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-rwxr-xr-xengine/battle/core.asm22
1 files changed, 11 insertions, 11 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 7b87be0e..bdb20bb0 100755
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -1809,7 +1809,7 @@ SendOutMon: ; 3cc91 (f:4c91)
predef LoadMonBackPic
xor a
ld [$ffe1], a
- ld hl, wcc2d
+ ld hl, wBattleAndStartSavedMenuItem
ld [hli], a
ld [hl], a
ld [wBoostExpByExpAll], a
@@ -2123,7 +2123,7 @@ DisplayBattleMenu: ; 3ceb3 (f:4eb3)
.oldManName
db "OLD MAN@"
.handleBattleMenuInput
- ld a, [wcc2d]
+ ld a, [wBattleAndStartSavedMenuItem]
ld [wCurrentMenuItem], a
ld [wLastMenuItem], a
sub 2 ; check if the cursor is in the left column
@@ -2206,7 +2206,7 @@ DisplayBattleMenu: ; 3ceb3 (f:4eb3)
ld a, [W_BATTLETYPE]
cp $2 ; is it a Safari battle?
ld a, [wCurrentMenuItem]
- ld [wcc2d], a
+ ld [wBattleAndStartSavedMenuItem], a
jr z, .handleMenuSelection
; not Safari battle
; swap the IDs of the item menu and party menu (this is probably because they swapped the positions
@@ -2299,11 +2299,11 @@ DisplayBagMenu:
ld [wPrintItemPrices], a
ld a, ITEMLISTMENU
ld [wListMenuID], a
- ld a, [wcc2c]
+ ld a, [wBagSavedMenuItem]
ld [wCurrentMenuItem], a
call DisplayListMenuID
ld a, [wCurrentMenuItem]
- ld [wcc2c], a
+ ld [wBagSavedMenuItem], a
ld a, $0
ld [wMenuWatchMovingOutOfBounds], a
ld [wMenuItemToSwap], a
@@ -2435,8 +2435,8 @@ PartyMenuOrRockOrRun:
and a ; was Switch selected?
jr z, .switchMon ; if so, jump
; Stats was selected
- xor a
- ld [wcc49], a
+ xor a ; PLAYER_PARTY_DATA
+ ld [wMonDataLocation], a
ld hl, wPartyMon1
call ClearSprites
; display the two status screens
@@ -2935,8 +2935,8 @@ PrintMenuItem: ; 3d4b6 (f:54b6)
; isn't actually selected (just pointed to by the cursor)
ld a, [wPlayerMonNumber]
ld [wWhichPokemon], a
- ld a, $4
- ld [wcc49], a
+ ld a, BATTLE_MON_DATA
+ ld [wMonDataLocation], a
callab GetMaxPP
ld hl, wCurrentMenuItem
ld c, [hl]
@@ -8243,14 +8243,14 @@ ChargeEffect: ; 3f88c (f:788c)
ld a, b
call PlayBattleAnimation
ld a, [de]
- ld [wWhichTrade], a
+ ld [wChargeMoveNum], a
ld hl, ChargeMoveEffectText
jp PrintText
ChargeMoveEffectText: ; 3f8c8 (f:78c8)
TX_FAR _ChargeMoveEffectText
TX_ASM
- ld a, [wWhichTrade]
+ ld a, [wChargeMoveNum]
cp RAZOR_WIND
ld hl, MadeWhirlwindText
jr z, .asm_3f8f8