OAM_VFLIP + dbsprite 4, 4, 0, 0, $20, OAM_HFLIP | OAM_VFLIP + +FrameBlock09: + db 12 ; # + dbsprite 0, 0, 0, 0, $24, 0 + dbsprite 1, 0, 0, 0, $25, 0 + dbsprite 0, 1, 0, 0, $34, 0 + dbsprite 3, 0, 0, 0, $25, OAM_HFLIP + dbsprite 4, 0, 0, 0, $24, OAM_HFLIP + dbsprite 4, 1, 0, 0, $34, OAM_HFLIP + dbsprite 0, 3, 0, 0, $34, OAM_VFLIP + dbsprite 0, 4, 0, 0, $24, OAM_VFLIP + dbsprite 1, 4, 0, 0, $25, OAM_VFLIP + dbsprite 4, 3, 0, 0, $34, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 4, 0, 0, $25, OAM_HFLIP | OAM_VFLIP + dbsprite 4, 4, 0, 0, $24, OAM_HFLIP | OAM_VFLIP + +FrameBlock0a: + db 12 ; # + dbsprite 0, 0, 0, 0, $24, 0 + dbsprite 1, 0, 0, 0, $25, 0 + dbsprite 0, 1, 0, 0, $34, 0 + dbsprite 4, 0, 0, 0, $25, OAM_HFLIP + dbsprite 5, 0, 0, 0, $24, OAM_HFLIP + dbsprite 5, 1, 0, 0, $34, OAM_HFLIP + dbsprite 0, 4, 0, 0, $34, OAM_VFLIP + dbsprite 0, 5, 0, 0, $24, OAM_VFLIP + dbsprite 1, 5, 0, 0, $25, OAM_VFLIP + dbsprite 5, 4, 0, 0, $34, OAM_HFLIP | OAM_VFLIP + dbsprite 4, 5, 0, 0, $25, OAM_HFLIP | OAM_VFLIP + dbsprite 5, 5, 0, 0, $24, OAM_HFLIP | OAM_VFLIP + +FrameBlock0b: + db 4 ; # + dbsprite 0, 0, 0, 0, $05, 0 + dbsprite 1, 0, 0, 0, $05, OAM_HFLIP + dbsprite 0, 1, 0, 0, $15, 0 + dbsprite 1, 1, 0, 0, $15, OAM_HFLIP + +FrameBlock0c: + db 4 ; # + dbsprite 0, 0, 0, 0, $04, 0 + dbsprite 1, 0, 0, 0, $04, OAM_HFLIP + dbsprite 0, 1, 0, 0, $14, 0 + dbsprite 1, 1, 0, 0, $14, OAM_HFLIP + +FrameBlock0d: + db 8 ; # + dbsprite 0, 0, 0, 0, $0c, 0 + dbsprite 1, 0, 0, 0, $0d, 0 + dbsprite 0, 1, 0, 0, $1c, 0 + dbsprite 1, 1, 0, 0, $1d, 0 + dbsprite 0, 2, 0, 0, $1d, OAM_HFLIP | OAM_VFLIP + dbsprite 1, 2, 0, 0, $1c, OAM_HFLIP | OAM_VFLIP + dbsprite 0, 3, 0, 0, $0d, OAM_HFLIP | OAM_VFLIP + dbsprite 1, 3, 0, 0, $0c, OAM_HFLIP | OAM_VFLIP + +FrameBlock0e: + db 4 ; # + dbsprite 0, 4, 0, 0, $0c, 0 + dbsprite 1, 4, 0, 0, $0d, 0 + dbsprite 0, 5, 0, 0, $1c, 0 + dbsprite 1, 5, 0, 0, $1d, 0 + +FrameBlock0f: + db 4 ; # + dbsprite 0, 6, 0, 0, $1d, OAM_HFLIP | OAM_VFLIP + dbsprite 1, 6, 0, 0, $1c, OAM_HFLIP | OAM_VFLIP + dbsprite 0, 7, 0, 0, $0d, OAM_HFLIP | OAM_VFLIP + dbsprite 1, 7, 0, 0, $0c, OAM_HFLIP | OAM_VFLIP + +FrameBlock10: + db 8 ; # + dbsprite 0, 0, 0, 0, $0e, 0 + dbsprite 1, 0, 0, 0, $0f, 0 + dbsprite 0, 1, 0, 0, $1e, 0 + dbsprite 1, 1, 0, 0, $1f, 0 + dbsprite 2, 0, 0, 0, $0f, OAM_HFLIP + dbsprite 3, 0, 0, 0, $0e, OAM_HFLIP + dbsprite 2, 1, 0, 0, $1f, OAM_HFLIP + dbsprite 3, 1, 0, 0, $1e, OAM_HFLIP + +FrameBlock11: + db 8 ; # + dbsprite 0, 0, 0, 0, $0e, 0 + dbsprite 1, 0, 0, 0, $0f, 0 + dbsprite 0, 1, 0, 0, $1e, 0 + dbsprite 1, 1, 0, 0, $1f, 0 + dbsprite 4, 0, 0, 0, $0f, OAM_HFLIP + dbsprite 5, 0, 0, 0, $0e, OAM_HFLIP + dbsprite 4, 1, 0, 0, $1f, OAM_HFLIP + dbsprite 5, 1, 0, 0, $1e, OAM_HFLIP + +FrameBlock12: + db 3 ; # + dbsprite 0, 0, 0, 0, $37, 0 + dbsprite 2, 1, 0, 0, $37, 0 + dbsprite 4, 0, 0, 0, $37, 0 + +FrameBlock13: + db 4 ; # + dbsprite 0, 0, 0, 0, $36, 0 + dbsprite 1, 0, 0, 0, $36, OAM_HFLIP + dbsprite 0, 1, 0, 0, $36, OAM_VFLIP + dbsprite 1, 1, 0, 0, $36, OAM_HFLIP | OAM_VFLIP + +FrameBlock14: + db 8 ; # + dbsprite 2, 0, 0, 0, $28, 0 + dbsprite 3, 0, 0, 0, $28, OAM_HFLIP + dbsprite 2, 1, 0, 0, $38, 0 + dbsprite 3, 1, 0, 0, $38, OAM_HFLIP + dbsprite 4, 0, 0, 0, $36, 0 + dbsprite 5, 0, 0, 0, $36, OAM_HFLIP + dbsprite 4, 1, 0, 0, $36, OAM_VFLIP + dbsprite 5, 1, 0, 0, $36, OAM_HFLIP | OAM_VFLIP + +FrameBlock15: + db 12 ; # + dbsprite 0, 0, 0, 0, $28, 0 + dbsprite 1, 0, 0, 0, $28, OAM_HFLIP + dbsprite 0, 1, 0, 0, $38, 0 + dbsprite 1, 1, 0, 0, $38, OAM_HFLIP + dbsprite 2, 0, 0, 0, $29, 0 + dbsprite 3, 0, 0, 0, $29, OAM_HFLIP + dbsprite 2, 1, 0, 0, $39, 0 + dbsprite 3, 1, 0, 0, $39, OAM_HFLIP + dbsprite 4, 0, 0, 0, $28, 0 + dbsprite 5, 0, 0, 0, $28, OAM_HFLIP + dbsprite 4, 1, 0, 0, $38, 0 + dbsprite 5, 1, 0, 0, $38, OAM_HFLIP + +FrameBlock16: + db 8 ; # + dbsprite 0, 0, 0, 0, $29, 0 + dbsprite 1, 0, 0, 0, $29, OAM_HFLIP + dbsprite 0, 1, 0, 0, $39, 0 + dbsprite 1, 1, 0, 0, $39, OAM_HFLIP + dbsprite 4, 0, 0, 0, $29, 0 + dbsprite 5, 0, 0, 0, $29, OAM_HFLIP + dbsprite 4, 1, 0, 0, $39, 0 + dbsprite 5, 1, 0, 0, $39, OAM_HFLIP + +FrameBlock17: + db 4 ; # + dbsprite 0, 0, 0, 0, $08, 0 + dbsprite 1, 0, 0, 0, $09, 0 + dbsprite 0, 1, 0, 0, $18, 0 + dbsprite 1, 1, 0, 0, $19, 0 + +FrameBlock18: + db 1 ; # + dbsprite 0, 3, 0, 0, $45, OAM_HFLIP | OAM_VFLIP + +FrameBlock19: + db 2 ; # + dbsprite 1, 3, 0, 0, $45, 0 + dbsprite 1, 2, 0, 0, $46, OAM_HFLIP | OAM_VFLIP + +FrameBlock1a: + db 2 ; # + dbsprite 2, 2, 0, 0, $45, OAM_HFLIP | OAM_VFLIP + dbsprite 2, 3, 0, 0, $46, 0 + +FrameBlock1b: + db 2 ; # + dbsprite 3, 2, 0, 0, $45, 0 + dbsprite 3, 1, 0, 0, $46, OAM_HFLIP | OAM_VFLIP + +FrameBlock1c: + db 2 ; # + dbsprite 4, 1, 0, 0, $45, OAM_HFLIP | OAM_VFLIP + dbsprite 4, 2, 0, 0, $46, 0 + +FrameBlock1d: + db 2 ; # + dbsprite 5, 1, 0, 0, $45, 0 + dbsprite 5, 0, 0, 0, $46, OAM_HFLIP | OAM_VFLIP + +FrameBlock1e: + db 2 ; # + dbsprite 6, 0, 0, 0, $45, OAM_HFLIP | OAM_VFLIP + dbsprite 6, 1, 0, 0, $46, 0 + +FrameBlock75: + db 4 ; # + dbsprite 0, 0, 0, 0, $43, 0 + dbsprite 1, 0, 0, 0, $43, OAM_HFLIP + dbsprite 0, 1, 0, 0, $22, 0 + dbsprite 1, 1, 0, 0, $43, OAM_HFLIP | OAM_VFLIP + +FrameBlock1f: + db 2 ; # + dbsprite 0, 0, 0, 0, $03, 0 + dbsprite 6, 0, 0, 0, $03, OAM_HFLIP + +FrameBlock20: + db 6 ; # + dbsprite 0, 0, 0, 0, $03, 0 + dbsprite 6, 0, 0, 0, $03, OAM_HFLIP + dbsprite 1, 1, 0, 0, $03, 0 + dbsprite 5, 1, 0, 0, $03, OAM_HFLIP + dbsprite 0, 1, 0, 0, $13, 0 + dbsprite 6, 1, 0, 0, $13, OAM_HFLIP + +FrameBlock21: + db 12 ; # + dbsprite 0, 0, 0, 0, $03, 0 + dbsprite 6, 0, 0, 0, $03, OAM_HFLIP + dbsprite 1, 1, 0, 0, $03, 0 + dbsprite 5, 1, 0, 0, $03, OAM_HFLIP + dbsprite 0, 1, 0, 0, $13, 0 + dbsprite 6, 1, 0, 0, $13, OAM_HFLIP + dbsprite 2, 2, 0, 0, $03, 0 + dbsprite 4, 2, 0, 0, $03, OAM_HFLIP + dbsprite 1, 2, 0, 0, $13, 0 + dbsprite 5, 2, 0, 0, $13, OAM_HFLIP + dbsprite 0, 2, 0, 0, $03, 0 + dbsprite 6, 2, 0, 0, $03, OAM_HFLIP + +FrameBlock22: + db 19 ; # + dbsprite 0, 0, 0, 0, $03, 0 + dbsprite 0, 1, 0, 0, $13, 0 + dbsprite 0, 2, 0, 0, $03, 0 + dbsprite 0, 3, 0, 0, $13, 0 + dbsprite 1, 1, 0, 0, $03, 0 + dbsprite 1, 2, 0, 0, $13, 0 + dbsprite 1, 3, 0, 0, $03, 0 + dbsprite 2, 2, 0, 0, $03, 0 + dbsprite 2, 3, 0, 0, $13, 0 + dbsprite 3, 3, 0, 0, $03, 0 + dbsprite 4, 2, 0, 0, $03, OAM_HFLIP + dbsprite 4, 3, 0, 0, $13, OAM_HFLIP + dbsprite 5, 1, 0, 0, $03, OAM_HFLIP + dbsprite 5, 2, 0, 0, $13, OAM_HFLIP + dbsprite 5, 3, 0, 0, $03, OAM_HFLIP + dbsprite 6, 0, 0, 0, $03, OAM_HFLIP + dbsprite 6, 1, 0, 0, $13, OAM_HFLIP + dbsprite 6, 2, 0, 0, $03, OAM_HFLIP + dbsprite 6, 3, 0, 0, $13, OAM_HFLIP + +FrameBlock23: + db 4 ; # + dbsprite 0, 0, 0, 0, $0a, 0 + dbsprite 1, 0, 0, 0, $0b, 0 + dbsprite 0, 1, 