diff options
Diffstat (limited to 'data/items/prices.asm')
-rwxr-xr-x | data/items/prices.asm | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/data/items/prices.asm b/data/items/prices.asm new file mode 100755 index 00000000..f3d8f76b --- /dev/null +++ b/data/items/prices.asm @@ -0,0 +1,98 @@ +ItemPrices:: + money 0 ; MASTER_BALL + money 1200 ; ULTRA_BALL + money 600 ; GREAT_BALL + money 200 ; POKE_BALL + money 0 ; TOWN_MAP + money 0 ; BICYCLE + money 0 ; SURFBOARD + money 1000 ; SAFARI_BALL + money 0 ; POKEDEX + money 0 ; MOON_STONE + money 100 ; ANTIDOTE + money 250 ; BURN_HEAL + money 250 ; ICE_HEAL + money 200 ; AWAKENING + money 200 ; PARLYZ_HEAL + money 3000 ; FULL_RESTORE + money 2500 ; MAX_POTION + money 1500 ; HYPER_POTION + money 700 ; SUPER_POTION + money 300 ; POTION + money 0 ; BOULDERBADGE + money 0 ; CASCADEBADGE + money 0 ; THUNDERBADGE + money 0 ; RAINBOWBADGE + money 0 ; SOULBADGE + money 0 ; MARSHBADGE + money 0 ; VOLCANOBADGE + money 0 ; EARTHBADGE + money 550 ; ESCAPE_ROPE + money 350 ; REPEL + money 0 ; OLD_AMBER + money 2100 ; FIRE_STONE + money 2100 ; THUNDER_STONE + money 2100 ; WATER_STONE + money 9800 ; HP_UP + money 9800 ; PROTEIN + money 9800 ; IRON + money 9800 ; CARBOS + money 9800 ; CALCIUM + money 4800 ; RARE_CANDY + money 0 ; DOME_FOSSIL + money 0 ; HELIX_FOSSIL + money 0 ; SECRET_KEY + money 0 ; XXX + money 0 ; BIKE_VOUCHER + money 950 ; X_ACCURACY + money 2100 ; LEAF_STONE + money 0 ; CARD_KEY + money 10000 ; NUGGET + money 9800 ; XXX PP_UP + money 1000 ; POKE_DOLL + money 600 ; FULL_HEAL + money 1500 ; REVIVE + money 4000 ; MAX_REVIVE + money 700 ; GUARD_SPEC + money 500 ; SUPER_REPEL + money 700 ; MAX_REPEL + money 650 ; DIRE_HIT + money 10 ; COIN + money 200 ; FRESH_WATER + money 300 ; SODA_POP + money 350 ; LEMONADE + money 0 ; S_S_TICKET + money 0 ; GOLD_TEETH + money 500 ; X_ATTACK + money 550 ; X_DEFEND + money 350 ; X_SPEED + money 350 ; X_SPECIAL + money 0 ; COIN_CASE + money 0 ; OAKS_PARCEL + money 0 ; ITEMFINDER + money 0 ; SILPH_SCOPE + money 0 ; POKE_FLUTE + money 0 ; LIFT_KEY + money 0 ; EXP_ALL + money 0 ; OLD_ROD + money 0 ; GOOD_ROD + money 0 ; SUPER_ROD + money 0 ; PP_UP + money 0 ; ETHER + money 0 ; MAX_ETHER + money 0 ; ELIXER + money 0 ; MAX_ELIXER + money 0 ; FLOOR_B2F + money 0 ; FLOOR_B1F + money 0 ; FLOOR_1F + money 0 ; FLOOR_2F + money 0 ; FLOOR_3F + money 0 ; FLOOR_4F + money 0 ; FLOOR_5F + money 0 ; FLOOR_6F + money 0 ; FLOOR_7F + money 0 ; FLOOR_8F + money 0 ; FLOOR_9F + money 0 ; FLOOR_10F + money 0 ; FLOOR_11F + money 0 ; FLOOR_B4F |