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+_CardKeySuccessText1::
+ text "Bingo!@@"
+
+_CardKeySuccessText2::
+ text ""
+ line "The CARD KEY"
+ cont "opened the door!"
+ done
+
+_CardKeyFailText::
+ text "Darn! It needs a"
+ line "CARD KEY!"
+ done
+
+_TrainerNameText::
+ TX_RAM wcd6d
+ text ": @@"
+
+_NoNibbleText::
+ text "Not even a nibble!"
+ prompt
+
+_NothingHereText::
+ text "Looks like there's"
+ line "nothing here."
+ prompt
+
+_ItsABiteText::
+ text "Oh!"
+ line "It's a bite!"
+ prompt
+
+_ExclamationText::
+ text "!"
+ done
+
+_GroundRoseText::
+ text "Ground rose up"
+ line "somewhere!"
+ done
+
+_BoulderText::
+ text "This requires"
+ line "STRENGTH to move!"
+ done
+
+_MartSignText::
+ text "All your item"
+ line "needs fulfilled!"
+ cont "#MON MART"
+ done
+
+_PokeCenterSignText::
+ text "Heal Your #MON!"
+ line "#MON CENTER"
+ done
+
+_FoundItemText::
+ text "<PLAYER> found"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_NoMoreRoomForItemText::
+ text "No more room for"
+ line "items!"
+ done
+
+_OaksAideHiText::
+ text "Hi! Remember me?"
+ line "I'm PROF.OAK's"
+ cont "AIDE!"
+
+ para "If you caught @"
+ TX_NUM hOaksAideRequirement, 1, 3
+ text ""
+ line "kinds of #MON,"
+ cont "I'm supposed to"
+ cont "give you an"
+ cont "@"
+ TX_RAM wOaksAideRewardItemName
+ text "!"
+
+ para "So, <PLAYER>! Have"
+ line "you caught at"
+ cont "least @"
+ TX_NUM hOaksAideRequirement, 1, 3
+ text " kinds of"
+ cont "#MON?"
+ done
+
+_OaksAideUhOhText::
+ text "Let's see..."
+ line "Uh-oh! You have"
+ cont "caught only @"
+ TX_NUM hOaksAideNumMonsOwned, 1, 3
+ text ""
+ cont "kinds of #MON!"
+
+ para "You need @"
+ TX_NUM hOaksAideRequirement, 1, 3
+ text " kinds"
+ line "if you want the"
+ cont "@"
+ TX_RAM wOaksAideRewardItemName
+ text "."
+ done
+
+_OaksAideComeBackText::
+ text "Oh. I see."
+
+ para "When you get @"
+ TX_NUM hOaksAideRequirement, 1, 3
+ text ""
+ line "kinds, come back"
+ cont "for @"
+ TX_RAM wOaksAideRewardItemName
+ text "."
+ done
+
+_OaksAideHereYouGoText::
+ text "Great! You have"
+ line "caught @"
+ TX_NUM hOaksAideNumMonsOwned, 1, 3
+ text " kinds "
+ cont "of #MON!"
+ cont "Congratulations!"
+
+ para "Here you go!"
+ prompt
+
+_OaksAideGotItemText::
+ text "<PLAYER> got the"
+ line "@"
+ TX_RAM wOaksAideRewardItemName
+ text "!@@"
+
+_OaksAideNoRoomText::
+ text "Oh! I see you"
+ line "don't have any"
+ cont "room for the"
+ cont "@"
+ TX_RAM wOaksAideRewardItemName
+ text "."
+ done