0, 0, $1a, 0 + dbsprite 1, 1, 0, 0, $1b, 0 + +FrameBlock24: + db 2 ; # + dbsprite 0, 1, 0, 0, $0a, 0 + dbsprite 1, 1, 0, 0, $0b, 0 + +FrameBlock25: + db 12 ; # + dbsprite 0, 2, 0, 0, $0a, 0 + dbsprite 1, 2, 0, 0, $0b, 0 + dbsprite 0, 3, 0, 0, $1a, 0 + dbsprite 1, 3, 0, 0, $1b, 0 + dbsprite 2, 0, 0, 0, $0a, 0 + dbsprite 3, 0, 0, 0, $0b, 0 + dbsprite 2, 1, 0, 0, $1a, 0 + dbsprite 3, 1, 0, 0, $1b, 0 + dbsprite 4, 1, 0, 0, $0a, 0 + dbsprite 5, 1, 0, 0, $0b, 0 + dbsprite 4, 2, 0, 0, $1a, 0 + dbsprite 5, 2, 0, 0, $1b, 0 + +FrameBlock26: + db 4 ; # + dbsprite 2, 0, 0, 0, $44, 0 + dbsprite 3, 0, 0, 0, $44, OAM_HFLIP + dbsprite 2, 1, 0, 0, $44, OAM_VFLIP + dbsprite 3, 1, 0, 0, $44, OAM_HFLIP | OAM_VFLIP + +FrameBlock27: + db 5 ; # + dbsprite 1, 1, 0, 0, $44, 0 + dbsprite 2, 1, 0, 0, $44, OAM_HFLIP + dbsprite 1, 2, 0, 0, $44, OAM_VFLIP + dbsprite 2, 2, 0, 0, $44, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 0, 0, 0, $47, 0 + +FrameBlock28: + db 6 ; # + dbsprite 0, 2, 0, 0, $44, 0 + dbsprite 1, 2, 0, 0, $44, OAM_HFLIP + dbsprite 0, 3, 0, 0, $44, OAM_VFLIP + dbsprite 1, 3, 0, 0, $44, OAM_HFLIP | OAM_VFLIP + dbsprite 2, 1, 0, 0, $47, 0 + dbsprite 2, 0, 6, 2, $47, 0 + +FrameBlock29: + db 4 ; # + dbsprite 0, 3, 0, 0, $47, 0 + dbsprite 0, 2, 6, 2, $47, 0 + dbsprite 1, 1, 4, 4, $47, 0 + dbsprite 2, 0, 2, 6, $47, 0 + +FrameBlock2a: + db 4 ; # + dbsprite 0, 0, 0, 0, $44, 0 + dbsprite 1, 0, 0, 0, $44, OAM_HFLIP + dbsprite 0, 1, 0, 0, $44, OAM_VFLIP + dbsprite 1, 1, 0, 0, $44, OAM_HFLIP | OAM_VFLIP + +FrameBlock2b: + db 2 ; # + dbsprite 0, 0, 2, 6, $47, 0 + dbsprite 1, 0, 0, 0, $47, 0 + +FrameBlock2c: + db 1 ; # + dbsprite 0, 20, 0, 0, $4d, 0 + +FrameBlock2d: + db 8 ; # + dbsprite 0, 0, 0, 0, $26, 0 + dbsprite 1, 0, 0, 0, $27, 0 + dbsprite 0, 1, 0, 0, $36, 0 + dbsprite 1, 1, 0, 0, $37, 0 + dbsprite 0, 2, 0, 0, $28, 0 + dbsprite 1, 2, 0, 0, $29, 0 + dbsprite 0, 3, 0, 0, $38, 0 + dbsprite 1, 3, 0, 0, $39, 0 + +FrameBlock2e: + db 8 ; # + dbsprite 0, 0, 0, 0, $27, OAM_HFLIP + dbsprite 1, 0, 0, 0, $26, OAM_HFLIP + dbsprite 0, 1, 0, 0, $37, OAM_HFLIP + dbsprite 1, 1, 0, 0, $36, OAM_HFLIP + dbsprite 0, 2, 0, 0, $29, OAM_HFLIP + dbsprite 1, 2, 0, 0, $28, OAM_HFLIP + dbsprite 0, 3, 0, 0, $39, OAM_HFLIP + dbsprite 1, 3, 0, 0, $38, OAM_HFLIP + +FrameBlock2f: + db 4 ; # + dbsprite 0, 0, 0, 0, $0c, 0 + dbsprite 1, 0, 0, 0, $0d, 0 + dbsprite 0, 1, 0, 0, $0c, OAM_VFLIP + dbsprite 1, 1, 0, 0, $0d, OAM_VFLIP + +FrameBlock30: + db 4 ; # + dbsprite 0, 0, 0, 0, $44, 0 + dbsprite 1, 0, 0, 0, $44, OAM_HFLIP + dbsprite 0, 1, 0, 0, $44, OAM_VFLIP + dbsprite 1, 1, 0, 0, $44, OAM_HFLIP | OAM_VFLIP + +FrameBlock31: + db 1 ; # + dbsprite 0, 0, 0, 0, $45, 0 + +FrameBlock32: + db 7 ; # + dbsprite 0, 0, 0, 0, $4d, 0 + dbsprite 1, 0, 0, 0, $2f, 0 + dbsprite 2, 0, 0, 0, $4d, OAM_HFLIP + dbsprite 0, 1, 0, 0, $4e, 0 + dbsprite 1, 1, 0, 0, $07, 0 + dbsprite 2, 1, 0, 0, $4e, OAM_HFLIP + dbsprite 1, 2, 0, 0, $3f, 0 + +FrameBlock33: + db 7 ; # + dbsprite 1, 0, 0, 0, $3f, OAM_VFLIP + dbsprite 0, 1, 0, 0, $4e, OAM_VFLIP + dbsprite 1, 1, 0, 0, $07, OAM_VFLIP + dbsprite 2, 1, 0, 0, $4e, OAM_HFLIP | OAM_VFLIP + dbsprite 0, 2, 0, 0, $4d, OAM_VFLIP + dbsprite 1, 2, 0, 0, $2f, OAM_VFLIP + dbsprite 2, 2, 0, 0, $4d, OAM_HFLIP | OAM_VFLIP + +FrameBlock34: + db 1 ; # + dbsprite 0, 20, 0, 0, $00, OAM_OBP1 + +FrameBlock35: + db 6 ; # + dbsprite 0, 0, 0, 0, $2a, 0 + dbsprite 1, 0, 0, 0, $2b, 0 + dbsprite 0, 1, 0, 0, $3a, 0 + dbsprite 0, 2, 0, 0, $3a, OAM_VFLIP + dbsprite 0, 3, 0, 0, $2a, OAM_VFLIP + dbsprite 1, 3, 0, 0, $2b, OAM_VFLIP + +FrameBlock36: + db 4 ; # + dbsprite 0, 0, 0, 0, $00, 0 + dbsprite 1, 0, 0, 0, $01, 0 + dbsprite 0, 1, 0, 0, $10, 0 + dbsprite 1, 1, 0, 0, $11, 0 + +FrameBlock37: + db 4 ; # + dbsprite 0, 0, 0, 0, $01, OAM_BEHIND_BG | OAM_HFLIP + dbsprite 1, 0, 0, 0, $00, OAM_BEHIND_BG | OAM_HFLIP + dbsprite 0, 1, 0, 0, $11, OAM_BEHIND_BG | OAM_HFLIP + dbsprite 1, 1, 0, 0, $10, OAM_BEHIND_BG | OAM_HFLIP + +FrameBlock38: + db 4 ; # + dbsprite 0, 0, 0, 0, $0a, 0 + dbsprite 1, 0, 0, 0, $0b, 0 + dbsprite 0, 1, 0, 0, $1a, 0 + dbsprite 1, 1, 0, 0, $1b, 0 + +FrameBlock39: + db 4 ; # + dbsprite 0, 0, 0, 0, $0b, OAM_HFLIP + dbsprite 1, 0, 0, 0, $0a, OAM_HFLIP + dbsprite 0, 1, 0, 0, $1b, OAM_HFLIP + dbsprite 1, 1, 0, 0, $1a, OAM_HFLIP + +FrameBlock3a: + db 4 ; # + dbsprite 0, 4, 0, 0, $05, 0 + dbsprite 1, 4, 0, 0, $05, OAM_HFLIP + dbsprite 0, 5, 0, 0, $15, 0 + dbsprite 1, 5, 0, 0, $15, OAM_HFLIP + +FrameBlock3b: + db 5 ; # + dbsprite 0, 3, 0, 0, $04, 0 + dbsprite 1, 3, 0, 0, $04, OAM_HFLIP + dbsprite 0, 4, 0, 0, $14, 0 + dbsprite 1, 4, 0, 0, $14, OAM_HFLIP + dbsprite 0, 5, 4, 0, $41, 0 + +FrameBlock3c: + db 6 ; # + dbsprite 0, 2, 0, 0, $05, 0 + dbsprite 1, 2, 0, 0, $05, OAM_HFLIP + dbsprite 0, 3, 0, 0, $15, 0 + dbsprite 1, 3, 0, 0, $15, OAM_HFLIP + dbsprite 0, 4, 4, 0, $42, 0 + dbsprite 0, 5, 4, 0, $42, 0 + +FrameBlock3d: + db 7 ; # + dbsprite 0, 1, 0, 0, $04, 0 + dbsprite 1, 1, 0, 0, $04, OAM_HFLIP + dbsprite 0, 2, 0, 0, $14, 0 + dbsprite 1, 2, 0, 0, $14, OAM_HFLIP + dbsprite 0, 3, 4, 0, $41, 0 + dbsprite 0, 4, 4, 0, $41, 0 + dbsprite 0, 5, 4, 0, $41, 0 + +FrameBlock3e: + db 8 ; # + dbsprite 0, 0, 0, 0, $05, 0 + dbsprite 1, 0, 0, 0, $05, OAM_HFLIP + dbsprite 0, 1, 0, 0, $15, 0 + dbsprite 1, 1, 0, 0, $15, OAM_HFLIP + dbsprite 0, 2, 4, 0, $42, 0 + dbsprite 0, 3, 4, 0, $42, 0 + dbsprite 0, 4, 4, 0, $42, 0 + dbsprite 0, 5, 4, 0, $42, 0 + +FrameBlock3f: + db 8 ; # + dbsprite 0, 0, 0, 0, $04, 0 + dbsprite 1, 0, 0, 0, $04, OAM_HFLIP + dbsprite 0, 1, 0, 0, $14, 0 + dbsprite 1, 1, 0, 0, $14, OAM_HFLIP + dbsprite 0, 2, 4, 0, $41, 0 + dbsprite 0, 3, 4, 0, $41, 0 + dbsprite 0, 4, 4, 0, $41, 0 + dbsprite 0, 5, 4, 0, $41, 0 + +FrameBlock40: + db 3 ; # + dbsprite 0, 0, 0, 0, $3d, 0 + dbsprite 1, 0, 0, 0, $3d, 0 + dbsprite 1, 1, 0, 0, $3d, 0 + +FrameBlock41: + db 4 ; # + dbsprite 0, 0, 0, 0, $06, 0 + dbsprite 1, 0, 0, 0, $06, OAM_HFLIP + dbsprite 0, 1, 0, 0, $16, 0 + dbsprite 1, 1, 0, 0, $17, 0 + +FrameBlock42: + db 11 ; # + dbsprite 2, 0, 0, 0, $42, 0 + dbsprite 0, 1, 0, 0, $42, 0 + dbsprite 1, 1, 0, 0, $42, 0 + dbsprite 2, 1, 0, 0, $42, 0 + dbsprite 3, 1, 0, 0, $42, 0 + dbsprite 4, 1, 0, 0, $42, 0 + dbsprite 2, 2, 0, 0, $42, 0 + dbsprite 1, 3, 0, 0, $42, 0 + dbsprite 3, 3, 0, 0, $42, 0 + dbsprite 0, 4, 0, 0, $42, 0 + dbsprite 4, 4, 0, 0, $42, 0 + +FrameBlock43: + db 11 ; # + dbsprite 2, 0, 0, 0, $41, 0 + dbsprite 0, 1, 0, 0, $41, 0 + dbsprite 1, 1, 0, 0, $41, 0 + dbsprite 2, 1, 0, 0, $41, 0 + dbsprite 3, 1, 0, 0, $41, 0 + dbsprite 4, 1, 0, 0, $41, 0 + dbsprite 2, 2, 0, 0, $41, 0 + dbsprite 1, 3, 0, 0, $41, 0 + dbsprite 3, 3, 0, 0, $41, 0 + dbsprite 0, 4, 0, 0, $41, 0 + dbsprite 4, 4, 0, 0, $41, 0 + +FrameBlock44: + db 4 ; # + dbsprite 0, 0, 0, 0, $49, 0 + dbsprite 5, 0, 0, 0, $49, 0 + dbsprite 0, 5, 0, 0, $49, 0 + dbsprite 5, 5, 0, 0, $49, 0 + +FrameBlock45: + db 4 ; # + dbsprite 0, 0, 0, 0, $49, 0 + dbsprite 3, 0, 0, 0, $49, 0 + dbsprite 0, 3, 0, 0, $49, 0 + dbsprite 3, 3, 0, 0, $49, 0 + +FrameBlock46: + db 4 ; # + dbsprite 0, 0, 0, 0, $49, 0 + dbsprite 1, 0, 0, 0, $49, 0 + dbsprite 0, 1, 0, 0, $49, 0 + dbsprite 1, 1, 0, 0, $49, 0 + +FrameBlock47: + db 4 ; # + dbsprite 0, 0, 0, 0, $43, 0 + dbsprite 1, 0, 0, 0, $43, OAM_HFLIP + dbsprite 0, 1, 0, 0, $43, OAM_VFLIP + dbsprite 1, 1, 0, 0, $43, OAM_HFLIP | OAM_VFLIP + +SmallBlackCircleFrameBlock: + db 4 ; # + dbsprite 1, 1, 0, 0, $33, 0 + dbsprite 2, 1, 0, 0, $33, OAM_HFLIP + dbsprite 1, 2, 0, 0, $33, OAM_VFLIP + dbsprite 2, 2, 0, 0, $33, OAM_HFLIP | OAM_VFLIP + +LargeBlackCircleFrameBlock: + db 16 ; # + dbsprite 0, 0, 0, 0, $22, 0 + dbsprite 1, 0, 0, 0, $23, 0 + dbsprite 2, 0, 0, 0, $23, OAM_HFLIP + dbsprite 3, 0, 0, 0, $22, OAM_HFLIP + dbsprite 0, 1, 0, 0, $32, 0 + dbsprite 1, 1, 0, 0, $43, 0 + dbsprite 2, 1, 0, 0, $43, OAM_HFLIP + dbsprite 3, 1, 0, 0, $32, OAM_HFLIP + dbsprite 0, 2, 0, 0, $32, OAM_VFLIP + dbsprite 1, 2, 0, 0, $43, OAM_VFLIP + dbsprite 2, 2, 0, 0, $43, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 2, 0, 0, $32, OAM_HFLIP | OAM_VFLIP + dbsprite 0, 3, 0, 0, $22, OAM_VFLIP + dbsprite 1, 3, 0, 0, $23, OAM_VFLIP + dbsprite 2, 3, 0, 0, $23, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 3, 0, 0, $22, OAM_HFLIP | OAM_VFLIP + +FrameBlock71: + db 16 ; # + dbsprite 0, 0, 0, 0, $22, 0 + dbsprite 1, 0, 0, 0, $3b, 0 + dbsprite 2, 0, 0, 0, $23, OAM_HFLIP + dbsprite 3, 0, 0, 0, $22, OAM_HFLIP + dbsprite 0, 1, 0, 0, $32, 0 + dbsprite 1, 1, 0, 0, $43, 0 + dbsprite 2, 1, 0, 0, $43, OAM_HFLIP + dbsprite 3, 1, 0, 0, $32, OAM_HFLIP + dbsprite 0, 2, 0, 0, $32, OAM_VFLIP + dbsprite 1, 2, 0, 0, $43, OAM_VFLIP + dbsprite 2, 2, 0, 0, $43, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 2, 0, 0, $32, OAM_HFLIP | OAM_VFLIP + dbsprite 0, 3, 0, 0, $22, OAM_VFLIP + dbsprite 1, 3, 0, 0, $23, OAM_VFLIP + dbsprite 2, 3, 0, 0, $23, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 3, 0, 0, $22, OAM_HFLIP | OAM_VFLIP + +FrameBlock72: + db 12 ; # + dbsprite 0, 0, 0, 0, $32, 0 + dbsprite 1, 0, 0, 0, $43, 0 + dbsprite 2, 0, 0, 0, $43, OAM_HFLIP + dbsprite 3, 0, 0, 0, $32, OAM_HFLIP + dbsprite 0, 1, 0, 0, $32, OAM_VFLIP + dbsprite 1, 1, 0, 0, $43, OAM_VFLIP + dbsprite 2, 1, 0, 0, $43, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 1, 0, 0, $32, OAM_HFLIP | OAM_VFLIP + dbsprite 0, 2, 0, 0, $22, OAM_VFLIP + dbsprite 1, 2, 0, 0, $23, OAM_VFLIP + dbsprite 2, 2, 0, 0, $23, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 2, 0, 0, $22, OAM_HFLIP | OAM_VFLIP + +FrameBlock73: + db 8 ; # + dbsprite 0, 0, 0, 0, $32, OAM_VFLIP + dbsprite 1, 0, 0, 0, $43, OAM_VFLIP + dbsprite 2, 0, 0, 0, $43, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 0, 0, 0, $32, OAM_HFLIP | OAM_VFLIP + dbsprite 0, 1, 0, 0, $22, OAM_VFLIP + dbsprite 1, 1, 0, 0, $23, OAM_VFLIP + dbsprite 2, 1, 0, 0, $23, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 1, 0, 0, $22, OAM_HFLIP | OAM_VFLIP + +FrameBlock74: + db 4 ; # + dbsprite 0, 0, 0, 0, $22, OAM_VFLIP + dbsprite 1, 0, 0, 0, $23, OAM_VFLIP + dbsprite 2, 0, 0, 0, $23, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 0, 0, 0, $22, OAM_HFLIP | OAM_VFLIP + +FrameBlock4a: + db 4 ; # + dbsprite 3, 1, 0, 0, $4c, OAM_HFLIP + dbsprite 1, 4, 0, 0, $4b, 0 + dbsprite 4, 6, 0, 0, $4c, 0 + dbsprite 6, 3, 0, 0, $4b, OAM_VFLIP + +FrameBlock4b: + db 4 ; # + dbsprite 3, 0, 0, 0, $4c, 0 + dbsprite 0, 4, 0, 0, $4b, OAM_VFLIP + dbsprite 4, 7, 0, 0, $4c, OAM_HFLIP + dbsprite 7, 3, 0, 0, $4b, 0 + +FrameBlock4c: + db 4 ; # + dbsprite 1, 2, 0, 0, $4a, OAM_VFLIP + dbsprite 2, 6, 0, 0, $4a, 0 + dbsprite 6, 5, 0, 0, $4a, OAM_HFLIP + dbsprite 5, 1, 0, 0, $4a, OAM_HFLIP | OAM_VFLIP + +FrameBlock4d: + db 4 ; # + dbsprite 0, 1, 0, 0, $4a, OAM_HFLIP + dbsprite 1, 7, 0, 0, $4a, OAM_HFLIP | OAM_VFLIP + dbsprite 7, 6, 0, 0, $4a, OAM_VFLIP + dbsprite 6, 0, 0, 0, $4a, 0 + +FrameBlock4e: + db 8 ; # + dbsprite 6, 0, 0, 0, $44, 0 + dbsprite 7, 0, 0, 0, $44, OAM_HFLIP + dbsprite 6, 1, 0, 0, $44, OAM_VFLIP + dbsprite 7, 1, 0, 0, $44, OAM_HFLIP | OAM_VFLIP + dbsprite 1, 4, 2, 6, $44, 0 + dbsprite 2, 4, 2, 6, $44, OAM_HFLIP + dbsprite 1, 5, 2, 6, $44, OAM_VFLIP + dbsprite 2, 5, 2, 6, $44, OAM_HFLIP | OAM_VFLIP + +FrameBlock4f: + db 12 ; # + dbsprite 4, 1, 2, 6, $44, 0 + dbsprite 5, 1, 2, 6, $44, OAM_HFLIP + dbsprite 4, 2, 2, 6, $44, OAM_VFLIP + dbsprite 5, 2, 2, 6, $44, OAM_HFLIP | OAM_VFLIP + dbsprite 6, 0, 2, 6, $47, 0 + dbsprite 7, 0, 0, 0, $47, 0 + dbsprite 2, 3, 6, 2, $44, 0 + dbsprite 3, 3, 6, 2, $44, OAM_HFLIP + dbsprite 2, 4, 6, 2, $44, OAM_VFLIP + dbsprite 3, 4, 6, 2, $44, OAM_HFLIP | OAM_VFLIP + dbsprite 1, 6, 0, 0, $47, 0 + dbsprite 1, 5, 6, 2, $47, 0 + +FrameBlock50: + db 8 ; # + dbsprite 6, 0, 2, 6, $47, 0 + dbsprite 7, 0, 0, 0, $47, 0 + dbsprite 4, 2, 6, 2, $47, 0 + dbsprite 5, 1, 4, 4, $47, 0 + dbsprite 3, 3, 2, 6, $47, 0 + dbsprite 4, 3, 0, 0, $47, 0 + dbsprite 1, 5, 6, 2, $47, 0 + dbsprite 2, 4, 4, 4, $47, 0 + +FrameBlock51: + db 8 ; # + dbsprite 0, 0, 0, 0, $35, OAM_HFLIP + dbsprite 0, 1, 0, 0, $35, OAM_VFLIP + dbsprite 0, 2, 0, 0, $35, 0 + dbsprite 0, 3, 0, 0, $35, OAM_HFLIP | OAM_VFLIP + dbsprite 8, 0, 0, 0, $35, 0 + dbsprite 8, 1, 0, 0, $35, OAM_HFLIP | OAM_VFLIP + dbsprite 8, 2, 0, 0, $35, OAM_HFLIP + dbsprite 8, 3, 0, 0, $35, OAM_VFLIP + +FrameBlock52: + db 4 ; # + dbsprite 0, 0, 0, 0, $2a, 0 + dbsprite 1, 0, 0, 0, $2b, 0 + dbsprite 0, 1, 0, 0, $3a, 0 + dbsprite 1, 1, 0, 0, $3b, 0 + +FrameBlock53: + db 3 ; # + dbsprite 0, 0, 0, 0, $3f, 0 + dbsprite 1, 0, 0, 0, $3f, 0 + dbsprite 0, 1, 6, 0, $3f, 0 + +FrameBlock54: + db 4 ; # + dbsprite 0, 0, 0, 0, $0e, 0 + dbsprite 1, 0, 0, 0, $0e, OAM_HFLIP + dbsprite 0, 1, 0, 0, $0f, 0 + dbsprite 1, 1, 0, 0, $0f, OAM_HFLIP + +FrameBlock55: + db 3 ; # + dbsprite 0, 2, 0, 0, $2c, 0 + dbsprite 1, 2, 0, 0, $3c, 0 + dbsprite 2, 2, 0, 0, $2d, 0 + +FrameBlock56: + db 6 ; # + dbsprite 2, 2, 0, 0, $31, 0 + dbsprite 3, 2, 0, 0, $31, 0 + dbsprite 2, 1, 0, 0, $2c, 0 + dbsprite 3, 1, 0, 0, $3c, 0 + dbsprite 4, 1, 0, 0, $2d, 0 + dbsprite 4, 2, 0, 0, $2d, 0 + +FrameBlock57: + db 9 ; # + dbsprite 4, 1, 0, 0, $31, 0 + dbsprite 4, 2, 0, 0, $31, 0 + dbsprite 5, 1, 0, 0, $31, 0 + dbsprite 5, 2, 0, 0, $31, 0 + dbsprite 4, 0, 0, 0, $2c, 0 + dbsprite 5, 0, 0, 0, $3c, 0 + dbsprite 6, 0, 0, 0, $2d, 0 + dbsprite 6, 1, 0, 0, $2d, 0 + dbsprite 6, 2, 0, 0, $2d, 0 + +FrameBlock58: + db 7 ; # + dbsprite 0, 0, 0, 0, $46, 0 + dbsprite 0, 1, 2, 0, $47, 0 + dbsprite 0, 2, 3, 0, $48, 0 + dbsprite 0, 3, 4, 0, $48, 0 + dbsprite 0, 4, 5, 0, $48, 0 + dbsprite 0, 5, 5, 0, $48, 0 + dbsprite 0, 6, 5, 0, $48, 0 + +FrameBlock59: + db 1 ; # + dbsprite 0, 0, 0, 0, $42, 0 + +FrameBlock5a: + db 12 ; # + dbsprite 0, 0, 0, 0, $24, 0 + dbsprite 1, 0, 0, 0, $25, 0 + dbsprite 0, 1, 0, 0, $34, 0 + dbsprite 2, 0, 0, 0, $25, OAM_HFLIP + dbsprite 3, 0, 0, 0, $24, OAM_HFLIP + dbsprite 3, 1, 0, 0, $34, OAM_HFLIP + dbsprite 0, 2, 0, 0, $34, OAM_VFLIP + dbsprite 0, 3, 0, 0, $24, OAM_VFLIP + dbsprite 1, 3, 0, 0, $25, OAM_VFLIP + dbsprite 3, 2, 0, 0, $34, OAM_HFLIP | OAM_VFLIP + dbsprite 2, 3, 0, 0, $25, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 3, 0, 0, $24, OAM_HFLIP | OAM_VFLIP + +FrameBlock5b: + db 4 ; # + dbsprite 0, 0, 0, 0, $43, 0 + dbsprite 1, 0, 0, 0, $43, OAM_HFLIP + dbsprite 0, 1, 0, 0, $43, OAM_VFLIP + dbsprite 1, 1, 0, 0, $43, OAM_HFLIP | OAM_VFLIP + +FrameBlock5c: + db 8 ; # + dbsprite 0, 0, 0, 0, $49, 0 + dbsprite 1, 0, 0, 2, $49, 0 + dbsprite 0, 3, 0, 0, $49, 0 + dbsprite 2, 2, 0, 0, $49, 0 + dbsprite 0, 1, 0, 0, $43, 0 + dbsprite 1, 1, 0, 0, $43, OAM_HFLIP + dbsprite 0, 2, 0, 0, $43, OAM_VFLIP + dbsprite 1, 2, 0, 0, $43, OAM_HFLIP | OAM_VFLIP + +FrameBlock5d: + db 11 ; # + dbsprite 0, 0, 0, 0, $49, 0 + dbsprite 0, 3, 2, 0, $49, 0 + dbsprite 2, 2, 0, 4, $49, 0 + dbsprite 0, 1, 0, 0, $43, 0 + dbsprite 1, 0, 0, 0, $43, OAM_HFLIP + dbsprite 0, 2, 0, 0, $43, OAM_VFLIP + dbsprite 1, 2, 0, 0, $43, OAM_HFLIP | OAM_VFLIP + dbsprite 1, 0, 0, 4, $43, 0 + dbsprite 2, 0, 0, 4, $43, OAM_HFLIP + dbsprite 1, 1, 0, 4, $43, OAM_VFLIP + dbsprite 2, 1, 0, 4, $43, OAM_HFLIP | OAM_VFLIP + +FrameBlock5e: + db 15 ; # + dbsprite 1, 0, 0, 0, $49, 0 + dbsprite 2, 1, 0, 0, $49, 0 + dbsprite 0, 4, 0, 0, $49, 0 + dbsprite 0, 1, 0, 0, $43, 0 + dbsprite 1, 1, 0, 0, $43, OAM_HFLIP + dbsprite 0, 2, 0, 0, $43, OAM_VFLIP + dbsprite 1, 2, 0, 0, $43, OAM_HFLIP | OAM_VFLIP + dbsprite 2, 2, 0, 0, $43, 0 + dbsprite 3, 2, 0, 0, $43, OAM_HFLIP + dbsprite 2, 3, 0, 0, $43, OAM_VFLIP + dbsprite 3, 3, 0, 0, $43, OAM_HFLIP | OAM_VFLIP + dbsprite 1, 4, 0, 0, $43, 0 + dbsprite 2, 4, 0, 0, $43, OAM_HFLIP + dbsprite 1, 5, 0, 0, $43, OAM_VFLIP + dbsprite 2, 5, 0, 0, $43, OAM_HFLIP | OAM_VFLIP + +FrameBlock5f: + db 4 ; # + dbsprite 0, 0, 0, 0, $49, 0 + dbsprite 2, 0, 0, 0, $49, 0 + dbsprite 4, 0, 0, 0, $49, 0 + dbsprite 6, 0, 0, 0, $49, 0 + +FrameBlock60: + db 8 ; # + dbsprite 0, 0, 0, 0, $49, 0 + dbsprite 2, 0, 0, 0, $49, 0 + dbsprite 4, 0, 0, 0, $49, 0 + dbsprite 6, 0, 0, 0, $49, 0 + dbsprite 1, 1, 0, 0, $49, 0 + dbsprite 3, 1, 0, 0, $49, 0 + dbsprite 5, 1, 0, 0, $49, 0 + dbsprite 7, 1, 0, 0, $49, 0 + +FrameBlock61: + db 12 ; # + dbsprite 0, 0, 0, 0, $49, 0 + dbsprite 2, 0, 0, 0, $49, 0 + dbsprite 4, 0, 0, 0, $49, 0 + dbsprite 6, 0, 0, 0, $49, 0 + dbsprite 1, 1, 0, 0, $49, 0 + dbsprite 3, 1, 0, 0, $49, 0 + dbsprite 5, 1, 0, 0, $49, 0 + dbsprite 7, 1, 0, 0, $49, 0 + dbsprite 0, 2, 0, 0, $49, 0 + dbsprite 2, 2, 0, 0, $49, 0 + dbsprite 4, 2, 0, 0, $49, 0 + dbsprite 6, 2, 0, 0, $49, 0 + +FrameBlock62: + db 15 ; # + dbsprite 0, 0, 0, 0, $49, 0 + dbsprite 2, 0, 0, 0, $49, 0 + dbsprite 4, 0, 0, 0, $49, 0 + dbsprite 6, 0, 0, 0, $49, 0 + dbsprite 1, 1, 0, 0, $49, 0 + dbsprite 3, 1, 0, 0, $49, 0 + dbsprite 5, 1, 0, 0, $49, 0 + dbsprite 7, 1, 0, 0, $49, 0 + dbsprite 0, 2, 0, 0, $49, 0 + dbsprite 2, 2, 0, 0, $49, 0 + dbsprite 4, 2, 0, 0, $49, 0 + dbsprite 6, 2, 0, 0, $49, 0 + dbsprite 1, 3, 0, 0, $49, 0 + dbsprite 3, 3, 0, 0, $49, 0 + dbsprite 5, 3, 0, 0, $49, 0 + dbsprite 7, 3, 0, 0, $49, 0 + +FrameBlock63: + db 6 ; # + dbsprite 0, 2, 0, 0, $26, 0 + dbsprite 1, 2, 0, 0, $27, 0 + dbsprite 2, 1, 0, 0, $26, 0 + dbsprite 3, 1, 0, 0, $27, 0 + dbsprite 4, 0, 0, 0, $26, 0 + dbsprite 5, 0, 0, 0, $27, 0 + +FrameBlock64: + db 6 ; # + dbsprite 0, 3, 0, 0, $27, 0 + dbsprite 1, 2, 0, 0, $26, 0 + dbsprite 2, 2, 0, 0, $27, 0 + dbsprite 3, 1, 0, 0, $26, 0 + dbsprite 4, 1, 0, 0, $27, 0 + dbsprite 5, 0, 0, 0, $26, 0 + +FrameBlock65: + db 6 ; # + dbsprite 0, 0, 0, 0, $1c, 0 + dbsprite 1, 0, 0, 0, $1d, 0 + dbsprite 0, 2, 0, 0, $1c, 0 + dbsprite 1, 2, 0, 0, $1d, 0 + dbsprite 0, 4, 0, 0, $1c, 0 + dbsprite 1, 4, 0, 0, $1d, 0 + +FrameBlock66: + db 2 ; # + dbsprite 0, 0, 0, 0, $03, 0 + dbsprite 0, 1, 0, 0, $13, 0 + +FrameBlock67: + db 1 ; # + dbsprite 0, 0, 0, 0, $03, 0 + +FrameBlock68: + db 4 ; # + dbsprite 0, 0, 0, 0, $03, 0 + dbsprite 1, 0, 0, 0, $03, OAM_HFLIP + dbsprite 0, 1, 0, 0, $13, 0 + dbsprite 1, 1, 0, 0, $13, OAM_HFLIP + +FrameBlock69: + db 1 ; # + dbsprite 0, 0, 0, 0, $06, 0 + +FrameBlock6a: + db 8 ; # + dbsprite 0, 0, 0, 0, $2e, 0 + dbsprite 6, 0, 0, 0, $2e, OAM_HFLIP + dbsprite 0, 6, 0, 0, $2e, OAM_VFLIP + dbsprite 6, 6, 0, 0, $2e, OAM_HFLIP | OAM_VFLIP + dbsprite 3, 0, 0, 0, $2f, 0 + dbsprite 3, 6, 0, 0, $2f, OAM_VFLIP + dbsprite 0, 3, 0, 0, $3e, 0 + dbsprite 6, 3, 0, 0, $3e, OAM_HFLIP + +FrameBlock6b: + db 8 ; # + dbsprite 0, 0, 0, 0, $2e, 0 + dbsprite 4, 0, 0, 0, $2e, OAM_HFLIP + dbsprite 0, 4, 0, 0, $2e, OAM_VFLIP + dbsprite 4, 4, 0, 0, $2e, OAM_HFLIP | OAM_VFLIP + dbsprite 2, 0, 0, 0, $2f, 0 + dbsprite 2, 4, 0, 0, $2f, OAM_VFLIP + dbsprite 0, 2, 0, 0, $3e, 0 + dbsprite 4, 2, 0, 0, $3e, OAM_HFLIP + +FrameBlock6c: + db 8 ; # + dbsprite 0, 0, 0, 0, $2e, 0 + dbsprite 2, 0, 0, 0, $2e, OAM_HFLIP + dbsprite 0, 2, 0, 0, $2e, OAM_VFLIP + dbsprite 2, 2, 0, 0, $2e, OAM_HFLIP | OAM_VFLIP + dbsprite 1, 0, 0, 0, $2f, 0 + dbsprite 1, 2, 0, 0, $2f, OAM_VFLIP + dbsprite 0, 1, 0, 0, $3e, 0 + dbsprite 2, 1, 0, 0, $3e, OAM_HFLIP + +FrameBlock6d: + db 2 ; # + dbsprite 0, 0, 0, 0, $1e, 0 + dbsprite 1, 0, 0, 0, $1f, 0 + +FrameBlock6e: + db 4 ; # + dbsprite 0, 0, 0, 0, $48, 0 + dbsprite 1, 0, 0, 0, $48, OAM_HFLIP + dbsprite 0, 1, 0, 0, $12, 0 + dbsprite 1, 1, 0, 0, $12, OAM_HFLIP + +FrameBlock6f: + db 4 ; # + dbsprite 0, 0, 0, 0, $4a, 0 + dbsprite 1, 0, 0, 0, $07, 0 + dbsprite 0, 1, 0, 0, $16, 0 + dbsprite 1, 1, 0, 0, $17, 0 + +FrameBlock70: + db 4 ; # + dbsprite 0, 0, 0, 0, $07, OAM_HFLIP + dbsprite 1, 0, 0, 0, $4a, OAM_HFLIP + dbsprite 0, 1, 0, 0, $17, OAM_HFLIP + dbsprite 1, 1, 0, 0, $16, OAM_HFLIP + +FrameBlock76: + db 7 ; # + dbsprite 2, 0, 0, 0, $2f, 0 + dbsprite 1, 0, 0, 1, $2f, 0 + dbsprite 3, 0, 0, 1, $2f, 0 + dbsprite 0, 0, 0, 2, $2e, 0 + dbsprite 4, 0, 0, 2, $2e, OAM_HFLIP + dbsprite 0, 1, 0, 2, $3e, 0 + dbsprite 4, 1, 0, 2, $3e, OAM_HFLIP + +FrameBlock77: + db 4 ; # + dbsprite 0, 0, 2, 0, $4b, 0 + dbsprite 1, 0, 2, 0, $4c, 0 + dbsprite 0, 1, 0, 0, $4c, OAM_HFLIP | OAM_VFLIP + dbsprite 1, 1, 0, 0, $4b, OAM_HFLIP | OAM_VFLIP + +FrameBlock78: + db 1 ; # + dbsprite 0, 0, 0, 0, $4d, 0 + +FrameBlock79: + db 1 ; # + dbsprite 0, 0, 0, 0, $4e, 0 + +INCLUDE "data/battle_anims/base_coords.asm" + +FrameBlock00: + db 0 ; # + + db $00 ; unused |